Player Matchup

Chiron
Chiron
AquaxSnake
Chiron
Level 97
God Stats
7W - 8L
1,524 SR
Queue Stats
276W - 261L
1,507 Elo+
Party 1
Lancelot
Lancelot
Biomunkey
Lancelot
Level 107
God Stats
5W - 1L
1,538 SR
Queue Stats
373W - 342L
1,497 Elo+
Party 1
Jormungandr
Jormungandr
Forchex
Jormungandr
Level 101
God Stats
7W - 7L
1,555 SR
Queue Stats
372W - 341L
1,503 Elo+
Party 1
Janus
Janus
Shacoox
Janus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 68L
1,508 Elo+
Party 1
Hel
Hel
zerszz
Hel
Level 98
God Stats
5W - 11L
1,219 SR
Queue Stats
361W - 329L
1,498 Elo+
Party 1
Team Averages
Level 86
1,467 SR
1,503 Elo+

VS

Team Averages
Level 117
1,399 SR
1,484 Elo+
Poseidon
Poseidon
Adeptoavita
Poseidon
Level 104
God Stats
1W - 0L
1,300 SR
Queue Stats
4W - 5L
1,517 Elo+
Party 2
Xbalanque
Xbalanque
Lucian117
Xbalanque
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,569 Elo+
Party 2
Sun Wukong
Sun Wukong
assistantmoth
Sun Wukong
Level 92
God Stats
3W - 0L
1,329 SR
Queue Stats
275W - 290L
1,467 Elo+
Party 3
Hel
Hel
russ1411
Hel
Level 129
God Stats
3W - 4L
1,366 SR
Queue Stats
316W - 351L
1,460 Elo+
Party 3
Odin
Odin
sPectTra
Odin
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
782W - 822L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AquaxSnake
Chiron
16
3 / 6 / 7
10,131
724
15,717
18,484
10,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Biomunkey
Lancelot
19
8 / 5 / 9
11,841
846
22,556
22,034
16,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Forchex
Jormungandr
17
4 / 5 / 11
10,559
754
13,585
25,947
36,369
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Shacoox
Janus
16
1 / 1 / 12
9,798
700
19,311
11,173
6,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hel
zerszz
Hel
15
2 / 5 / 11
9,614
687
13,091
18,313
10,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Adeptoavita
Poseidon
19
11 / 3 / 9
12,222
873
27,757
15,113
8,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Lucian117
Xbalanque
18
6 / 5 / 9
11,140
796
24,060
18,542
11,062
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
assistantmoth
Sun Wukong
17
4 / 5 / 17
10,353
740
11,988
24,823
24,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 1 / 19
10,013
715
12,022
16,287
13,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Odin
17
0 / 4 / 14
10,046
718
7,281
22,251
30,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
90
18
Kills
22
22
Deaths
18
50
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Adeptoavita
Poseidon
11
3
9
5.17
L
Chiron
AquaxSnake
Chiron
3
6
7
1.08
L
Lancelot
Biomunkey
Lancelot
8
5
9
2.5
L
Jormungandr
Forchex
Jormungandr
4
5
11
1.9
W
Xbalanque
Lucian117
Xbalanque
6
5
9
2.1
L
Janus
Shacoox
Janus
1
1
12
7
W
Sun Wukong
assistantmoth
Sun Wukong
4
5
17
2.5
W
1
1
19
10.5
W
Odin
0
4
14
1.75
L
Hel
zerszz
Hel
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,260
Damage
83,108
95,951
Taken
97,016
79,423
Mitigated
87,738
40,791
Healing
52,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Adeptoavita
Poseidon
27,757
2,840
1,173
996
15,113
8,196
2,154
6,983
8,130
48,471
0
L
Chiron
AquaxSnake
Chiron
15,717
5,075
2,726
2,674
18,484
10,202
1,884
10,346
8,138
0
28,923
L
Lancelot
Biomunkey
Lancelot
22,556
4,446
1,593
5,522
22,034
16,461
792
8,540
13,494
0
36,407
L
Jormungandr
Forchex
Jormungandr
13,585
2,357
564
1,421
25,947
36,369
529
8,386
17,561
28,283
0
W
Xbalanque
Lucian117
Xbalanque
24,060
13,038
1,913
5,616
18,542
11,062
3,452
9,860
8,682
0
46,153
L
Janus
Shacoox
Janus
19,311
572
1,738
2,741
11,173
6,110
846
5,544
5,629
31,127
0
W
Sun Wukong
assistantmoth
Sun Wukong
11,988
1,288
1,664
4,104
24,823
24,493
1,157
9,782
15,041
0
25,308
W
12,022
238
18,470
11,364
16,287
13,422
784
8,887
7,400
19,287
0
W
Odin
7,281
964
3,268
3,761
22,251
30,565
38
10,475
11,776
0
17,622
L
Hel
zerszz
Hel
13,091
1,016
15,109
6,703
18,313
10,281
614
6,963
11,350
22,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,943
Gold Earned
53,774
141
Minions Killed
142
0
Camps Cleared
0
1,330,639
Distance Traveled
1,324,872
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,222
873
42
3
0
258,317
0
L
Chiron
10,131
724
29
2
0
219,191
0
L
Lancelot
11,841
846
30
2
0
308,151
0
L
Jormungandr
10,559
754
28
2
0
239,599
0
W
Xbalanque
11,140
796
35
3
0
237,917
1
L
Janus
9,798
700
30
2
0
290,776
1
W
Sun Wukong
10,353
740
26
2
0
266,480
0
W
Hel
10,013
715
23
2
0
297,941
0
W
Odin
10,046
718
16
1
0
264,217
0
L
Hel
9,614
687
24
2
0
272,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role