Player Matchup

Vulcan
Vulcan
DDVA30
Vulcan
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 14L
1,360 Elo+
Party 2
Rama
Rama
Eternity4all
Rama
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,656 Elo+
Solo
Thor
Thor
OzKing91
Thor
Level 148
God Stats
21W - 18L
1,547 SR
Queue Stats
96W - 92L
1,484 Elo+
Solo
Fenrir
Fenrir
Problem 1iQ
Fenrir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,300 Elo+
Party 2
Maui
Maui
RoxieReign
Maui
Level 49
God Stats
10W - 6L
1,778 SR
Queue Stats
34W - 21L
1,591 Elo+
Solo
Team Averages
Level 74
1,565 SR
1,478 Elo+

VS

Team Averages
Level 116
1,660 SR
1,514 Elo+
Loki
Loki
JgramatooboxK
Loki
Level 147
God Stats
0W - 4L
1,410 SR
Queue Stats
38W - 60L
1,417 Elo+
Party 1
Merlin
Merlin
MrsPepperoniTip
Merlin
Level 107
God Stats
18W - 25L
1,472 SR
Queue Stats
86W - 111L
1,487 Elo+
Solo
Awilix
Awilix
XDbocha
Awilix
Level 156
God Stats
0W - 1L
1,813 SR
Queue Stats
42W - 41L
1,534 Elo+
Party 1
Maui
Maui
fijikilo0
Maui
Level 155
God Stats
4W - 2L
1,908 SR
Queue Stats
149W - 143L
1,579 Elo+
Solo
Bastet
Bastet
thedeagonzx
Bastet
Level 16
God Stats
1W - 1L
1,695 SR
Queue Stats
7W - 6L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DDVA30
Vulcan
16
0 / 2 / 6
9,050
823
8,078
6,612
3,348
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
11 / 1 / 6
10,839
985
20,475
17,453
9,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
15
3 / 1 / 8
8,802
800
5,972
9,514
4,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
16
8 / 0 / 6
9,353
850
8,367
12,330
7,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 0 / 18
9,132
830
6,984
12,953
13,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 2
8,166
742
6,821
14,239
5,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 1
7,536
685
10,368
8,796
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
XDbocha
Awilix
13
1 / 7 / 2
7,302
664
8,445
17,956
7,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
14
0 / 1 / 2
7,834
712
7,747
12,598
11,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
13
1 / 5 / 3
7,470
679
7,416
11,128
5,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
22
Kills
4
4
Deaths
23
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
DDVA30
Vulcan
0
2
6
1.5
W
11
1
6
14
L
1
7
2
0.29
L
1
3
1
0.5
W
Thor
3
1
8
7
W
Fenrir
8
0
6
11
W
0
0
18
9
L
Awilix
XDbocha
Awilix
1
7
2
0.29
L
Maui
0
1
2
1
L
Bastet
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,876
Damage
40,797
58,862
Taken
64,717
38,646
Mitigated
34,322
15,018
Healing
5,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
DDVA30
Vulcan
8,078
4,445
0
750
6,612
3,348
244
2,018
4,594
46,536
0
W
20,475
17,713
0
9,535
17,453
9,199
4,522
4,534
12,919
0
57,711
L
6,821
2,032
0
2,585
14,239
5,736
0
2,645
11,594
0
32,678
L
10,368
636
0
0
8,796
4,257
19
2,902
5,894
35,494
0
W
Thor
5,972
947
0
125
9,514
4,250
2,372
3,433
6,081
0
20,101
W
Fenrir
8,367
2,627
0
2,335
12,330
7,937
396
2,850
9,480
0
15,701
W
6,984
1,937
264
2,009
12,953
13,912
30
5,280
7,673
14,697
0
L
Awilix
XDbocha
Awilix
8,445
3,483
0
340
17,956
7,610
0
3,141
14,815
0
16,066
L
Maui
7,747
1,432
0
1,841
12,598
11,483
0
3,106
9,492
20,836
0
L
Bastet
7,416
1,668
0
1,169
11,128
5,236
0
3,268
7,860
0
11,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,176
Gold Earned
38,308
258
Minions Killed
181
0
Camps Cleared
0
1,227,551
Distance Traveled
1,113,139
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,050
823
82
7
0
222,493
2
W
Rama
10,839
985
103
9
0
237,487
3
L
Loki
8,166
742
59
5
0
228,563
4
L
Merlin
7,536
685
65
6
0
220,469
1
W
Thor
8,802
800
29
3
0
271,985
2
W
Fenrir
9,353
850
21
2
0
245,166
0
W
Maui
9,132
830
23
2
0
250,420
3
L
Awilix
7,302
664
14
1
0
225,635
2
L
Maui
7,834
712
30
3
0
221,658
0
L
Bastet
7,470
679
13
1
0
216,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role