Player Matchup

Aphrodite
Aphrodite
Bulong
Aphrodite
Level 42
God Stats
0W - 1L
1,609 SR
Queue Stats
17W - 7L
1,800 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Psycholiptic
Ah Muzen Cab
Level 67
God Stats
0W - 1L
1,446 SR
Queue Stats
14W - 4L
1,800 Elo+
Party 2
Janus
Janus
TubbyDooDoo
Janus
Level 28
God Stats
2W - 1L
1,652 SR
Queue Stats
17W - 5L
1,800 Elo+
Party 2
Fenrir
Fenrir
Tydianis
Fenrir
Level 68
God Stats
0W - 1L
1,509 SR
Queue Stats
17W - 7L
1,800 Elo+
Party 2
Atlas
Atlas
XiledWarrior
Atlas
Level 62
God Stats
1W - 3L
1,370 SR
Queue Stats
114W - 117L
1,389 Elo+
Solo
Team Averages
Level 53
1,517 SR
1,717 Elo+

VS

Team Averages
Level 89
1,558 SR
1,595 Elo+
Chronos
Chronos
Colliholic
Chronos
Level 160
God Stats
1W - 0L
1,430 SR
Queue Stats
63W - 40L
1,712 Elo+
Party 1
Hel
Hel
DayBasket367573
Hel
Level 18
God Stats
2W - 0L
1,699 SR
Queue Stats
8W - 3L
1,651 Elo+
Party 1
Izanami
Izanami
darcksaya
Izanami
Level 146
God Stats
2W - 1L
1,472 SR
Queue Stats
104W - 135L
1,417 Elo+
Solo
Xing Tian
Xing Tian
gotoj
Xing Tian
Level 92
God Stats
1W - 0L
1,539 SR
Queue Stats
9W - 4L
1,647 Elo+
Party 1
Erlang Shen
Erlang Shen
uWuhellfire
Erlang Shen
Level 29
God Stats
3W - 1L
1,650 SR
Queue Stats
94W - 60L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bulong
Aphrodite
19
5 / 5 / 14
11,841
697
19,410
23,616
15,591
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Psycholiptic
Ah Muzen Cab
18
2 / 4 / 18
11,343
667
19,817
14,011
6,660
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 6 / 14
12,129
713
26,215
19,154
9,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Tydianis
Fenrir
19
12 / 6 / 7
12,238
720
21,465
22,359
17,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 4 / 22
12,853
756
17,841
27,025
31,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Colliholic
Chronos
20
11 / 6 / 13
13,628
802
34,400
33,468
15,672
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 1 / 17
12,780
752
10,777
20,126
12,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
darcksaya
Izanami
20
6 / 5 / 15
12,298
723
24,877
19,556
8,678
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
gotoj
Xing Tian
18
1 / 5 / 18
10,743
632
10,670
31,198
40,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
uWuhellfire
Erlang Shen
16
1 / 8 / 9
10,212
601
12,794
27,068
30,830
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
97
25
Kills
25
25
Deaths
25
75
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bulong
Aphrodite
5
5
14
2.4
W
Chronos
Colliholic
Chronos
11
6
13
2.92
W
6
1
17
14.5
L
Ah Muzen Cab
Psycholiptic
Ah Muzen Cab
2
4
18
2.75
L
4
6
14
1.83
L
Fenrir
Tydianis
Fenrir
12
6
7
2.58
L
2
4
22
3.25
W
Izanami
darcksaya
Izanami
6
5
15
2.7
W
Xing Tian
gotoj
Xing Tian
1
5
18
2
W
Erlang Shen
uWuhellfire
Erlang Shen
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,748
Damage
93,518
106,165
Taken
131,416
80,864
Mitigated
108,073
51,594
Healing
62,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bulong
Aphrodite
19,410
3,496
13,147
12,710
23,616
15,591
425
14,296
9,320
36,496
0
W
Chronos
Colliholic
Chronos
34,400
10,413
2,085
5,727
33,468
15,672
5,344
14,220
18,911
67,184
0
W
10,777
275
26,386
14,077
20,126
12,304
1,317
12,725
7,195
22,770
0
L
Ah Muzen Cab
Psycholiptic
Ah Muzen Cab
19,817
7,930
2,141
3,142
14,011
6,660
2,014
9,242
4,769
0
38,295
L
26,215
1,496
3,987
4,311
19,154
9,642
861
14,467
4,687
53,585
0
L
Fenrir
Tydianis
Fenrir
21,465
5,119
1,467
3,847
22,359
17,928
2,791
9,407
12,952
0
26,675
L
17,841
6,834
1,066
5,776
27,025
31,043
231
8,435
18,590
28,248
0
W
Izanami
darcksaya
Izanami
24,877
14,526
1,203
2,844
19,556
8,678
3,266
9,563
9,754
0
52,401
W
Xing Tian
gotoj
Xing Tian
10,670
425
1,313
3,995
31,198
40,589
206
14,326
16,679
20,278
0
W
Erlang Shen
uWuhellfire
Erlang Shen
12,794
6,140
418
4,584
27,068
30,830
866
12,632
14,155
0
21,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,404
Gold Earned
59,661
172
Minions Killed
220
0
Camps Cleared
0
1,474,442
Distance Traveled
1,554,069
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,841
697
37
2
0
291,272
0
W
Chronos
13,628
802
69
4
0
308,633
3
W
Hel
12,780
752
43
3
0
345,078
0
L
Ah Muzen Cab
11,343
667
24
1
0
277,236
0
L
Janus
12,129
713
74
4
0
308,444
3
L
Fenrir
12,238
720
13
1
0
320,378
1
L
Atlas
12,853
756
24
1
0
277,112
0
W
Izanami
12,298
723
74
4
0
267,945
0
W
Xing Tian
10,743
632
13
1
0
324,922
6
W
Erlang Shen
10,212
601
21
1
0
307,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role