Player Matchup

Kuzenbo
Kuzenbo
JorgiitoGod
Kuzenbo
Level 88
God Stats
2W - 4L
1,589 SR
Queue Stats
119W - 172L
1,376 Elo+
Party 1
Ravana
Ravana
NataSpamPiumPium
Ravana
Level 81
God Stats
3W - 5L
1,059 SR
Queue Stats
96W - 125L
1,401 Elo+
Party 1
Agni
Agni
Skalibur78
Agni
Level 86
God Stats
4W - 2L
1,517 SR
Queue Stats
75W - 120L
1,378 Elo+
Party 1
Nike
Nike
TomyEBS_04
Nike
Level 23
God Stats
6W - 3L
1,655 SR
Queue Stats
30W - 41L
1,436 Elo+
Party 1
Neith
Neith
juanchitovila
Neith
Level 15
God Stats
8W - 24L
1,311 SR
Queue Stats
12W - 43L
1,238 Elo+
Party 1
Team Averages
Level 59
1,426 SR
1,366 Elo+

VS

Team Averages
Level 95
1,523 SR
1,406 Elo+
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Barreto04
Anubis
Level 29
God Stats
5W - 6L
1,282 SR
Queue Stats
12W - 18L
1,319 Elo+
Party 2
Artemis
Artemis
CrafterB
Artemis
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 57L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
Skcoolts
Cthulhu
Level 82
God Stats
49W - 42L
1,501 SR
Queue Stats
312W - 349L
1,380 Elo+
Solo
Nu Wa
Nu Wa
weizenmann17
Nu Wa
Level 145
God Stats
43W - 46L
1,832 SR
Queue Stats
126W - 157L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JorgiitoGod
Kuzenbo
11
6 / 0 / 3
7,479
534
5,170
10,467
10,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 0 / 4
8,107
579
6,521
5,039
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 4
7,708
551
5,445
6,536
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 2
7,142
510
6,210
12,014
5,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
2 / 0 / 3
6,725
480
4,147
4,232
1,568
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 2 / 2
6,269
448
5,473
9,987
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Barreto04
Anubis
6
0 / 5 / 0
5,118
366
2,768
7,104
2,910
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Artemis
CrafterB
Artemis
10
0 / 3 / 0
6,023
430
5,265
8,849
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Skcoolts
Cthulhu
8
0 / 5 / 0
5,315
380
1,160
10,468
7,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 0
7,490
535
7,785
7,378
2,121
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
18
Kills
3
3
Deaths
18
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
2
0.5
L
Anubis
Barreto04
Anubis
0
5
0
0
L
Artemis
CrafterB
Artemis
0
3
0
0
W
Kuzenbo
JorgiitoGod
Kuzenbo
6
0
3
7.5
W
4
0
4
6
W
4
1
4
6
L
Cthulhu
Skcoolts
Cthulhu
0
5
0
0
W
2
2
2
1.5
W
2
0
3
3.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,493
Damage
22,451
38,288
Taken
43,786
21,330
Mitigated
19,470
8,265
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,473
1,123
0
3,730
9,987
4,154
684
3,311
6,676
0
41,601
L
Anubis
Barreto04
Anubis
2,768
370
0
1,892
7,104
2,910
0
2,807
4,297
26,336
0
L
Artemis
CrafterB
Artemis
5,265
1,066
0
3,167
8,849
3,198
0
1,431
7,418
0
37,509
W
Kuzenbo
JorgiitoGod
Kuzenbo
5,170
2,588
0
2,436
10,467
10,148
69
932
9,535
28,455
2,401
W
6,521
2,060
0
279
5,039
2,441
0
1,442
3,597
0
70,937
W
5,445
1,072
0
500
6,536
1,886
308
3,446
3,090
57,144
0
L
Cthulhu
Skcoolts
Cthulhu
1,160
274
76
471
10,468
7,087
0
2,003
8,465
19,961
2,442
W
6,210
584
0
3,743
12,014
5,287
0
4,718
7,296
0
51,914
W
4,147
1,240
0
1,307
4,232
1,568
0
994
3,238
0
35,780
L
7,785
2,272
0
1,471
7,378
2,121
355
880
6,498
58,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,161
Gold Earned
30,215
410
Minions Killed
332
0
Camps Cleared
0
1,317,060
Distance Traveled
1,073,032
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,269
448
80
6
0
272,447
0
L
Anubis
5,118
366
47
3
0
137,379
0
L
Artemis
6,023
430
76
5
0
215,279
4
W
Kuzenbo
7,479
534
40
3
0
243,597
4
W
Ravana
8,107
579
119
9
0
328,446
1
W
Agni
7,708
551
106
8
0
260,034
0
L
Cthulhu
5,315
380
31
2
0
206,064
0
W
Nike
7,142
510
71
5
0
239,323
2
W
Neith
6,725
480
74
5
0
245,660
0
L
Nu Wa
7,490
535
98
7
0
241,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role