Player Matchup

Kukulkan
Kukulkan
FatNickiMinaj1
Kukulkan
Level 121
God Stats
1W - 1L
1,311 SR
Queue Stats
123W - 125L
1,463 Elo+
Party 2
Hou Yi
Hou Yi
LorgePeePee
Hou Yi
Level 126
God Stats
12W - 13L
1,454 SR
Queue Stats
109W - 106L
1,511 Elo+
Party 2
Ganesha
Ganesha
Novack69
Ganesha
Level 140
God Stats
8W - 6L
1,573 SR
Queue Stats
131W - 115L
1,485 Elo+
Party 2
Guan Yu
Guan Yu
ProMyChoice
Guan Yu
Level 116
God Stats
7W - 4L
1,208 SR
Queue Stats
129W - 133L
1,483 Elo+
Solo
Fenrir
Fenrir
Unsure4life
Fenrir
Level 152
God Stats
18W - 13L
1,506 SR
Queue Stats
933W - 911L
1,459 Elo+
Solo
Team Averages
Level 131
1,410 SR
1,480 Elo+

VS

Team Averages
Level 107
1,575 SR
1,450 Elo+
Hades
Hades
DOMOPOOL2099
Hades
Level 136
God Stats
57W - 35L
1,643 SR
Queue Stats
159W - 179L
1,444 Elo+
Party 1
Kuzenbo
Kuzenbo
DumpsterBabyFDT
Kuzenbo
Level 69
God Stats
17W - 10L
1,865 SR
Queue Stats
330W - 327L
1,435 Elo+
Solo
Cernunnos
Cernunnos
Griff45
Cernunnos
Level 86
God Stats
15W - 14L
1,545 SR
Queue Stats
110W - 119L
1,451 Elo+
Solo
Amaterasu
Amaterasu
iEmoDeath
Amaterasu
Level 113
God Stats
1W - 2L
1,323 SR
Queue Stats
33W - 38L
1,473 Elo+
Party 1
Loki
Loki
qaz567567
Loki
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
419W - 409L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
8 / 7 / 7
11,351
541
24,592
15,760
7,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
18
12 / 3 / 6
11,816
563
15,143
16,290
7,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Novack69
Ganesha
16
0 / 2 / 21
10,967
522
15,693
27,847
16,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
ProMyChoice
Guan Yu
18
3 / 4 / 3
11,551
550
15,166
19,446
25,916
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fenrir
19
4 / 4 / 7
11,409
543
12,186
18,803
9,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 4
11,239
535
15,793
23,351
12,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
1 / 4 / 7
10,526
501
9,551
23,036
31,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Griff45
Cernunnos
13
2 / 9 / 3
8,842
421
11,786
16,816
5,759
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
iEmoDeath
Amaterasu
18
5 / 5 / 3
11,975
570
18,162
27,119
20,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
19
6 / 4 / 6
11,980
570
11,216
18,874
7,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
43
27
Kills
20
20
Deaths
27
44
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
5
4
1.6
L
1
4
7
1.13
W
Kukulkan
8
7
7
1.64
L
Cernunnos
Griff45
Cernunnos
2
9
3
0.39
W
Hou Yi
12
3
6
5
W
Ganesha
Novack69
Ganesha
0
2
21
5.25
W
Guan Yu
ProMyChoice
Guan Yu
3
4
3
1.13
W
Fenrir
4
4
7
1.88
L
Amaterasu
iEmoDeath
Amaterasu
5
5
3
1.3
L
Loki
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,780
Damage
66,508
98,146
Taken
109,196
67,509
Mitigated
77,606
39,771
Healing
34,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,793
1,670
1,294
9,783
23,351
12,265
576
12,029
11,322
79,396
0
L
9,551
4,310
0
4,634
23,036
31,280
0
10,356
12,680
28,557
0
W
Kukulkan
24,592
3,390
0
2,287
15,760
7,962
673
7,036
8,724
96,542
0
L
Cernunnos
Griff45
Cernunnos
11,786
6,054
0
1,956
16,816
5,759
0
6,482
10,334
0
49,268
W
Hou Yi
15,143
8,752
0
7,482
16,290
7,798
3,658
3,906
12,384
0
83,716
W
Ganesha
Novack69
Ganesha
15,693
1,590
930
16,120
27,847
16,526
771
9,240
18,607
62,277
0
W
Guan Yu
ProMyChoice
Guan Yu
15,166
2,454
708
5,738
19,446
25,916
0
1,931
17,515
0
99,502
W
Fenrir
12,186
2,595
0
6,506
18,803
9,307
1,657
3,231
15,572
0
95,945
L
Amaterasu
iEmoDeath
Amaterasu
18,162
9,442
0
10,651
27,119
20,569
0
5,929
21,190
0
99,998
L
Loki
11,216
2,505
0
6,611
18,874
7,733
0
6,190
12,684
0
113,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,094
Gold Earned
54,562
644
Minions Killed
562
0
Camps Cleared
0
1,922,764
Distance Traveled
1,851,656
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,239
535
134
6
0
352,405
0
L
Kuzenbo
10,526
501
26
1
0
376,233
2
W
Kukulkan
11,351
541
157
7
0
390,268
1
L
Cernunnos
8,842
421
75
4
0
313,632
2
W
Hou Yi
11,816
563
167
8
0
345,529
0
W
Ganesha
10,967
522
16
1
0
330,716
0
W
Guan Yu
11,551
550
167
8
0
424,777
6
W
Fenrir
11,409
543
137
7
0
431,474
4
L
Amaterasu
11,975
570
167
8
0
340,140
0
L
Loki
11,980
570
160
8
0
469,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role