Player Matchup

Cernunnos
Cernunnos
CamoToe27
Cernunnos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,453 Elo+
Party 2
King Arthur
King Arthur
Pyroplane
King Arthur
Level 109
God Stats
1W - 1L
1,377 SR
Queue Stats
32W - 39L
1,397 Elo+
Party 2
Erlang Shen
Erlang Shen
Pyrotrain
Erlang Shen
Level 89
God Stats
1W - 0L
1,735 SR
Queue Stats
30W - 31L
1,446 Elo+
Party 2
Chaac
Chaac
Schmeatwave
Chaac
Level 105
God Stats
2W - 0L
1,111 SR
Queue Stats
34W - 41L
1,410 Elo+
Party 2
Nox
Nox
okabenagamer
Nox
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 35L
1,441 Elo+
Party 2
Team Averages
Level 103
1,445 SR
1,429 Elo+

VS

Team Averages
Level 84
1,402 SR
1,518 Elo+
Izanami
Izanami
AJWATERBOIII
Izanami
Level 87
God Stats
3W - 6L
1,249 SR
Queue Stats
255W - 253L
1,519 Elo+
Party 1
Da Ji
Da Ji
JairGonzalaz
Da Ji
Level 146
God Stats
2W - 5L
1,470 SR
Queue Stats
434W - 451L
1,431 Elo+
Solo
Ratatoskr
Ratatoskr
SidewaysNips
Ratatoskr
Level 105
God Stats
1W - 2L
1,458 SR
Queue Stats
220W - 198L
1,509 Elo+
Solo
Thoth
Thoth
ViolentSmile872
Thoth
Level 52
God Stats
0W - 3L
1,335 SR
Queue Stats
286W - 298L
1,478 Elo+
Party 1
Eset
Eset
bmacadelic
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CamoToe27
Cernunnos
20
7 / 5 / 15
12,631
743
21,507
20,410
10,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Pyroplane
King Arthur
20
9 / 4 / 19
13,241
779
18,790
24,725
31,230
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
Pyrotrain
Erlang Shen
19
2 / 4 / 24
11,831
696
13,098
22,840
22,701
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 7 / 13
11,884
699
13,883
31,876
30,874
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
7 / 3 / 13
12,903
759
14,190
13,598
7,002
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AJWATERBOIII
Izanami
20
11 / 5 / 4
13,440
791
28,328
17,889
10,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 9 / 6
12,570
739
20,821
21,368
12,558
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
SidewaysNips
Ratatoskr
19
1 / 4 / 14
11,693
688
12,814
18,223
18,121
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
2 / 6 / 12
11,667
686
20,153
21,302
10,769
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 8 / 5
9,128
537
4,440
14,013
5,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
63
32
Kills
22
23
Deaths
32
84
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Izanami
AJWATERBOIII
Izanami
11
5
4
2.6
W
Cernunnos
CamoToe27
Cernunnos
7
5
15
2.9
L
8
9
6
1.22
W
King Arthur
Pyroplane
King Arthur
9
4
19
4.63
W
Erlang Shen
Pyrotrain
Erlang Shen
2
4
24
3.5
W
7
7
13
1.93
L
Ratatoskr
SidewaysNips
Ratatoskr
1
4
14
2
L
2
6
12
1.33
L
0
8
5
0.31
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,468
Damage
86,556
113,449
Taken
92,795
102,218
Mitigated
57,809
33,180
Healing
22,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AJWATERBOIII
Izanami
28,328
18,448
1,371
1,861
17,889
10,858
0
1,322
16,567
0
50,415
W
Cernunnos
CamoToe27
Cernunnos
21,507
8,600
1,364
5,864
20,410
10,411
1,978
5,785
14,625
0
44,524
L
20,821
3,795
2,060
2,754
21,368
12,558
0
4,093
17,275
0
33,593
W
King Arthur
Pyroplane
King Arthur
18,790
553
1,735
2,639
24,725
31,230
488
6,247
18,478
0
39,116
W
Erlang Shen
Pyrotrain
Erlang Shen
13,098
4,789
3,615
6,327
22,840
22,701
1,979
4,062
18,778
0
20,320
W
13,883
1,011
2,408
7,582
31,876
30,874
895
5,736
26,140
0
26,282
L
Ratatoskr
SidewaysNips
Ratatoskr
12,814
1,968
3,537
4,302
18,223
18,121
696
2,125
16,098
0
29,577
L
20,153
1,935
1,551
3,325
21,302
10,769
617
2,089
19,213
35,674
0
L
4,440
1,533
817
685
14,013
5,503
424
4,561
9,452
10,279
0
W
14,190
1,639
552
1,094
13,598
7,002
2,437
2,763
10,835
41,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,490
Gold Earned
58,498
177
Minions Killed
171
0
Camps Cleared
0
1,531,246
Distance Traveled
1,351,035
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,440
791
60
4
0
273,404
1
W
Cernunnos
12,631
743
64
4
0
292,237
0
L
Da Ji
12,570
739
24
1
0
221,961
6
W
King Arthur
13,241
779
31
2
0
347,848
0
W
Erlang Shen
11,831
696
10
1
0
321,039
0
W
Chaac
11,884
699
22
1
0
298,010
0
L
Ratatoskr
11,693
688
24
1
0
326,466
1
L
Thoth
11,667
686
49
3
0
290,899
0
L
Eset
9,128
537
14
1
0
238,305
0
W
Nox
12,903
759
50
3
0
272,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role