Player Matchup

Horus
Horus
 
Horus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Whatchoothink
Nox
Level 73
God Stats
6W - 0L
1,780 SR
Queue Stats
188W - 89L
1,651 Elo+
Party 2
Danzaburou
Danzaburou
ZombieKiIler1957
Danzaburou
Level 26
God Stats
6W - 1L
1,721 SR
Queue Stats
62W - 21L
1,701 Elo+
Party 2
Skadi
Skadi
ZombieKilIer1957
Skadi
Level 69
God Stats
1W - 0L
1,349 SR
Queue Stats
25W - 7L
1,745 Elo+
Party 2
Ares
Ares
ZombieKiller1957
Ares
Level 154
God Stats
3W - 0L
1,687 SR
Queue Stats
59W - 39L
1,583 Elo+
Party 2
Team Averages
Level 95
1,607 SR
1,636 Elo+

VS

Team Averages
Level 90
1,589 SR
1,489 Elo+
Ares
Ares
Conknbjalls
Ares
Level 82
God Stats
18W - 20L
1,497 SR
Queue Stats
120W - 109L
1,494 Elo+
Party 1
Cernunnos
Cernunnos
LoneHawk67
Cernunnos
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 89L
1,490 Elo+
Party 1
King Arthur
King Arthur
ToxicR0gu3
King Arthur
Level 122
God Stats
1W - 2L
1,721 SR
Queue Stats
138W - 127L
1,490 Elo+
Party 1
Nu Wa
Nu Wa
Vibr4ntAng3l
Nu Wa
Level 16
God Stats
2W - 5L
1,576 SR
Queue Stats
23W - 19L
1,563 Elo+
Party 1
Fenrir
Fenrir
Z3R07786
Fenrir
Level 141
God Stats
12W - 7L
1,650 SR
Queue Stats
175W - 198L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
2 / 0 / 5
5,904
590
3,515
6,068
3,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 1
5,617
562
2,275
4,120
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ZombieKiIler1957
Danzaburou
12
6 / 0 / 2
7,325
733
8,722
6,696
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
2 / 0 / 1
5,728
573
4,110
5,505
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 1
5,166
517
3,287
7,780
4,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,283
428
1,438
10,286
4,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
LoneHawk67
Cernunnos
7
0 / 4 / 0
4,611
461
3,930
5,968
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
ToxicR0gu3
King Arthur
8
0 / 2 / 0
5,194
519
5,289
7,036
3,899
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 2 / 0
4,674
467
3,272
3,937
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Z3R07786
Fenrir
7
1 / 1 / 0
4,719
472
1,563
6,194
1,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
13
Kills
1
2
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
5
4.5
L
0
4
0
0
L
Cernunnos
LoneHawk67
Cernunnos
0
4
0
0
L
King Arthur
ToxicR0gu3
King Arthur
0
2
0
0
L
0
2
0
0
W
2
1
1
2.5
L
Fenrir
Z3R07786
Fenrir
1
1
0
1
W
Danzaburou
ZombieKiIler1957
Danzaburou
6
0
2
7
W
2
0
1
2.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,909
Damage
15,492
30,169
Taken
33,421
13,825
Mitigated
13,034
14,070
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,515
1,401
894
3,059
6,068
3,712
31
722
5,346
0
12,270
L
1,438
195
0
1,626
10,286
4,403
0
228
10,058
12,560
758
L
Cernunnos
LoneHawk67
Cernunnos
3,930
1,516
0
549
5,968
1,658
0
294
5,674
0
30,657
L
King Arthur
ToxicR0gu3
King Arthur
5,289
1,435
9
1,356
7,036
3,899
125
2,614
3,977
0
32,348
L
3,272
921
0
375
3,937
1,202
0
1,406
2,531
25,712
0
W
2,275
591
0
750
4,120
1,551
728
1,104
3,016
40,009
0
L
Fenrir
Z3R07786
Fenrir
1,563
707
114
1,020
6,194
1,872
0
575
5,619
0
19,491
W
Danzaburou
ZombieKiIler1957
Danzaburou
8,722
4,786
0
4,483
6,696
2,336
415
1,109
5,587
0
60,119
W
4,110
1,214
0
2,108
5,505
1,946
207
1,304
4,201
0
34,920
W
3,287
216
0
2,776
7,780
4,280
0
327
7,453
22,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,740
Gold Earned
23,481
308
Minions Killed
214
0
Camps Cleared
0
894,934
Distance Traveled
930,911
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,904
590
15
2
0
205,699
3
L
Ares
4,283
428
26
3
0
171,579
2
L
Cernunnos
4,611
461
53
5
0
169,091
0
L
King Arthur
5,194
519
59
6
0
180,670
3
L
Nu Wa
4,674
467
38
4
0
181,527
3
W
Nox
5,617
562
85
9
0
190,892
1
L
Fenrir
4,719
472
38
4
0
228,044
2
W
Danzaburou
7,325
733
105
11
0
161,021
3
W
Skadi
5,728
573
72
7
0
204,774
1
W
Ares
5,166
517
31
3
0
132,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role