Player Matchup

Hercules
Hercules
Codcomrad
Hercules
Level 126
God Stats
2W - 1L
1,527 SR
Queue Stats
67W - 65L
1,502 Elo+
Party 1
Yemoja
Yemoja
StarberryDragon
Yemoja
Level 11
God Stats
3W - 3L
1,409 SR
Queue Stats
4W - 3L
1,577 Elo+
Party 1
Neith
Neith
TwistedSouls101
Neith
Level 32
God Stats
10W - 9L
1,490 SR
Queue Stats
30W - 36L
1,398 Elo+
Party 1
Team Averages
Level 56
1,475 SR
1,492 Elo+

VS

Team Averages
Level 39
1,513 SR
1,145 Elo+
Lancelot
Lancelot
JAKSAL__
Lancelot
Level 109
God Stats
1W - 2L
1,540 SR
Queue Stats
13W - 21L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
Twisty_Boi
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,039 Elo+
Party 2
Bellona
Bellona
WetBreadMan
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,039 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Codcomrad
Hercules
15
16 / 0 / 8
10,332
939
21,055
12,838
14,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 0 / 18
9,443
858
4,444
5,664
5,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
5 / 1 / 13
8,700
791
5,774
5,758
2,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JAKSAL__
Lancelot
11
1 / 7 / 0
7,332
667
4,431
12,221
5,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
Twisty_Boi
Cthulhu
11
0 / 8 / 1
6,845
622
3,580
16,250
12,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
WetBreadMan
Bellona
10
0 / 9 / 0
6,432
585
2,105
14,455
9,758
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
2
24
Kills
1
1
Deaths
24
39
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
Codcomrad
Hercules
16
0
8
20
L
Lancelot
JAKSAL__
Lancelot
1
7
0
0.14
W
3
0
18
12
W
5
1
13
11.5
L
Cthulhu
Twisty_Boi
Cthulhu
0
8
1
0.06
L
Bellona
WetBreadMan
Bellona
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,273
Damage
10,116
24,260
Taken
42,926
22,339
Mitigated
27,555
12,772
Healing
1,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Codcomrad
Hercules
21,055
8,050
0
8,138
12,838
14,369
193
2,284
10,554
0
39,743
L
Lancelot
JAKSAL__
Lancelot
4,431
1,272
0
1,047
12,221
5,389
0
829
11,054
0
17,601
W
4,444
487
597
1,627
5,664
5,352
108
1,179
4,485
16,894
0
W
5,774
3,128
141
2,269
5,758
2,618
2,720
809
4,949
0
35,330
L
Cthulhu
Twisty_Boi
Cthulhu
3,580
634
0
372
16,250
12,408
72
1,783
14,147
10,600
0
L
Bellona
WetBreadMan
Bellona
2,105
690
0
496
14,455
9,758
0
1,862
12,090
0
13,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,475
Gold Earned
20,609
115
Minions Killed
69
0
Camps Cleared
0
613,115
Distance Traveled
495,248
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,332
939
43
4
0
219,039
1
L
Lancelot
7,332
667
29
3
0
189,937
0
W
Yemoja
9,443
858
14
1
0
215,487
2
W
Neith
8,700
791
58
5
0
178,589
0
L
Cthulhu
6,845
622
25
2
0
142,439
1
L
Bellona
6,432
585
15
1
0
162,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role