Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ElBichoPRO
Charybdis
Level 88
God Stats
16W - 8L
1,582 SR
Queue Stats
146W - 145L
1,460 Elo+
Solo
Thoth
Thoth
NakrinRevenge
Thoth
Level 85
God Stats
1W - 3L
1,440 SR
Queue Stats
231W - 222L
1,568 Elo+
Solo
Mulan
Mulan
Ojczul
Mulan
Level 98
God Stats
8W - 9L
1,502 SR
Queue Stats
169W - 179L
1,499 Elo+
Solo
Team Averages
Level 118
1,505 SR
1,505 Elo+

VS

Team Averages
Level 129
1,561 SR
1,504 Elo+
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Durin23
Sobek
Level 124
God Stats
2W - 1L
1,578 SR
Queue Stats
444W - 497L
1,489 Elo+
Solo
Charybdis
Charybdis
抱歉你已经噶了
Charybdis
Level 127
God Stats
6W - 2L
1,604 SR
Queue Stats
525W - 530L
1,479 Elo+
Party 1
Zeus
Zeus
疯帽子舰长
Zeus
Level 156
God Stats
10W - 7L
1,623 SR
Queue Stats
283W - 280L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 2 / 2
5,364
536
2,757
7,589
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
 
Cerberus
10
0 / 0 / 0
4,906
491
1,124
4,009
2,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
ElBichoPRO
Charybdis
1
0 / 0 / 0
3,425
343
0
0
0
11
3 / 2 / 0
6,153
615
2,933
5,302
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Ojczul
Mulan
11
4 / 3 / 1
6,422
642
6,141
10,096
5,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 0 / 2
6,120
612
2,778
5,473
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
 
Poseidon
10
1 / 5 / 2
5,823
582
5,309
7,560
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sobek
Durin23
Sobek
8
0 / 0 / 5
5,346
535
874
4,231
2,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 0 / 0
5,637
564
1,412
4,451
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 2 / 2
6,275
628
3,834
4,715
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
7
Kills
7
7
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
2
0.5
L
Cerberus
 
Cerberus
0
0
0
0
W
Fenrir
 
Fenrir
3
0
2
4
W
Poseidon
 
Poseidon
1
5
2
0.4
W
Sobek
Durin23
Sobek
0
0
5
2.5
L
Charybdis
ElBichoPRO
Charybdis
0
0
0
0
L
3
2
0
1.5
L
Mulan
Ojczul
Mulan
4
3
1
1.5
W
0
0
0
0
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,955
Damage
14,207
26,996
Taken
26,430
12,823
Mitigated
10,812
8,841
Healing
6,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,757
1,375
0
3,417
7,589
2,599
0
1,360
6,229
0
33,602
L
Cerberus
 
Cerberus
1,124
0
0
1,153
4,009
2,162
0
298
3,711
26,339
0
W
Fenrir
 
Fenrir
2,778
847
0
0
5,473
2,170
0
251
5,222
0
34,037
W
Poseidon
 
Poseidon
5,309
1,333
0
1,230
7,560
2,829
0
15
7,545
34,006
0
W
Sobek
Durin23
Sobek
874
145
0
1,760
4,231
2,589
0
555
3,676
10,994
1,654
L
Charybdis
ElBichoPRO
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
2,933
36
0
994
5,302
2,082
0
2,909
2,393
35,209
0
L
Mulan
Ojczul
Mulan
6,141
1,691
0
3,277
10,096
5,980
0
5,321
4,775
0
37,214
W
1,412
599
0
3,362
4,451
1,414
0
863
3,588
0
40,971
W
3,834
582
0
250
4,715
1,810
0
2,373
2,342
37,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,270
Gold Earned
29,201
251
Minions Killed
324
0
Camps Cleared
0
795,164
Distance Traveled
957,539
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,364
536
62
6
0
227,422
1
L
Cerberus
4,906
491
43
4
0
182,188
1
W
Fenrir
6,120
612
66
7
0
233,667
0
W
Poseidon
5,823
582
73
7
0
158,871
3
W
Sobek
5,346
535
30
3
0
204,138
3
L
Charybdis
3,425
343
0
0
0
0
0
L
Thoth
6,153
615
80
8
0
205,824
5
L
Mulan
6,422
642
66
7
0
179,730
1
W
Charybdis
5,637
564
83
8
0
176,036
4
W
Zeus
6,275
628
72
7
0
184,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role