Player Matchup

Susano
Susano
BigBlue11
Susano
Level 102
God Stats
6W - 6L
1,373 SR
Queue Stats
237W - 235L
1,383 Elo+
Solo
Tsukuyomi
Tsukuyomi
DarthKirvin
Tsukuyomi
Level 101
God Stats
2W - 3L
1,136 SR
Queue Stats
115W - 139L
1,391 Elo+
Solo
Bacchus
Bacchus
blaster811
Bacchus
Level 105
God Stats
2W - 3L
1,449 SR
Queue Stats
149W - 143L
1,334 Elo+
Solo
Chronos
Chronos
sugondese_hoe
Chronos
Level 89
God Stats
15W - 4L
1,627 SR
Queue Stats
128W - 126L
1,413 Elo+
Solo
Poseidon
Poseidon
tupapu999
Poseidon
Level 67
God Stats
2W - 0L
1,758 SR
Queue Stats
106W - 116L
1,341 Elo+
Solo
Team Averages
Level 93
1,468 SR
1,372 Elo+

VS

Team Averages
Level 90
1,430 SR
1,296 Elo+
Pele
Pele
TARMA24
Pele
Level 59
God Stats
45W - 67L
1,249 SR
Queue Stats
47W - 81L
1,194 Elo+
Party 1
Danzaburou
Danzaburou
Tamy477
Danzaburou
Level 47
God Stats
12W - 32L
1,221 SR
Queue Stats
19W - 51L
1,132 Elo+
Party 1
Cerberus
Cerberus
WarriorsRequiem
Cerberus
Level 109
God Stats
2W - 1L
1,756 SR
Queue Stats
189W - 199L
1,370 Elo+
Solo
Erlang Shen
Erlang Shen
hatecrime3199
Erlang Shen
Level 129
God Stats
8W - 13L
1,426 SR
Queue Stats
298W - 334L
1,414 Elo+
Solo
Raijin
Raijin
moabDiabetic
Raijin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 108L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BigBlue11
Susano
17
8 / 1 / 3
10,857
517
9,903
15,641
7,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tsukuyomi
DarthKirvin
Tsukuyomi
19
1 / 0 / 3
11,481
547
14,420
12,919
7,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
blaster811
Bacchus
15
5 / 1 / 11
10,503
500
8,874
15,434
20,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos
17
3 / 6 / 8
10,789
514
20,125
18,486
7,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
tupapu999
Poseidon
17
10 / 4 / 4
11,301
538
18,685
12,499
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
TARMA24
Pele
17
5 / 5 / 0
10,766
513
8,943
20,873
8,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Tamy477
Danzaburou
16
5 / 10 / 2
11,079
528
10,628
20,911
8,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
15
2 / 4 / 4
10,110
481
10,722
22,292
28,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
hatecrime3199
Erlang Shen
16
0 / 3 / 0
10,111
481
5,034
22,770
18,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Raijin
13
0 / 6 / 3
8,950
426
4,771
14,729
5,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
27
Kills
12
12
Deaths
28
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Susano
BigBlue11
Susano
8
1
3
9.5
W
Tsukuyomi
DarthKirvin
Tsukuyomi
1
0
3
2.5
L
Pele
TARMA24
Pele
5
5
0
1
L
Danzaburou
Tamy477
Danzaburou
5
10
2
0.6
L
Cerberus
2
4
4
1
W
Bacchus
blaster811
Bacchus
5
1
11
10.5
L
Erlang Shen
hatecrime3199
Erlang Shen
0
3
0
0
L
Raijin
0
6
3
0.25
W
Chronos
3
6
8
1.17
W
Poseidon
tupapu999
Poseidon
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,007
Damage
40,098
74,979
Taken
101,575
48,597
Mitigated
70,260
14,913
Healing
19,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
BigBlue11
Susano
9,903
1,767
0
700
15,641
7,663
308
2,181
13,460
0
83,120
W
Tsukuyomi
DarthKirvin
Tsukuyomi
14,420
4,730
0
7,428
12,919
7,637
2,091
0
12,919
0
96,939
L
Pele
TARMA24
Pele
8,943
1,853
0
1,431
20,873
8,811
0
8,462
12,411
0
104,511
L
Danzaburou
Tamy477
Danzaburou
10,628
4,332
0
3,148
20,911
8,143
3,049
11,814
9,097
0
69,739
L
Cerberus
10,722
860
259
2,621
22,292
28,509
120
15,282
7,010
36,474
1,056
W
Bacchus
blaster811
Bacchus
8,874
1,806
0
2,770
15,434
20,705
268
3,480
11,954
27,475
0
L
Erlang Shen
hatecrime3199
Erlang Shen
5,034
2,270
0
10,425
22,770
18,885
0
2,262
20,508
0
73,730
L
Raijin
4,771
394
0
1,129
14,729
5,912
1,212
9,864
4,865
49,208
618
W
Chronos
20,125
4,060
103
2,812
18,486
7,253
1,395
4,367
14,119
90,407
0
W
Poseidon
tupapu999
Poseidon
18,685
4,625
0
1,100
12,499
5,339
329
4,661
7,838
75,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,931
Gold Earned
51,016
544
Minions Killed
536
0
Camps Cleared
0
2,020,506
Distance Traveled
1,820,187
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,857
517
99
5
0
425,145
6
W
Tsukuyomi
11,481
547
164
8
0
391,334
6
L
Pele
10,766
513
137
7
0
404,305
0
L
Danzaburou
11,079
528
113
5
0
341,826
0
L
Cerberus
10,110
481
60
3
0
376,430
2
W
Bacchus
10,503
500
36
2
0
393,967
3
L
Erlang Shen
10,111
481
139
7
0
392,698
4
L
Raijin
8,950
426
87
4
0
304,928
1
W
Chronos
10,789
514
131
6
0
400,845
7
W
Poseidon
11,301
538
114
5
0
409,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role