Player Matchup

Chiron
Chiron
Bronze IV
Keyblademstr420
Chiron
Bronze IV
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,559 MMR
Party 2
Kali
Kali
Silver I
MisterScruffy
Kali
Silver I
Level 46
God Stats
4W - 3L
1,721 SR
Queue Stats
64W - 61L
1,585 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
PUMBARO
Cu Chulainn
Platinum V
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,578 MMR
Solo
Ares
Ares
Gold II
SeñueІo
Ares
Gold II
Level 69
God Stats
3W - 2L
1,357 SR
Queue Stats
37W - 35L
1,567 MMR
Solo
Agni
Agni
Bronze V
ajewlikeyou2
Agni
Bronze V
Level 138
God Stats
1W - 0L
1,382 SR
Queue Stats
10W - 3L
1,497 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,492 SR
1,557 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,665 SR
1,557 MMR
Heimdallr
Heimdallr
Gold II
Daaaannn
Heimdallr
Gold II
Level 125
God Stats
13W - 20L
1,522 SR
Queue Stats
299W - 298L
1,573 MMR
Solo
Fenrir
Fenrir
Gold I
FinalBlazeup
Fenrir
Gold I
Level 160
God Stats
5W - 3L
1,756 SR
Queue Stats
186W - 191L
1,697 MMR
Party 1
Kukulkan
Kukulkan
Gold III
Lenin12
Kukulkan
Gold III
Level 160
God Stats
1W - 1L
1,761 SR
Queue Stats
30W - 36L
1,478 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
OPLycan
Baron Samedi
Gold III
Level 158
God Stats
7W - 5L
1,830 SR
Queue Stats
172W - 184L
1,537 MMR
Solo
Sobek
Sobek
Gold IV
XxRazorxXG12
Sobek
Gold IV
Level 132
God Stats
5W - 9L
1,456 SR
Queue Stats
331W - 337L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 7
13,490
642
17,760
15,608
8,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
5 / 0 / 9
13,233
630
13,196
22,526
12,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cu Chulainn
PUMBARO
Cu Chulainn
17
4 / 4 / 8
11,280
537
12,740
20,933
19,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
16
5 / 1 / 12
11,555
550
14,044
19,343
24,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 3 / 9
12,756
607
18,312
15,758
8,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
PeleThorVulcanAtlas

VS

Bans
IshtarHadesOsirisMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Daaaannn
Heimdallr
15
0 / 6 / 2
9,309
443
9,765
17,195
7,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
16
3 / 7 / 3
10,111
481
10,239
24,417
15,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Lenin12
Kukulkan
16
1 / 7 / 2
10,171
484
11,310
15,622
7,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
OPLycan
Baron Samedi
16
2 / 5 / 2
10,483
499
9,877
15,552
13,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 1
9,088
433
7,773
22,036
26,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
29
Kills
8
8
Deaths
29
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Daaaannn
Heimdallr
0
6
2
0.17
L
Fenrir
3
7
3
0.64
W
8
0
7
11.5
L
Kukulkan
Lenin12
Kukulkan
1
7
2
0.29
W
5
0
9
9.5
L
Baron Samedi
OPLycan
Baron Samedi
2
5
2
0.6
W
Cu Chulainn
PUMBARO
Cu Chulainn
4
4
8
2
W
Ares
5
1
12
11
L
2
4
1
0.63
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,052
Damage
48,964
94,168
Taken
94,822
73,080
Mitigated
70,990
33,233
Healing
18,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Daaaannn
Heimdallr
9,765
3,991
0
4,959
17,195
7,774
0
4,241
12,914
0
82,349
L
Fenrir
10,239
2,568
0
2,620
24,417
15,655
0
6,414
17,477
127
67,759
W
17,760
6,413
1,678
8,375
15,608
8,780
5,922
4,031
11,537
0
147,257
L
Kukulkan
Lenin12
Kukulkan
11,310
1,413
0
1,203
15,622
7,420
0
9,866
5,266
84,066
0
W
13,196
6,616
0
9,030
22,526
12,287
788
4,991
17,448
0
129,990
L
Baron Samedi
OPLycan
Baron Samedi
9,877
1,145
189
4,132
15,552
13,339
630
3,022
11,509
80,210
0
W
Cu Chulainn
PUMBARO
Cu Chulainn
12,740
2,205
0
6,482
20,933
19,650
185
7,402
12,763
0
65,995
W
Ares
14,044
985
0
4,522
19,343
24,348
141
6,994
12,281
33,791
3,829
L
7,773
850
0
5,831
22,036
26,802
0
7,162
14,185
36,427
0
W
18,312
1,125
0
3,146
15,758
8,015
417
6,516
9,202
119,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,314
Gold Earned
49,162
714
Minions Killed
574
0
Camps Cleared
0
2,161,729
Distance Traveled
1,815,321
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,309
443
141
7
0
327,519
6
L
Fenrir
10,111
481
97
5
0
410,547
2
W
Chiron
13,490
642
203
10
0
415,025
3
L
Kukulkan
10,171
484
136
6
0
340,969
6
W
Kali
13,233
630
184
9
0
476,437
3
L
Baron Samedi
10,483
499
155
7
0
326,890
4
W
Cu Chulainn
11,280
537
108
5
0
401,090
8
W
Ares
11,555
550
30
1
0
409,771
8
L
Sobek
9,088
433
45
2
0
409,396
5
W
Agni
12,756
607
189
9
0
459,406
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role