Player Matchup

Kuzenbo
Kuzenbo
Gold II
EgyptianDaVinci
Kuzenbo
Gold II
Level 140
God Stats
3W - 3L
1,540 SR
Queue Stats
80W - 89L
1,667 MMR
Solo
Sylvanus
Sylvanus
Bronze II
NOVAK9965
Sylvanus
Bronze II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,585 MMR
Solo
Hou Yi
Hou Yi
Gold V
O Lexter500 O
Hou Yi
Gold V
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 46L
1,592 MMR
Solo
Nemesis
Nemesis
Gold IV
TyrannicalToxin
Nemesis
Gold IV
Level 144
God Stats
18W - 23L
1,551 SR
Queue Stats
201W - 203L
1,543 MMR
Solo
Discordia
Discordia
Platinum IV
wistful_effect0
Discordia
Platinum IV
Level 47
God Stats
20W - 15L
1,630 SR
Queue Stats
112W - 93L
1,783 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,544 SR
1,634 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,653 SR
1,634 MMR
Xbalanque
Xbalanque
Gold II
BIGDUG7
Xbalanque
Gold II
Level 159
God Stats
29W - 15L
1,657 SR
Queue Stats
217W - 203L
1,549 MMR
Solo
Ravana
Ravana
Gold I
SuperNooB698313
Ravana
Gold I
Level 160
God Stats
6W - 7L
1,643 SR
Queue Stats
76W - 77L
1,645 MMR
Solo
Atlas
Atlas
Silver I
TOXICPLAZMA14
Atlas
Silver I
Level 114
God Stats
4W - 4L
1,822 SR
Queue Stats
31W - 40L
1,499 MMR
Solo
Tyr
Tyr
Platinum III
dru_kid
Tyr
Platinum III
Level 160
God Stats
4W - 6L
1,675 SR
Queue Stats
199W - 192L
1,786 MMR
Solo
Merlin
Merlin
Gold I
saxorforce
Merlin
Gold I
Level 160
God Stats
7W - 9L
1,468 SR
Queue Stats
252W - 250L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,796
527
3,051
6,737
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
NOVAK9965
Sylvanus
8
0 / 4 / 0
4,797
436
3,151
10,612
5,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 3 / 1
4,696
427
4,595
7,012
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 2 / 0
5,904
537
4,196
9,166
2,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
wistful_effect0
Discordia
11
0 / 1 / 2
6,145
559
4,434
4,759
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
KaliAwilixArachneIzanami

VS

Bans
CabrakanSusanoIshtarHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BIGDUG7
Xbalanque
10
4 / 1 / 4
6,156
560
11,085
8,162
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 4
5,969
543
2,420
5,151
2,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 0 / 5
6,000
545
3,811
8,312
6,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
11
2 / 0 / 1
6,723
611
4,870
8,262
5,498
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
saxorforce
Merlin
10
4 / 2 / 1
6,056
551
3,856
5,033
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
13
13
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BIGDUG7
Xbalanque
4
1
4
6
L
0
3
1
0.17
L
Sylvanus
NOVAK9965
Sylvanus
0
4
0
0
L
0
3
1
0.17
W
1
1
4
3
W
2
0
5
4.5
L
3
2
0
1.5
W
Tyr
2
0
1
2.5
W
Merlin
saxorforce
Merlin
4
2
1
2.25
L
Discordia
wistful_effect0
Discordia
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,427
Damage
26,042
38,286
Taken
34,920
16,345
Mitigated
18,286
7,744
Healing
13,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BIGDUG7
Xbalanque
11,085
5,908
0
4,507
8,162
2,787
83
2,112
6,050
0
49,440
L
3,051
1,118
0
715
6,737
4,071
0
0
6,737
31,886
0
L
Sylvanus
NOVAK9965
Sylvanus
3,151
1,554
377
2,266
10,612
5,594
0
3,078
7,534
18,570
0
L
4,595
3,173
0
2,502
7,012
1,916
0
1,964
5,048
0
26,080
W
2,420
876
0
1,084
5,151
2,031
0
1,636
3,483
0
43,739
W
3,811
1,599
0
2,036
8,312
6,007
0
1,301
6,385
16,037
0
L
4,196
1,948
0
1,185
9,166
2,891
0
431
8,735
0
32,205
W
Tyr
4,870
1,210
0
5,429
8,262
5,498
0
2,712
5,394
0
48,067
W
Merlin
saxorforce
Merlin
3,856
445
0
659
5,033
1,963
314
2,687
2,346
35,374
0
L
Discordia
wistful_effect0
Discordia
4,434
327
0
699
4,759
1,873
0
2,194
2,565
49,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,338
Gold Earned
30,904
288
Minions Killed
352
0
Camps Cleared
0
1,010,320
Distance Traveled
1,069,902
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,156
560
87
8
0
184,231
2
L
Kuzenbo
5,796
527
82
7
0
207,238
1
L
Sylvanus
4,797
436
29
3
0
173,358
0
L
Hou Yi
4,696
427
41
4
0
184,100
2
W
Ravana
5,969
543
81
7
0
245,051
0
W
Atlas
6,000
545
23
2
0
219,980
4
L
Nemesis
5,904
537
54
5
0
239,197
3
W
Tyr
6,723
611
102
9
0
230,020
3
W
Merlin
6,056
551
59
5
0
190,620
4
L
Discordia
6,145
559
82
7
0
206,427
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role