Player Matchup

Anubis
Anubis
Silver IV
Deadmen25
Anubis
Silver IV
Level 140
God Stats
1W - 1L
1,197 SR
Queue Stats
208W - 238L
741 MMR
Solo
Guan Yu
Guan Yu
Gold V
FaithAway96
Guan Yu
Gold V
Level 145
God Stats
8W - 8L
1,481 SR
Queue Stats
348W - 345L
1,315 MMR
Solo
Atlas
Atlas
Silver I
LaPorterhouse
Atlas
Silver I
Level 90
God Stats
1W - 1L
1,668 SR
Queue Stats
37W - 42L
1,249 MMR
Solo
Cabrakan
Cabrakan
Silver III
MoirasAngel
Cabrakan
Silver III
Level 159
God Stats
10W - 12L
1,458 SR
Queue Stats
420W - 435L
863 MMR
Solo
Cernunnos
Cernunnos
Gold II
WARDS-WlN-GAMES_
Cernunnos
Gold II
Level 143
God Stats
13W - 15L
1,533 SR
Queue Stats
852W - 870L
1,610 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,467 SR
1,156 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 94
1,522 SR
1,166 MMR
Danzaburou
Danzaburou
Bronze V
Timothy_Vacation
Danzaburou
Bronze V
Level 69
God Stats
1W - 2L
1,407 SR
Queue Stats
5W - 17L
990 MMR
Party 1
Kali
Kali
Bronze III
Valordykai2020
Kali
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,438 MMR
Solo
Chang'e
Chang'e
Platinum V
WHATAMADMAN
Chang'e
Platinum V
Level 105
God Stats
26W - 19L
1,681 SR
Queue Stats
36W - 33L
1,713 MMR
Solo
Khepri
Khepri
Bronze III
noah_RoD_0806
Khepri
Bronze III
Level 69
God Stats
1W - 3L
1,489 SR
Queue Stats
13W - 21L
1,290 MMR
Party 1
Odin
Odin
Bronze I
theretrogamer777
Odin
Bronze I
Level 104
God Stats
3W - 4L
1,533 SR
Queue Stats
109W - 132L
399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Deadmen25
Anubis
20
5 / 1 / 8
14,474
557
19,628
18,731
12,897
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
FaithAway96
Guan Yu
19
3 / 1 / 10
13,904
535
11,786
25,084
32,276
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
3 / 0 / 14
13,699
527
10,462
22,377
36,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
MoirasAngel
Cabrakan
19
8 / 2 / 5
13,880
534
20,335
32,087
25,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
20
3 / 2 / 12
13,734
528
21,301
23,337
12,882
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ChaacSusanoThorArtio

VS

Bans
HeraBakasuraFenrirHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Timothy_Vacation
Danzaburou
15
0 / 4 / 1
9,567
368
12,680
20,349
8,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
0 / 2 / 1
12,130
467
6,511
22,912
11,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
WHATAMADMAN
Chang'e
19
5 / 6 / 0
12,399
477
21,727
28,359
12,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 3 / 4
9,966
383
6,839
16,555
19,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 7 / 3
9,895
381
12,050
25,503
33,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
22
Kills
5
6
Deaths
22
49
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
Deadmen25
Anubis
5
1
8
9
W
Guan Yu
FaithAway96
Guan Yu
3
1
10
8
W
3
0
14
10
W
Cabrakan
MoirasAngel
Cabrakan
8
2
5
5.25
L
Danzaburou
Timothy_Vacation
Danzaburou
0
4
1
0.13
L
0
2
1
0.25
W
Cernunnos
3
2
12
4.5
L
Chang'e
WHATAMADMAN
Chang'e
5
6
0
0.83
L
0
3
4
0.67
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,512
Damage
59,807
121,616
Taken
113,678
119,305
Mitigated
84,911
61,075
Healing
29,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Deadmen25
Anubis
19,628
2,106
0
11,650
18,731
12,897
1,385
6,623
11,869
130,506
0
W
Guan Yu
FaithAway96
Guan Yu
11,786
1,452
5,100
9,658
25,084
32,276
1,599
7,155
16,961
0
80,079
W
10,462
4,235
0
7,065
22,377
36,152
1,543
4,373
17,406
45,291
1,629
W
Cabrakan
MoirasAngel
Cabrakan
20,335
1,530
0
16,217
32,087
25,098
932
8,065
23,832
104,495
0
L
Danzaburou
Timothy_Vacation
Danzaburou
12,680
2,992
302
3,961
20,349
8,396
180
11,342
9,007
0
77,808
L
6,511
2,752
0
7,002
22,912
11,846
2,524
5,760
17,152
0
122,699
W
Cernunnos
21,301
11,010
0
11,385
23,337
12,882
12,213
4,551
18,690
0
152,019
L
Chang'e
WHATAMADMAN
Chang'e
21,727
1,472
2,112
9,906
28,359
12,453
0
14,384
13,975
111,514
1,116
L
6,839
172
695
4,122
16,555
19,184
0
5,939
10,616
26,291
4,874
L
12,050
2,343
0
1,137
25,503
33,032
894
12,849
12,654
0
58,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,691
Gold Earned
53,957
682
Minions Killed
562
0
Camps Cleared
0
2,337,222
Distance Traveled
2,321,755
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,474
557
179
7
0
445,901
10
W
Guan Yu
13,904
535
130
5
0
455,508
6
W
Atlas
13,699
527
55
2
0
494,182
1
W
Cabrakan
13,880
534
131
5
0
484,574
4
L
Danzaburou
9,567
368
110
4
0
498,440
2
L
Kali
12,130
467
168
6
0
485,076
5
W
Cernunnos
13,734
528
187
7
0
457,057
4
L
Chang'e
12,399
477
163
6
0
437,762
4
L
Khepri
9,966
383
36
1
0
516,944
2
L
Odin
9,895
381
85
3
0
383,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role