Player Matchup

Cthulhu
Cthulhu
Anakonii
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 2
Janus
Janus
Articuss
Janus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 2
Neith
Neith
Wolfybro
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 2
Team Averages
Level 21
1,500 SR
1,256 Elo+

VS

Team Averages
Level 48
1,460 SR
1,477 Elo+
Kumbhakarna
Kumbhakarna
D3CYPHER99
Kumbhakarna
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
91W - 85L
1,437 Elo+
Party 1
Bakasura
Bakasura
Nelsopey
Bakasura
Level 122
God Stats
3W - 2L
1,380 SR
Queue Stats
142W - 102L
1,622 Elo+
Party 1
Anubis
Anubis
TAMATER91
Anubis
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
90W - 95L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anakonii
Cthulhu
13
1 / 6 / 2
8,769
675
7,723
18,481
19,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Articuss
Janus
14
2 / 3 / 1
8,468
651
10,679
6,828
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Wolfybro
Neith
13
0 / 7 / 2
8,063
620
7,321
12,334
5,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
D3CYPHER99
Kumbhakarna
16
0 / 1 / 15
10,758
828
6,450
19,354
27,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Nelsopey
Bakasura
18
16 / 0 / 0
12,788
984
18,780
11,179
7,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
TAMATER91
Anubis
15
0 / 2 / 12
9,383
722
7,250
7,312
4,031
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
16
16
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Anakonii
Cthulhu
1
6
2
0.33
L
Janus
Articuss
Janus
2
3
1
0.83
W
Kumbhakarna
D3CYPHER99
Kumbhakarna
0
1
15
7.5
W
Bakasura
Nelsopey
Bakasura
16
0
0
16
W
Anubis
TAMATER91
Anubis
0
2
12
3
L
Neith
Wolfybro
Neith
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,723
Damage
32,480
37,643
Taken
37,845
28,026
Mitigated
38,959
3,223
Healing
14,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Anakonii
Cthulhu
7,723
1,147
325
1,321
18,481
19,602
0
7,102
9,756
23,153
0
L
Janus
Articuss
Janus
10,679
1,053
0
250
6,828
2,933
0
2,009
4,092
37,021
0
W
Kumbhakarna
D3CYPHER99
Kumbhakarna
6,450
436
0
5,834
19,354
27,249
832
8,715
10,639
20,680
0
W
Bakasura
Nelsopey
Bakasura
18,780
11,752
0
5,991
11,179
7,679
921
5,052
6,127
0
79,923
W
Anubis
TAMATER91
Anubis
7,250
855
0
2,563
7,312
4,031
964
4,769
2,543
30,286
0
L
Neith
Wolfybro
Neith
7,321
3,598
0
1,327
12,334
5,491
0
4,589
7,394
0
29,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,300
Gold Earned
32,929
144
Minions Killed
197
0
Camps Cleared
0
643,996
Distance Traveled
803,702
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,769
675
32
2
0
222,938
3
L
Janus
8,468
651
55
4
0
230,494
1
W
Kumbhakarna
10,758
828
18
1
0
260,288
1
W
Bakasura
12,788
984
129
10
0
298,719
0
W
Anubis
9,383
722
50
4
0
244,695
1
L
Neith
8,063
620
57
4
0
190,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role