Player Matchup

The Morrigan
The Morrigan
Bukubukuchaguma
The Morrigan
Level 88
God Stats
9W - 9L
1,283 SR
Queue Stats
226W - 218L
1,409 Elo+
Party 1
Achilles
Achilles
Haise-uwu
Achilles
Level 44
God Stats
16W - 12L
1,577 SR
Queue Stats
67W - 98L
1,312 Elo+
Party 3
Danzaburou
Danzaburou
LordJamezx
Danzaburou
Level 57
God Stats
23W - 10L
1,686 SR
Queue Stats
163W - 164L
1,441 Elo+
Party 1
Fenrir
Fenrir
Lul0_bV
Fenrir
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
144W - 147L
1,454 Elo+
Party 3
Janus
Janus
victorious05
Janus
Level 22
God Stats
36W - 44L
1,337 SR
Queue Stats
207W - 243L
1,276 Elo+
Party 1
Team Averages
Level 65
1,477 SR
1,378 Elo+

VS

Team Averages
Level 58
1,456 SR
1,384 Elo+
Jormungandr
Jormungandr
BrockT2003
Jormungandr
Level 34
God Stats
2W - 2L
1,616 SR
Queue Stats
20W - 26L
1,364 Elo+
Party 2
Nu Wa
Nu Wa
Chrispyyx7375
Nu Wa
Level 37
God Stats
1W - 3L
1,396 SR
Queue Stats
5W - 6L
1,325 Elo+
Solo
Vulcan
Vulcan
JohnnyRBies
Vulcan
Level 27
God Stats
2W - 7L
1,234 SR
Queue Stats
75W - 62L
1,409 Elo+
Party 2
Loki
Loki
Ryzen334
Loki
Level 84
God Stats
0W - 1L
1,711 SR
Queue Stats
113W - 107L
1,408 Elo+
Party 2
Ullr
Ullr
bigbennymack
Ullr
Level 107
God Stats
2W - 3L
1,324 SR
Queue Stats
139W - 126L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bukubukuchaguma
The Morrigan
10
2 / 0 / 4
5,733
573
4,391
4,210
1,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Haise-uwu
Achilles
11
2 / 0 / 0
6,260
626
3,728
3,966
3,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
LordJamezx
Danzaburou
11
7 / 0 / 3
7,053
705
7,814
5,572
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Lul0_bV
Fenrir
9
3 / 1 / 7
5,998
600
4,374
8,413
4,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 1
5,818
582
1,746
1,802
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BrockT2003
Jormungandr
8
1 / 4 / 0
4,791
479
2,503
8,957
4,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
0 / 3 / 0
4,993
499
983
4,999
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
8
0 / 5 / 1
4,805
481
2,159
4,705
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
10
0 / 1 / 0
4,896
490
1,324
4,505
1,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
4,918
492
1,371
8,374
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
15
Kills
1
1
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BrockT2003
Jormungandr
1
4
0
0.25
W
The Morrigan
Bukubukuchaguma
The Morrigan
2
0
4
4
L
0
3
0
0
W
Achilles
Haise-uwu
Achilles
2
0
0
2
L
Vulcan
0
5
1
0.1
W
Danzaburou
LordJamezx
Danzaburou
7
0
3
8.5
W
Fenrir
Lul0_bV
Fenrir
3
1
7
6.5
L
Loki
0
1
0
0
L
0
2
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,053
Damage
8,340
23,963
Taken
31,540
12,944
Mitigated
11,440
10,570
Healing
3,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BrockT2003
Jormungandr
2,503
1,232
0
368
8,957
4,216
180
455
8,502
15,516
0
W
The Morrigan
Bukubukuchaguma
The Morrigan
4,391
1,429
0
1,351
4,210
1,856
0
576
3,634
29,357
8,422
L
983
189
0
330
4,999
1,787
0
2,067
2,786
29,565
0
W
Achilles
Haise-uwu
Achilles
3,728
632
0
1,814
3,966
3,473
0
78
3,888
0
31,802
L
Vulcan
2,159
676
0
40
4,705
1,191
0
85
4,620
27,763
0
W
Danzaburou
LordJamezx
Danzaburou
7,814
4,631
0
3,677
5,572
2,164
0
2,701
2,871
0
45,305
W
Fenrir
Lul0_bV
Fenrir
4,374
981
0
3,451
8,413
4,794
0
2,153
5,690
160
20,775
L
Loki
1,324
188
0
0
4,505
1,362
0
325
3,795
0
25,103
L
1,371
117
0
2,296
8,374
2,884
0
1,648
6,625
0
25,920
W
1,746
0
0
277
1,802
657
88
137
1,665
40,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,862
Gold Earned
24,403
334
Minions Killed
230
0
Camps Cleared
0
1,018,898
Distance Traveled
1,003,189
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,791
479
33
3
0
201,151
0
W
The Morrigan
5,733
573
66
7
0
217,049
1
L
Nu Wa
4,993
499
59
6
0
192,051
4
W
Achilles
6,260
626
69
7
0
210,071
3
L
Vulcan
4,805
481
45
5
0
215,321
4
W
Danzaburou
7,053
705
79
8
0
186,981
1
W
Fenrir
5,998
600
27
3
0
205,499
3
L
Loki
4,896
490
38
4
0
186,857
0
L
Ullr
4,918
492
55
6
0
207,809
1
W
Janus
5,818
582
93
9
0
199,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role