Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
FRODYGY-
Charybdis
Level 127
God Stats
2W - 2L
1,435 SR
Queue Stats
82W - 100L
1,405 Elo+
Party 3
King Arthur
King Arthur
I7iablo
King Arthur
Level 108
God Stats
11W - 14L
1,490 SR
Queue Stats
72W - 81L
1,408 Elo+
Party 3
Horus
Horus
Super-Rio26
Horus
Level 152
God Stats
77W - 67L
1,562 SR
Queue Stats
586W - 617L
1,496 Elo+
Solo
Bakasura
Bakasura
vFadexz
Bakasura
Level 50
God Stats
3W - 5L
1,358 SR
Queue Stats
81W - 101L
1,410 Elo+
Party 3
Team Averages
Level 119
1,469 SR
1,444 Elo+

VS

Team Averages
Level 86
1,525 SR
1,476 Elo+
Artio
Artio
 
Artio
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
JayMac90
Charybdis
Level 68
God Stats
21W - 16L
1,576 SR
Queue Stats
119W - 164L
1,402 Elo+
Party 2
Kukulkan
Kukulkan
NoeBTW
Kukulkan
Level 67
God Stats
3W - 1L
1,717 SR
Queue Stats
71W - 73L
1,534 Elo+
Party 1
King Arthur
King Arthur
tonemalone
King Arthur
Level 66
God Stats
0W - 2L
1,326 SR
Queue Stats
60W - 66L
1,468 Elo+
Party 1
Awilix
Awilix
totalgamenut
Awilix
Level 128
God Stats
13W - 10L
1,506 SR
Queue Stats
191W - 184L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
1 / 1 / 2
11,498
605
8,182
8,987
4,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
FRODYGY-
Charybdis
15
1 / 1 / 1
9,565
503
11,605
15,642
5,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
I7iablo
King Arthur
17
2 / 1 / 3
10,951
576
16,593
25,834
22,367
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 1 / 5
9,869
519
12,653
18,147
18,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
vFadexz
Bakasura
16
1 / 4 / 2
9,701
511
4,427
16,108
7,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
2 / 0 / 2
8,153
429
4,990
18,176
19,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
JayMac90
Charybdis
14
1 / 2 / 2
8,125
428
11,593
13,216
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
NoeBTW
Kukulkan
18
3 / 1 / 2
10,498
553
5,439
6,864
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
tonemalone
King Arthur
13
0 / 2 / 2
7,263
382
9,233
17,149
20,009
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
13
2 / 2 / 4
8,577
451
12,879
16,804
8,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
7
Kills
8
8
Deaths
7
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
1
2
2
L
Artio
 
Artio
2
0
2
3
W
Charybdis
FRODYGY-
Charybdis
1
1
1
1.5
W
King Arthur
I7iablo
King Arthur
2
1
3
3.5
L
Charybdis
JayMac90
Charybdis
1
2
2
1
L
Kukulkan
NoeBTW
Kukulkan
3
1
2
4
W
2
1
5
4.5
L
King Arthur
tonemalone
King Arthur
0
2
2
0.5
L
Awilix
2
2
4
2
W
Bakasura
vFadexz
Bakasura
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,460
Damage
44,134
84,718
Taken
72,209
59,035
Mitigated
55,759
36,399
Healing
14,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,182
1,024
0
1,713
8,987
4,605
504
1,489
7,498
106,585
0
L
Artio
 
Artio
4,990
571
1,883
5,654
18,176
19,631
0
1,999
15,947
22,270
0
W
Charybdis
FRODYGY-
Charybdis
11,605
6,094
0
9,903
15,642
5,916
2,464
1,350
14,292
0
87,334
W
King Arthur
I7iablo
King Arthur
16,593
1,979
0
11,386
25,834
22,367
52
2,044
23,790
111
98,710
L
Charybdis
JayMac90
Charybdis
11,593
6,329
0
4,076
13,216
4,841
0
230
12,968
0
64,759
L
Kukulkan
NoeBTW
Kukulkan
5,439
587
0
1,352
6,864
3,004
0
2,485
4,239
100,323
0
W
12,653
3,515
2,899
8,491
18,147
18,922
52
5,287
12,860
0
33,340
L
King Arthur
tonemalone
King Arthur
9,233
1,188
0
750
17,149
20,009
0
891
16,131
0
54,968
L
Awilix
12,879
5,389
0
1,191
16,804
8,274
0
2,195
14,444
0
75,155
W
Bakasura
vFadexz
Bakasura
4,427
2,810
0
2,007
16,108
7,225
138
1,137
14,971
0
73,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,584
Gold Earned
42,616
663
Minions Killed
461
0
Camps Cleared
0
1,868,727
Distance Traveled
1,924,619
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,498
605
210
11
0
378,057
11
L
Artio
8,153
429
16
1
0
424,343
10
W
Charybdis
9,565
503
127
7
0
323,935
6
W
King Arthur
10,951
576
158
8
0
388,727
3
L
Charybdis
8,125
428
95
5
0
339,364
4
L
Kukulkan
10,498
553
182
10
0
371,499
3
W
Horus
9,869
519
40
2
0
356,472
5
L
King Arthur
7,263
382
66
3
0
361,608
6
L
Awilix
8,577
451
102
5
0
427,805
2
W
Bakasura
9,701
511
128
7
0
421,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role