Player Matchup

Sylvanus
Sylvanus
KentuckyFriedDog
Sylvanus
Level 44
God Stats
6W - 2L
1,796 SR
Queue Stats
81W - 69L
1,458 Elo+
Party 1
Rama
Rama
PipeRod
Rama
Level 17
God Stats
1W - 0L
1,281 SR
Queue Stats
9W - 10L
1,499 Elo+
Party 1
Mercury
Mercury
cirxus00
Mercury
Level 59
God Stats
8W - 10L
1,401 SR
Queue Stats
10W - 11L
1,493 Elo+
Party 1
Team Averages
Level 40
1,493 SR
1,483 Elo+

VS

Team Averages
Level 48
1,537 SR
1,386 Elo+
Scylla
Scylla
Squinty313
Scylla
Level 15
God Stats
5W - 5L
1,685 SR
Queue Stats
19W - 28L
1,373 Elo+
Party 2
Heimdallr
Heimdallr
TheGreatBolbino
Heimdallr
Level 64
God Stats
0W - 4L
1,101 SR
Queue Stats
70W - 87L
1,401 Elo+
Party 2
Gilgamesh
Gilgamesh
clutchmagoo
Gilgamesh
Level 66
God Stats
0W - 1L
1,824 SR
Queue Stats
45W - 65L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 6
11,346
810
7,050
15,795
18,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rama
PipeRod
Rama
17
1 / 2 / 10
10,272
734
10,811
14,530
7,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
cirxus00
Mercury
16
7 / 2 / 3
11,121
794
11,811
12,231
6,270
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Squinty313
Scylla
15
1 / 3 / 2
9,525
680
6,470
7,797
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TheGreatBolbino
Heimdallr
14
3 / 4 / 1
9,733
695
10,587
12,244
6,656
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
clutchmagoo
Gilgamesh
14
0 / 4 / 4
8,813
630
11,657
15,004
18,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
4
4
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
Rama
PipeRod
Rama
1
2
10
3
L
Scylla
Squinty313
Scylla
1
3
2
0.67
L
Heimdallr
TheGreatBolbino
Heimdallr
3
4
1
0.88
W
Mercury
cirxus00
Mercury
7
2
3
4.25
L
Gilgamesh
clutchmagoo
Gilgamesh
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,672
Damage
28,714
42,556
Taken
35,045
32,260
Mitigated
28,811
17,099
Healing
3,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,050
1,999
1,254
7,560
15,795
18,480
600
2,976
12,580
21,615
0
W
Rama
PipeRod
Rama
10,811
7,072
0
7,110
14,530
7,510
2,561
1,927
12,174
0
53,433
L
Scylla
Squinty313
Scylla
6,470
666
0
884
7,797
3,186
0
991
6,806
41,442
0
L
Heimdallr
TheGreatBolbino
Heimdallr
10,587
5,566
0
1,124
12,244
6,656
240
3,244
9,000
0
37,069
W
Mercury
cirxus00
Mercury
11,811
7,241
0
1,175
12,231
6,270
455
2,197
9,748
0
68,712
L
Gilgamesh
clutchmagoo
Gilgamesh
11,657
2,447
0
1,925
15,004
18,969
0
2,902
12,102
0
19,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,739
Gold Earned
28,071
187
Minions Killed
176
0
Camps Cleared
0
843,803
Distance Traveled
757,715
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,346
810
35
3
0
262,520
2
W
Rama
10,272
734
89
6
0
286,974
0
L
Scylla
9,525
680
97
7
0
249,925
2
L
Heimdallr
9,733
695
53
4
0
235,599
1
W
Mercury
11,121
794
63
5
0
294,309
0
L
Gilgamesh
8,813
630
26
2
0
272,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role