Player Matchup

Bakasura
Bakasura
Oshuza
Bakasura
Level 20
God Stats
7W - 13L
1,311 SR
Queue Stats
42W - 78L
1,223 Elo+
Party 2
Jormungandr
Jormungandr
Spicy McNuggers
Jormungandr
Level 67
God Stats
2W - 1L
1,715 SR
Queue Stats
15W - 38L
1,093 Elo+
Party 2
Neith
Neith
polkurbum55
Neith
Level 56
God Stats
74W - 120L
1,397 SR
Queue Stats
100W - 166L
1,305 Elo+
Solo
Team Averages
Level 48
1,475 SR
1,207 Elo+

VS

Team Averages
Level 31
1,383 SR
1,147 Elo+
Odin
Odin
Bigtony16
Odin
Level 28
God Stats
5W - 6L
1,509 SR
Queue Stats
21W - 63L
1,144 Elo+
Party 1
Artemis
Artemis
CH3WY8338
Artemis
Level 28
God Stats
3W - 9L
1,305 SR
Queue Stats
16W - 37L
1,148 Elo+
Party 1
Sol
Sol
DUCKSPIN2121
Sol
Level 37
God Stats
4W - 8L
1,335 SR
Queue Stats
32W - 89L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Oshuza
Bakasura
17
7 / 2 / 1
12,332
725
15,487
14,823
8,858
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Spicy McNuggers
Jormungandr
18
0 / 1 / 6
11,639
685
9,986
15,136
15,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 0 / 6
11,180
658
10,520
10,915
5,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
0 / 2 / 2
10,633
625
8,485
16,884
19,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
CH3WY8338
Artemis
15
2 / 3 / 1
10,031
590
12,548
13,428
6,366
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 3 / 2
10,391
611
8,348
11,016
6,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
3
3
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Odin
0
2
2
0.5
L
Artemis
CH3WY8338
Artemis
2
3
1
0.83
L
1
3
2
0.67
W
Bakasura
Oshuza
Bakasura
7
2
1
3.75
W
Jormungandr
Spicy McNuggers
Jormungandr
0
1
6
3
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,993
Damage
29,381
40,874
Taken
41,328
30,832
Mitigated
31,867
13,677
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
8,485
874
0
3,637
16,884
19,387
104
3,915
11,783
0
38,190
L
Artemis
CH3WY8338
Artemis
12,548
8,585
0
2,903
13,428
6,366
0
3,015
10,121
0
32,677
L
8,348
2,718
0
2,680
11,016
6,114
1,291
3,096
7,920
33,008
3,090
W
Bakasura
Oshuza
Bakasura
15,487
10,598
0
3,305
14,823
8,858
702
2,672
12,151
0
59,775
W
Jormungandr
Spicy McNuggers
Jormungandr
9,986
2,228
0
5,507
15,136
15,980
1,008
2,945
12,191
45,609
0
W
10,520
3,630
0
4,865
10,915
5,994
1,773
2,486
8,429
0
56,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,151
Gold Earned
31,055
231
Minions Killed
179
0
Camps Cleared
0
966,663
Distance Traveled
809,253
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,633
625
54
3
0
292,703
2
L
Artemis
10,031
590
46
3
0
241,254
0
L
Sol
10,391
611
79
5
0
275,296
2
W
Bakasura
12,332
725
73
4
0
366,732
0
W
Jormungandr
11,639
685
76
4
0
300,533
0
W
Neith
11,180
658
82
5
0
299,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role