Player Matchup

Izanami
Izanami
FTable00
Izanami
Level 58
God Stats
2W - 1L
1,695 SR
Queue Stats
103W - 52L
1,653 Elo+
Party 2
Hou Yi
Hou Yi
FireySteak
Hou Yi
Level 48
God Stats
4W - 1L
1,697 SR
Queue Stats
113W - 54L
1,596 Elo+
Party 2
Ah Puch
Ah Puch
Karinina
Ah Puch
Level 35
God Stats
3W - 0L
1,665 SR
Queue Stats
52W - 35L
1,627 Elo+
Party 2
Sol
Sol
Yosopo
Sol
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 51L
1,619 Elo+
Party 2
Ra
Ra
rockgamers53
Ra
Level 49
God Stats
1W - 0L
1,800 SR
Queue Stats
96W - 37L
1,703 Elo+
Party 2
Team Averages
Level 47
1,671 SR
1,640 Elo+

VS

Team Averages
Level 121
1,549 SR
1,552 Elo+
Ullr
Ullr
Bufxrd
Ullr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,582 Elo+
Party 1
Serqet
Serqet
wanabeagnome
Serqet
Level 159
God Stats
3W - 3L
1,437 SR
Queue Stats
581W - 581L
1,578 Elo+
Solo
Terra
Terra
weeendo
Terra
Level 114
God Stats
0W - 1L
1,739 SR
Queue Stats
47W - 38L
1,615 Elo+
Party 1
Ganesha
Ganesha
xxpepsimonsterx
Ganesha
Level 129
God Stats
0W - 3L
1,663 SR
Queue Stats
121W - 134L
1,476 Elo+
Party 1
Anhur
Anhur
木偶13
Anhur
Level 117
God Stats
2W - 7L
1,403 SR
Queue Stats
749W - 768L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FTable00
Izanami
17
5 / 2 / 19
10,802
720
11,584
13,915
5,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
FireySteak
Hou Yi
15
4 / 5 / 10
10,122
675
12,761
18,757
6,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Karinina
Ah Puch
20
7 / 1 / 19
13,299
887
30,057
11,937
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Yosopo
Sol
18
8 / 1 / 15
11,427
762
23,124
12,770
5,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
8 / 1 / 18
11,584
772
19,071
14,870
6,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Bufxrd
Ullr
14
1 / 9 / 3
8,456
564
8,015
20,256
7,195
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
14
2 / 7 / 6
8,754
584
10,502
16,228
9,869
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
weeendo
Terra
18
2 / 5 / 8
10,280
685
14,984
22,929
24,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
0 / 5 / 9
8,963
598
15,955
26,224
15,069
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
木偶13
Anhur
18
5 / 6 / 3
10,782
719
8,347
17,983
7,754
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
39
32
Kills
10
10
Deaths
32
81
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ullr
Bufxrd
Ullr
1
9
3
0.28
W
Izanami
FTable00
Izanami
5
2
19
7.25
W
Hou Yi
FireySteak
Hou Yi
4
5
10
1.8
W
Ah Puch
Karinina
Ah Puch
7
1
19
16.5
W
Sol
Yosopo
Sol
8
1
15
15.5
W
8
1
18
17
L
Serqet
2
7
6
0.71
L
Terra
weeendo
Terra
2
5
8
1.2
L
0
5
9
0.9
L
Anhur
木偶13
Anhur
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,597
Damage
57,803
72,249
Taken
103,620
29,154
Mitigated
64,093
46,244
Healing
39,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Bufxrd
Ullr
8,015
3,298
1,040
735
20,256
7,195
0
16,220
3,574
0
19,100
W
Izanami
FTable00
Izanami
11,584
4,451
1,941
2,396
13,915
5,629
513
5,955
7,540
0
21,327
W
Hou Yi
FireySteak
Hou Yi
12,761
5,707
1,467
3,205
18,757
6,651
1,318
4,837
13,069
0
18,543
W
Ah Puch
Karinina
Ah Puch
30,057
508
978
3,586
11,937
5,047
597
5,661
6,111
64,520
0
W
Sol
Yosopo
Sol
23,124
4,629
1,299
5,461
12,770
5,666
897
7,236
5,534
36,043
0
W
19,071
1,561
16,931
8,980
14,870
6,161
913
7,250
7,434
26,808
0
L
Serqet
10,502
615
2,507
1,186
16,228
9,869
0
8,921
6,982
0
11,926
L
Terra
weeendo
Terra
14,984
388
15,314
8,564
22,929
24,206
0
15,829
6,630
30,592
0
L
15,955
173
2,549
4,228
26,224
15,069
0
17,794
8,159
41,049
0
L
Anhur
木偶13
Anhur
8,347
2,162
1,476
1,824
17,983
7,754
112
11,786
6,023
0
18,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,234
Gold Earned
47,235
177
Minions Killed
150
0
Camps Cleared
0
1,386,954
Distance Traveled
1,264,944
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,456
564
31
2
0
221,441
0
W
Izanami
10,802
720
21
1
0
287,154
0
W
Hou Yi
10,122
675
19
1
0
233,707
2
W
Ah Puch
13,299
887
89
6
0
287,010
0
W
Sol
11,427
762
25
2
0
282,792
1
W
Ra
11,584
772
23
2
0
296,291
1
L
Serqet
8,754
584
22
1
0
226,071
2
L
Terra
10,280
685
46
3
0
309,013
0
L
Ganesha
8,963
598
2
0
0
288,527
3
L
Anhur
10,782
719
49
3
0
219,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role