Player Matchup

Raijin
Raijin
Angelfart
Raijin
Level 145
God Stats
5W - 8L
1,164 SR
Queue Stats
530W - 576L
1,433 Elo+
Solo
Artemis
Artemis
Benjaniel
Artemis
Level 149
God Stats
4W - 2L
1,459 SR
Queue Stats
181W - 197L
1,380 Elo+
Solo
Zeus
Zeus
DeadxpooI
Zeus
Level 129
God Stats
7W - 4L
1,385 SR
Queue Stats
193W - 222L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
Mahikyr
Gilgamesh
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 229L
1,523 Elo+
Solo
Kukulkan
Kukulkan
TisOk2HavFun
Kukulkan
Level 149
God Stats
5W - 3L
1,441 SR
Queue Stats
353W - 347L
1,382 Elo+
Solo
Team Averages
Level 138
1,390 SR
1,421 Elo+

VS

Team Averages
Level 106
1,534 SR
1,438 Elo+
Cthulhu
Cthulhu
Litt1e Man1
Cthulhu
Level 68
God Stats
1W - 1L
1,701 SR
Queue Stats
11W - 15L
1,426 Elo+
Party 1
Hou Yi
Hou Yi
Phoenix0376
Hou Yi
Level 123
God Stats
4W - 5L
1,567 SR
Queue Stats
220W - 264L
1,412 Elo+
Solo
Artemis
Artemis
Romulo2016
Artemis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,363 Elo+
Solo
Thor
Thor
ThwipThwip329
Thor
Level 128
God Stats
2W - 1L
1,403 SR
Queue Stats
66W - 47L
1,513 Elo+
Party 1
Tiamat
Tiamat
whateverliz01
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Angelfart
Raijin
19
8 / 3 / 22
11,779
841
14,400
11,653
5,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Benjaniel
Artemis
18
7 / 6 / 21
11,490
821
19,986
16,254
8,111
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
18
11 / 3 / 19
11,477
820
16,052
9,933
4,352
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Mahikyr
Gilgamesh
19
6 / 3 / 22
11,182
799
10,065
16,141
20,094
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
TisOk2HavFun
Kukulkan
18
4 / 2 / 23
11,170
798
15,647
14,080
7,588
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Litt1e Man1
Cthulhu
16
1 / 8 / 6
9,690
692
5,534
22,541
29,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
17
4 / 7 / 6
10,082
720
9,924
13,572
7,257
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Romulo2016
Artemis
17
4 / 8 / 4
10,028
716
15,475
17,477
10,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 7 / 3
9,832
702
14,927
19,774
20,805
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 6 / 8
8,386
599
6,566
12,359
8,797
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
41
36
Kills
14
17
Deaths
36
107
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Raijin
Angelfart
Raijin
8
3
22
6.33
W
Artemis
Benjaniel
Artemis
7
6
21
2.92
W
Zeus
11
3
19
6.83
L
Cthulhu
Litt1e Man1
Cthulhu
1
8
6
0.5
W
Gilgamesh
Mahikyr
Gilgamesh
6
3
22
5.67
L
Hou Yi
4
7
6
1
L
Artemis
Romulo2016
Artemis
4
8
4
0.75
L
5
7
3
0.93
W
Kukulkan
TisOk2HavFun
Kukulkan
4
2
23
7.75
L
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,150
Damage
52,426
68,061
Taken
85,723
45,742
Mitigated
76,491
27,844
Healing
14,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Angelfart
Raijin
14,400
460
2,325
3,225
11,653
5,597
1,373
2,494
9,159
33,814
0
W
Artemis
Benjaniel
Artemis
19,986
6,252
2,277
3,107
16,254
8,111
2,288
3,717
12,537
76
33,237
W
Zeus
16,052
1,562
2,367
1,634
9,933
4,352
1,381
1,267
8,666
20,600
0
L
Cthulhu
Litt1e Man1
Cthulhu
5,534
518
1,387
2,261
22,541
29,581
0
13,348
9,193
14,279
0
W
Gilgamesh
Mahikyr
Gilgamesh
10,065
1,658
3,290
4,784
16,141
20,094
1,454
3,018
13,123
0
21,965
L
Hou Yi
9,924
2,332
1,665
881
13,572
7,257
0
7,273
6,299
0
20,678
L
Artemis
Romulo2016
Artemis
15,475
5,375
882
2,432
17,477
10,051
0
9,057
8,420
0
33,411
L
14,927
503
348
876
19,774
20,805
104
10,549
9,225
0
31,170
W
Kukulkan
TisOk2HavFun
Kukulkan
15,647
1,322
1,430
3,405
14,080
7,588
1,506
1,604
12,476
31,163
0
L
6,566
689
1,286
2,140
12,359
8,797
0
5,948
6,411
13,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,098
Gold Earned
48,018
147
Minions Killed
124
0
Camps Cleared
0
1,257,774
Distance Traveled
1,045,877
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,779
841
41
3
0
255,499
0
W
Artemis
11,490
821
33
2
0
196,735
4
W
Zeus
11,477
820
14
1
0
229,923
2
L
Cthulhu
9,690
692
15
1
0
214,477
0
W
Gilgamesh
11,182
799
22
2
0
308,935
1
L
Hou Yi
10,082
720
29
2
0
202,311
0
L
Artemis
10,028
716
40
3
0
195,461
0
L
Thor
9,832
702
26
2
0
219,506
0
W
Kukulkan
11,170
798
37
3
0
266,682
0
L
Tiamat
8,386
599
14
1
0
214,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role