Player Matchup

Nike
Nike
 
Nike
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
VityaRa
Baron Samedi
Level 69
God Stats
19W - 22L
1,570 SR
Queue Stats
33W - 50L
1,386 Elo+
Solo
Chernobog
Chernobog
íCΔRØ
Chernobog
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 73L
1,602 Elo+
Party 1
Team Averages
Level 100
1,514 SR
1,498 Elo+

VS

Team Averages
Level 97
1,472 SR
1,444 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mesdio
Morgan Le Fay
Level 107
God Stats
77W - 69L
1,615 SR
Queue Stats
443W - 424L
1,541 Elo+
Solo
Bellona
Bellona
MitsosDP2001
Bellona
Level 16
God Stats
2W - 4L
1,247 SR
Queue Stats
24W - 36L
1,339 Elo+
Party 2
Serqet
Serqet
trelopalaviarhs
Serqet
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 36L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
8 / 1 / 1
8,656
666
9,349
9,690
5,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
 
Ne Zha
12
4 / 4 / 5
7,528
579
7,442
12,541
4,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
 
Horus
10
0 / 1 / 6
6,822
525
4,439
9,638
8,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
VityaRa
Baron Samedi
11
1 / 1 / 7
7,110
547
4,184
8,001
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
íCΔRØ
Chernobog
14
5 / 1 / 1
8,127
625
10,872
10,895
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 0 / 2
6,245
480
6,980
6,153
6,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
 
Rama
9
0 / 5 / 4
5,787
445
4,451
11,879
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Mesdio
Morgan Le Fay
10
2 / 4 / 1
6,654
512
7,603
9,166
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
MitsosDP2001
Bellona
10
1 / 3 / 0
5,964
459
3,127
10,393
8,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
3 / 6 / 3
6,886
530
4,601
12,668
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
18
Kills
8
8
Deaths
18
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
8
1
1
8.5
W
Ne Zha
 
Ne Zha
4
4
5
1.63
W
Horus
 
Horus
0
1
6
3
L
Cerberus
 
Cerberus
2
0
2
3
L
Rama
 
Rama
0
5
4
0.4
L
Morgan Le Fay
Mesdio
Morgan Le Fay
2
4
1
0.63
L
Bellona
MitsosDP2001
Bellona
1
3
0
0.33
W
Baron Samedi
VityaRa
Baron Samedi
1
1
7
4.5
L
3
6
3
0.75
W
Chernobog
íCΔRØ
Chernobog
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,286
Damage
26,762
50,765
Taken
50,259
27,225
Mitigated
25,105
15,319
Healing
11,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,349
1,729
0
1,863
9,690
5,816
40
969
8,721
0
51,898
W
Ne Zha
 
Ne Zha
7,442
2,531
0
2,656
12,541
4,733
0
4,871
7,430
0
53,961
W
Horus
 
Horus
4,439
2,292
536
2,267
9,638
8,845
21
3,499
6,139
0
17,870
L
Cerberus
 
Cerberus
6,980
651
0
2,331
6,153
6,143
0
384
5,769
31,217
0
L
Rama
 
Rama
4,451
3,886
0
3,853
11,879
2,853
0
381
11,498
0
34,860
L
Morgan Le Fay
Mesdio
Morgan Le Fay
7,603
1,208
0
884
9,166
2,998
0
1,986
7,091
40,037
0
L
Bellona
MitsosDP2001
Bellona
3,127
1,409
0
2,032
10,393
8,761
129
453
9,289
0
36,617
W
Baron Samedi
VityaRa
Baron Samedi
4,184
394
237
1,954
8,001
3,715
271
3,121
4,384
39,033
0
L
4,601
1,120
0
2,361
12,668
4,350
0
980
11,539
0
29,022
W
Chernobog
íCΔRØ
Chernobog
10,872
6,031
0
5,806
10,895
4,116
883
2,697
8,198
0
76,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,243
Gold Earned
31,536
391
Minions Killed
314
0
Camps Cleared
0
1,337,865
Distance Traveled
1,200,116
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,656
666
98
8
0
271,229
2
W
Ne Zha
7,528
579
72
6
0
285,633
0
W
Horus
6,822
525
30
2
0
275,974
0
L
Cerberus
6,245
480
56
4
0
241,989
0
L
Rama
5,787
445
65
5
0
215,887
2
L
Morgan Le Fay
6,654
512
70
5
0
244,092
7
L
Bellona
5,964
459
62
5
0
245,766
0
W
Baron Samedi
7,110
547
85
7
0
236,454
3
L
Serqet
6,886
530
61
5
0
252,382
0
W
Chernobog
8,127
625
106
8
0
268,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role