Player Matchup

Awilix
Awilix
A5stargeneral
Awilix
Level 157
God Stats
110W - 104L
1,683 SR
Queue Stats
964W - 871L
1,637 Elo+
Party 2
Heimdallr
Heimdallr
AsharkGOD
Heimdallr
Level 103
God Stats
11W - 16L
1,482 SR
Queue Stats
350W - 341L
1,616 Elo+
Party 2
Merlin
Merlin
ToxicGod123
Merlin
Level 124
God Stats
0W - 2L
1,249 SR
Queue Stats
416W - 386L
1,540 Elo+
Party 2
Thor
Thor
Valk3658
Thor
Level 121
God Stats
21W - 18L
1,569 SR
Queue Stats
357W - 352L
1,542 Elo+
Party 2
Sun Wukong
Sun Wukong
gunfunnit
Sun Wukong
Level 149
God Stats
3W - 4L
1,585 SR
Queue Stats
465W - 449L
1,624 Elo+
Party 2
Team Averages
Level 131
1,514 SR
1,592 Elo+

VS

Team Averages
Level 151
1,600 SR
1,570 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Pаnda
Cabrakan
Level 155
God Stats
5W - 2L
1,765 SR
Queue Stats
333W - 284L
1,643 Elo+
Party 3
Zeus
Zeus
ShackMaster
Zeus
Level 138
God Stats
8W - 5L
1,642 SR
Queue Stats
233W - 236L
1,531 Elo+
Solo
Ishtar
Ishtar
sofscudi
Ishtar
Level 160
God Stats
2W - 0L
1,752 SR
Queue Stats
15W - 12L
1,538 Elo+
Party 1
Ravana
Ravana
Šasuké
Ravana
Level 144
God Stats
1W - 2L
1,339 SR
Queue Stats
133W - 117L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,744
408
8,760
21,978
19,493
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
AsharkGOD
Heimdallr
16
3 / 3 / 2
10,154
534
11,514
17,907
8,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
16
1 / 3 / 1
9,756
513
5,235
11,529
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
14
3 / 6 / 1
8,641
455
7,508
19,070
7,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
gunfunnit
Sun Wukong
14
1 / 2 / 0
8,446
445
8,158
22,333
18,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
4 / 1 / 6
10,082
531
13,526
16,731
8,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Pаnda
Cabrakan
13
1 / 1 / 10
8,863
466
10,210
17,164
17,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
7 / 2 / 3
11,484
604
15,044
8,585
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
sofscudi
Ishtar
15
0 / 3 / 2
8,391
442
7,007
14,316
5,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Šasuké
Ravana
17
7 / 1 / 2
10,655
561
22,280
17,593
14,191
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
19
19
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
1
6
7
L
0
5
3
0.3
L
Heimdallr
AsharkGOD
Heimdallr
3
3
2
1.33
W
Cabrakan
Pаnda
Cabrakan
1
1
10
6
W
7
2
3
4.25
L
Merlin
1
3
1
0.5
L
Thor
3
6
1
0.58
L
Sun Wukong
gunfunnit
Sun Wukong
1
2
0
0.5
W
Ishtar
sofscudi
Ishtar
0
3
2
0.33
W
Ravana
Šasuké
Ravana
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,175
Damage
68,067
92,817
Taken
74,389
58,595
Mitigated
49,533
27,743
Healing
31,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,526
4,674
0
4,603
16,731
8,337
0
1,556
15,175
0
99,038
L
8,760
2,846
0
4,066
21,978
19,493
0
6,687
15,291
80
25,857
L
Heimdallr
AsharkGOD
Heimdallr
11,514
5,493
0
9,418
17,907
8,327
444
4,608
13,299
0
88,867
W
Cabrakan
Pаnda
Cabrakan
10,210
2,808
188
6,067
17,164
17,543
0
1,086
16,078
27,548
518
W
15,044
2,268
0
1,312
8,585
3,659
0
2,089
6,496
107,318
0
L
Merlin
5,235
66
0
3,934
11,529
4,662
0
4,418
7,111
88,057
0
L
Thor
7,508
1,729
0
4,727
19,070
7,162
0
6,608
12,462
0
68,107
L
Sun Wukong
gunfunnit
Sun Wukong
8,158
2,385
0
5,598
22,333
18,951
0
2,839
19,494
0
64,564
W
Ishtar
sofscudi
Ishtar
7,007
4,320
0
7,450
14,316
5,803
0
584
13,732
0
81,080
W
Ravana
Šasuké
Ravana
22,280
6,665
0
11,432
17,593
14,191
0
0
17,593
123
97,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,741
Gold Earned
49,475
547
Minions Killed
655
0
Camps Cleared
0
1,715,999
Distance Traveled
1,868,662
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,082
531
137
7
0
448,444
3
L
Awilix
7,744
408
33
2
0
349,813
4
L
Heimdallr
10,154
534
141
7
0
330,430
0
W
Cabrakan
8,863
466
30
2
0
382,297
9
W
Zeus
11,484
604
203
11
0
365,782
9
L
Merlin
9,756
513
155
8
0
339,899
1
L
Thor
8,641
455
99
5
0
319,781
1
L
Sun Wukong
8,446
445
119
6
0
376,076
3
W
Ishtar
8,391
442
118
6
0
290,674
1
W
Ravana
10,655
561
167
9
0
381,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role