Player Matchup

Charybdis
Charybdis
SyntheticID
Charybdis
Level 160
God Stats
6W - 4L
1,604 SR
Queue Stats
199W - 110L
1,821 Elo+
Party 2
Ra
Ra
ZombiefiedFlea
Ra
Level 160
God Stats
26W - 11L
1,724 SR
Queue Stats
239W - 115L
1,890 Elo+
Party 2
Maui
Maui
iArchaic
Maui
Level 160
God Stats
15W - 6L
1,756 SR
Queue Stats
413W - 151L
1,860 Elo+
Party 2
Team Averages
Level 160
1,694 SR
1,857 Elo+

VS

Team Averages
Level 122
1,467 SR
1,512 Elo+
Maui
Maui
IamLegend-_-16
Maui
Level 124
God Stats
0W - 2L
1,327 SR
Queue Stats
146W - 216L
1,401 Elo+
Party 1
Anhur
Anhur
KaijuxKaiju
Anhur
Level 160
God Stats
73W - 63L
1,644 SR
Queue Stats
917W - 690L
1,704 Elo+
Solo
Ao Kuang
Ao Kuang
xPrince-_-X
Ao Kuang
Level 81
God Stats
1W - 2L
1,430 SR
Queue Stats
9W - 12L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SyntheticID
Charybdis
17
5 / 1 / 3
11,120
794
16,279
12,152
6,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 2 / 5
11,283
806
9,482
10,461
6,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
16
1 / 3 / 6
10,975
784
7,336
16,891
18,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 4
9,824
702
4,321
16,293
19,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 2 / 5
8,903
636
12,698
13,742
6,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
xPrince-_-X
Ao Kuang
15
5 / 6 / 0
10,076
720
9,095
15,768
8,571
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
8
Kills
5
6
Deaths
9
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
L
0
2
5
1.25
W
Charybdis
SyntheticID
Charybdis
5
1
3
6.5
W
2
2
5
2.25
W
Maui
1
3
6
1.33
L
Ao Kuang
xPrince-_-X
Ao Kuang
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,097
Damage
26,114
39,504
Taken
45,803
31,224
Mitigated
34,893
15,425
Healing
7,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,321
1,013
304
2,232
16,293
19,953
0
5,495
10,480
20,573
0
L
12,698
6,109
0
2,322
13,742
6,369
24
3,655
10,019
0
49,415
W
Charybdis
SyntheticID
Charybdis
16,279
11,154
0
4,012
12,152
6,634
2,437
3,264
8,888
0
73,976
W
9,482
1,444
3,285
3,802
10,461
6,053
559
5,849
4,612
64,206
0
W
Maui
7,336
2,084
224
4,102
16,891
18,537
84
4,584
12,307
16,555
0
L
Ao Kuang
xPrince-_-X
Ao Kuang
9,095
2,919
0
2,521
15,768
8,571
0
6,984
8,422
34,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,378
Gold Earned
28,803
213
Minions Killed
144
0
Camps Cleared
0
793,430
Distance Traveled
730,276
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,824
702
28
2
0
246,953
1
L
Anhur
8,903
636
72
5
0
241,423
1
W
Charybdis
11,120
794
73
5
0
242,226
2
W
Ra
11,283
806
124
9
0
295,381
2
W
Maui
10,975
784
16
1
0
255,823
2
L
Ao Kuang
10,076
720
44
3
0
241,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role