Player Matchup

Ymir
Ymir
Diamond III
KinoKeno
Ymir
Diamond III
Level 148
God Stats
1W - 2L
1,735 SR
Queue Stats
129W - 110L
2,155 MMR
Party 1
Hou Yi
Hou Yi
Masters
LLanky
Hou Yi
Masters
Level 144
God Stats
1W - 2L
1,434 SR
Queue Stats
173W - 169L
2,342 MMR
Solo
Loki
Loki
Diamond IV
Scorpi02
Loki
Diamond IV
Level 92
God Stats
0W - 1L
1,368 SR
Queue Stats
82W - 61L
2,256 MMR
Solo
Hades
Hades
Diamond II
Shigetero
Hades
Diamond II
Level 160
God Stats
0W - 1L
1,841 SR
Queue Stats
125W - 107L
2,387 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
ZexeBTY
Cu Chulainn
Diamond II
Level 148
God Stats
1W - 1L
1,818 SR
Queue Stats
269W - 245L
2,271 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,639 SR
2,282 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,505 SR
2,117 MMR
Mercury
Mercury
Diamond I
 
Mercury
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Diamond IV
Grіm
Hel
Diamond IV
Level 109
God Stats
5W - 6L
1,509 SR
Queue Stats
80W - 83L
2,180 MMR
Solo
Danzaburou
Danzaburou
Diamond II
Orhka
Danzaburou
Diamond II
Level 156
God Stats
4W - 7L
1,578 SR
Queue Stats
268W - 263L
2,343 MMR
Solo
Atlas
Atlas
Diamond III
ZombieBillyMays
Atlas
Diamond III
Level 160
God Stats
3W - 8L
1,594 SR
Queue Stats
110W - 98L
2,225 MMR
Solo
Guan Yu
Guan Yu
Diamond II
lilCstring
Guan Yu
Diamond II
Level 157
God Stats
1W - 3L
1,342 SR
Queue Stats
515W - 492L
2,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 9 / 5
10,007
400
7,234
30,629
35,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
LLanky
Hou Yi
20
4 / 5 / 4
14,010
560
18,740
21,514
9,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
20
10 / 8 / 1
14,320
573
23,151
30,443
11,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Shigetero
Hades
18
0 / 9 / 4
11,892
476
11,393
23,092
12,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
ZexeBTY
Cu Chulainn
18
1 / 6 / 4
12,276
491
23,342
34,609
40,412
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Ne ZhaIshtarThor

VS

Bans
VulcanPersephoneDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
11 / 5 / 16
16,328
653
20,690
24,856
15,368
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
Grіm
Hel
20
13 / 3 / 14
16,735
669
32,844
18,538
9,969
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Orhka
Danzaburou
20
9 / 2 / 13
16,111
644
25,114
21,683
12,668
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 3 / 20
13,764
551
12,020
33,062
53,051
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
lilCstring
Guan Yu
19
1 / 3 / 21
14,209
568
23,776
31,821
37,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
121
16
Kills
37
37
Deaths
16
18
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
11
5
16
3.8
W
Hel
Grіm
Hel
13
3
14
6.67
L
Ymir
1
9
5
0.39
L
Hou Yi
LLanky
Hou Yi
4
5
4
1.2
W
Danzaburou
Orhka
Danzaburou
9
2
13
7.75
L
Loki
10
8
1
1.31
L
Hades
Shigetero
Hades
0
9
4
0.22
L
Cu Chulainn
ZexeBTY
Cu Chulainn
1
6
4
0.5
W
3
3
20
4.33
W
Guan Yu
lilCstring
Guan Yu
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,860
Damage
114,444
140,287
Taken
129,960
109,079
Mitigated
128,649
28,449
Healing
59,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
20,690
11,496
0
4,247
24,856
15,368
6,220
4,942
19,914
0
175,395
W
Hel
Grіm
Hel
32,844
5,073
6,111
10,541
18,538
9,969
1,147
4,036
14,502
145,648
0
L
Ymir
7,234
831
0
2,182
30,629
35,216
0
10,843
19,593
32,286
678
L
Hou Yi
LLanky
Hou Yi
18,740
9,932
0
7,999
21,514
9,385
4,186
6,588
14,705
0
122,772
W
Danzaburou
Orhka
Danzaburou
25,114
15,015
0
12,569
21,683
12,668
7,087
4,812
16,871
0
153,235
L
Loki
23,151
7,167
0
5,162
30,443
11,279
199
13,863
16,428
0
107,405
L
Hades
Shigetero
Hades
11,393
763
751
5,972
23,092
12,787
416
7,341
15,424
105,896
0
L
Cu Chulainn
ZexeBTY
Cu Chulainn
23,342
2,292
310
6,073
34,609
40,412
0
7,368
26,072
520
103,691
W
12,020
4,522
0
7,821
33,062
53,051
373
6,840
26,222
34,394
2,115
W
Guan Yu
lilCstring
Guan Yu
23,776
6,168
5,173
13,151
31,821
37,593
675
3,372
28,449
915
93,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,505
Gold Earned
77,147
744
Minions Killed
752
0
Camps Cleared
0
2,189,439
Distance Traveled
2,563,775
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,328
653
196
8
0
584,252
7
W
Hel
16,735
669
198
8
0
477,119
4
L
Ymir
10,007
400
41
2
0
434,512
7
L
Hou Yi
14,010
560
183
7
0
405,624
1
W
Danzaburou
16,111
644
184
7
0
489,300
8
L
Loki
14,320
573
135
5
0
489,245
4
L
Hades
11,892
476
208
8
0
434,817
10
L
Cu Chulainn
12,276
491
177
7
0
425,241
2
W
Atlas
13,764
551
33
1
0
486,452
7
W
Guan Yu
14,209
568
141
6
0
526,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role