Player Matchup

Cerberus
Cerberus
FerVictoriam
Cerberus
Level 68
God Stats
1W - 3L
1,466 SR
Queue Stats
7W - 7L
1,524 Elo+
Party 1
Ullr
Ullr
JustFerSpite
Ullr
Level 144
God Stats
1W - 1L
1,364 SR
Queue Stats
27W - 27L
1,508 Elo+
Party 1
Neith
Neith
JustFerTexas
Neith
Level 123
God Stats
1W - 3L
1,343 SR
Queue Stats
26W - 31L
1,470 Elo+
Party 1
Hun Batz
Hun Batz
LegendaryTrees
Hun Batz
Level 107
God Stats
4W - 8L
1,364 SR
Queue Stats
702W - 629L
1,549 Elo+
Solo
Chang'e
Chang'e
Tay765
Chang'e
Level 158
God Stats
1W - 2L
1,520 SR
Queue Stats
112W - 138L
1,428 Elo+
Party 1
Team Averages
Level 120
1,411 SR
1,496 Elo+

VS

Team Averages
Level 102
1,729 SR
1,568 Elo+
Ishtar
Ishtar
AsianNash642
Ishtar
Level 139
God Stats
29W - 21L
1,653 SR
Queue Stats
549W - 386L
1,614 Elo+
Party 2
Pele
Pele
Dead Redhood54
Pele
Level 131
God Stats
9W - 7L
1,642 SR
Queue Stats
553W - 568L
1,529 Elo+
Solo
Zeus
Zeus
MaizeEh
Zeus
Level 109
God Stats
2W - 0L
1,748 SR
Queue Stats
9W - 14L
1,378 Elo+
Solo
Mulan
Mulan
smolchold
Mulan
Level 18
God Stats
7W - 1L
1,872 SR
Queue Stats
27W - 9L
1,685 Elo+
Party 2
Sobek
Sobek
xx2noob4youxxx
Sobek
Level 115
God Stats
131W - 72L
1,729 SR
Queue Stats
506W - 352L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FerVictoriam
Cerberus
13
0 / 1 / 0
6,769
677
1,580
10,597
9,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 5 / 3
6,942
694
6,706
9,757
4,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
1 / 2 / 0
7,184
718
5,640
7,139
3,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
13
0 / 2 / 2
6,928
693
5,701
6,874
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Tay765
Chang'e
13
2 / 6 / 0
6,940
694
5,819
10,182
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
5 / 0 / 4
8,338
834
8,898
7,829
3,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 1 / 1
7,942
794
3,398
6,882
2,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
MaizeEh
Zeus
16
2 / 0 / 2
8,014
801
8,064
1,831
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
smolchold
Mulan
15
6 / 1 / 5
8,296
830
8,502
9,947
7,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 1 / 13
8,121
812
4,567
10,663
11,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
16
16
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ishtar
5
0
4
7
W
3
1
1
3.5
L
Cerberus
FerVictoriam
Cerberus
0
1
0
0
L
0
5
3
0.3
L
1
2
0
0.5
L
Hun Batz
0
2
2
0.5
W
Zeus
MaizeEh
Zeus
2
0
2
3
L
Chang'e
Tay765
Chang'e
2
6
0
0.33
W
Mulan
smolchold
Mulan
6
1
5
8.5
W
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,446
Damage
33,429
44,549
Taken
37,152
25,488
Mitigated
26,735
7,573
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
8,898
6,255
0
2,981
7,829
3,456
2,340
1,357
6,472
0
37,497
W
3,398
461
0
372
6,882
2,911
0
1,651
5,231
0
29,418
L
Cerberus
FerVictoriam
Cerberus
1,580
0
0
2,260
10,597
9,177
264
4,797
5,800
20,992
0
L
6,706
2,824
0
258
9,757
4,589
0
1,234
8,523
0
26,301
L
5,640
2,243
147
1,843
7,139
3,755
0
2,794
4,345
0
22,911
L
Hun Batz
5,701
1,070
0
794
6,874
3,714
0
856
6,018
0
24,408
W
Zeus
MaizeEh
Zeus
8,064
1,395
0
0
1,831
728
726
800
1,031
29,942
0
L
Chang'e
Tay765
Chang'e
5,819
207
700
1,571
10,182
4,253
0
2,950
7,232
17,256
0
W
Mulan
smolchold
Mulan
8,502
1,687
30
2,117
9,947
7,666
0
1,996
7,951
0
16,666
W
4,567
439
170
2,184
10,663
11,974
193
1,595
9,068
10,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,763
Gold Earned
40,711
206
Minions Killed
232
0
Camps Cleared
0
932,871
Distance Traveled
1,039,293
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,338
834
72
7
0
211,052
0
W
Pele
7,942
794
60
6
0
214,804
0
L
Cerberus
6,769
677
56
6
0
186,094
0
L
Ullr
6,942
694
40
4
0
174,920
1
L
Neith
7,184
718
38
4
0
196,403
0
L
Hun Batz
6,928
693
49
5
0
205,864
2
W
Zeus
8,014
801
68
7
0
177,979
2
L
Chang'e
6,940
694
23
2
0
169,590
1
W
Mulan
8,296
830
20
2
0
216,100
2
W
Sobek
8,121
812
12
1
0
219,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role