Player Matchup

Odin
Odin
 
Odin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
 
Cthulhu
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Habitt
Zhong Kui
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,380 Elo+
Party 3
Camazotz
Camazotz
SinKetchup
Camazotz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,346 Elo+
Party 3
Geb
Geb
Ðaegon
Geb
Level 121
God Stats
1W - 0L
1,775 SR
Queue Stats
4W - 4L
1,380 Elo+
Party 3
Team Averages
Level 114
1,555 SR
1,421 Elo+

VS

Team Averages
Level 88
1,587 SR
1,489 Elo+
Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
R0ivas
Hades
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,532 Elo+
Party 2
Neith
Neith
Sayzarx
Neith
Level 87
God Stats
1W - 3L
1,571 SR
Queue Stats
145W - 137L
1,468 Elo+
Party 1
Merlin
Merlin
jtbrumback86
Merlin
Level 89
God Stats
3W - 1L
1,861 SR
Queue Stats
135W - 156L
1,475 Elo+
Party 2
Khepri
Khepri
xXSaDiStIc87Xx
Khepri
Level 45
God Stats
2W - 2L
1,503 SR
Queue Stats
140W - 134L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
7 / 3 / 13
12,071
805
12,898
32,110
21,662
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
 
Cthulhu
19
7 / 3 / 14
11,524
768
16,919
19,618
29,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Zhong Kui
Habitt
Zhong Kui
17
4 / 3 / 7
10,931
729
8,153
13,615
9,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Camazotz
SinKetchup
Camazotz
18
4 / 2 / 12
10,782
719
14,331
18,492
11,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
18
1 / 1 / 18
11,276
752
7,612
25,134
21,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
4 / 3 / 5
9,677
645
19,180
11,649
7,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
R0ivas
Hades
16
5 / 6 / 2
9,699
647
18,122
15,945
16,055
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Sayzarx
Neith
16
0 / 4 / 9
9,222
615
21,349
11,670
7,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
16
1 / 4 / 5
9,485
632
13,403
9,635
5,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 5
8,776
585
5,983
15,149
16,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
36
23
Kills
10
12
Deaths
23
64
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
3
13
4.5
W
Cthulhu
 
Cthulhu
7
3
14
4.67
L
Medusa
 
Medusa
4
3
5
2.17
W
Zhong Kui
Habitt
Zhong Kui
4
3
7
2.5
L
Hades
R0ivas
Hades
5
6
2
1
L
Neith
Sayzarx
Neith
0
4
9
1.13
W
Camazotz
SinKetchup
Camazotz
4
2
12
5
L
Merlin
1
4
5
0.88
L
0
6
5
0.42
W
Geb
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,913
Damage
78,037
108,969
Taken
64,048
93,481
Mitigated
52,554
60,742
Healing
15,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
12,898
2,636
6,924
14,568
32,110
21,662
256
11,989
16,801
0
21,231
W
Cthulhu
 
Cthulhu
16,919
416
3,915
3,243
19,618
29,432
890
4,432
15,186
39,896
0
L
Medusa
 
Medusa
19,180
5,713
645
3,042
11,649
7,105
0
6,162
5,188
0
38,853
W
Zhong Kui
Habitt
Zhong Kui
8,153
1,024
2,294
6,066
13,615
9,659
1,781
4,669
8,460
23,462
0
L
Hades
R0ivas
Hades
18,122
1,254
884
3,639
15,945
16,055
0
7,888
7,249
23,923
0
L
Neith
Sayzarx
Neith
21,349
9,881
561
2,976
11,670
7,388
0
6,299
5,032
0
36,824
W
Camazotz
SinKetchup
Camazotz
14,331
4,269
1,801
10,126
18,492
11,170
3,399
6,850
11,642
0
28,577
L
Merlin
13,403
732
1,261
1,671
9,635
5,843
0
4,053
5,335
27,058
0
L
5,983
935
0
885
15,149
16,163
0
6,819
7,779
8,832
0
W
Geb
7,612
1,207
1,156
10,649
25,134
21,558
886
9,568
15,566
16,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,584
Gold Earned
46,859
154
Minions Killed
133
0
Camps Cleared
0
1,417,855
Distance Traveled
1,345,186
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,071
805
15
1
0
310,560
2
W
Cthulhu
11,524
768
55
4
0
317,912
1
L
Medusa
9,677
645
32
2
0
303,665
0
W
Zhong Kui
10,931
729
52
3
0
190,749
0
L
Hades
9,699
647
15
1
0
237,002
0
L
Neith
9,222
615
41
3
0
256,046
0
W
Camazotz
10,782
719
20
1
0
299,669
3
L
Merlin
9,485
632
39
3
0
291,170
0
L
Khepri
8,776
585
6
0
0
257,303
0
W
Geb
11,276
752
12
1
0
298,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role