Player Matchup

Baron Samedi
Baron Samedi
Phantomwarlord3
Baron Samedi
Level 26
God Stats
40W - 11L
1,807 SR
Queue Stats
75W - 38L
1,651 Elo+
Party 1
Guan Yu
Guan Yu
Tscholz
Guan Yu
Level 24
God Stats
57W - 11L
1,845 SR
Queue Stats
74W - 37L
1,704 Elo+
Party 1
Fenrir
Fenrir
Znithh
Fenrir
Level 129
God Stats
27W - 15L
1,646 SR
Queue Stats
443W - 315L
1,700 Elo+
Party 1
Team Averages
Level 60
1,766 SR
1,685 Elo+

VS

Team Averages
Level 69
1,551 SR
1,525 Elo+
Khepri
Khepri
Khayzoe
Khepri
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 19L
1,439 Elo+
Party 2
Thor
Thor
oNexxao
Thor
Level 84
God Stats
5W - 4L
1,598 SR
Queue Stats
158W - 122L
1,584 Elo+
Party 2
Zhong Kui
Zhong Kui
oRainno
Zhong Kui
Level 108
God Stats
5W - 4L
1,555 SR
Queue Stats
127W - 109L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Phantomwarlord3
Baron Samedi
20
5 / 6 / 7
15,701
683
24,607
27,048
16,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Tscholz
Guan Yu
20
6 / 4 / 6
16,910
735
18,219
30,343
54,472
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Znithh
Fenrir
19
2 / 7 / 7
14,721
640
19,634
33,233
36,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Khayzoe
Khepri
20
1 / 3 / 13
15,670
681
8,626
27,438
47,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
oNexxao
Thor
20
9 / 5 / 8
17,128
745
31,391
22,634
12,648
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
oRainno
Zhong Kui
20
7 / 5 / 8
16,942
737
35,198
25,632
23,017
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
13
Kills
17
17
Deaths
13
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Khepri
Khayzoe
Khepri
1
3
13
2.5
L
Baron Samedi
Phantomwarlord3
Baron Samedi
5
6
7
1.42
L
Guan Yu
Tscholz
Guan Yu
6
4
6
2.25
L
Fenrir
Znithh
Fenrir
2
7
7
0.79
W
Thor
oNexxao
Thor
9
5
8
2.6
W
Zhong Kui
oRainno
Zhong Kui
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,460
Damage
75,215
90,624
Taken
75,704
107,387
Mitigated
83,657
37,794
Healing
17,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Khayzoe
Khepri
8,626
986
0
3,783
27,438
47,992
182
9,670
17,463
23,576
0
L
Baron Samedi
Phantomwarlord3
Baron Samedi
24,607
1,408
5,107
9,704
27,048
16,678
398
12,250
14,798
98,133
0
L
Guan Yu
Tscholz
Guan Yu
18,219
4,876
5,556
9,090
30,343
54,472
1,036
17,488
12,855
0
51,094
L
Fenrir
Znithh
Fenrir
19,634
6,635
0
8,337
33,233
36,237
1,778
12,703
20,530
0
87,137
W
Thor
oNexxao
Thor
31,391
6,387
0
2,020
22,634
12,648
1,655
6,125
15,918
0
95,937
W
Zhong Kui
oRainno
Zhong Kui
35,198
7,726
421
11,144
25,632
23,017
2,054
8,874
16,486
116,139
7,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,332
Gold Earned
49,740
291
Minions Killed
216
0
Camps Cleared
0
1,132,020
Distance Traveled
1,112,121
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
15,670
681
14
1
0
389,287
0
L
Baron Samedi
15,701
683
125
5
0
342,722
3
L
Guan Yu
16,910
735
73
3
0
421,107
1
L
Fenrir
14,721
640
93
4
0
368,191
1
W
Thor
17,128
745
91
4
0
375,341
3
W
Zhong Kui
16,942
737
111
5
0
347,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role