Player Matchup

Bacchus
Bacchus
Jesate
Bacchus
Level 156
God Stats
2W - 0L
1,617 SR
Queue Stats
60W - 53L
1,616 Elo+
Party 2
Awilix
Awilix
MainScyllo
Awilix
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 30L
1,730 Elo+
Party 2
Kukulkan
Kukulkan
TTVelazttka
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,627 Elo+
Party 2
Team Averages
Level 113
1,539 SR
1,658 Elo+

VS

Team Averages
Level 93
1,442 SR
1,331 Elo+
Persephone
Persephone
Pyrocharge
Persephone
Level 123
God Stats
10W - 13L
1,508 SR
Queue Stats
103W - 178L
1,343 Elo+
Party 1
Gilgamesh
Gilgamesh
SkykiIler
Gilgamesh
Level 128
God Stats
3W - 6L
1,420 SR
Queue Stats
106W - 185L
1,339 Elo+
Party 1
Achilles
Achilles
Visreon
Achilles
Level 29
God Stats
30W - 40L
1,399 SR
Queue Stats
46W - 80L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jesate
Bacchus
16
2 / 4 / 10
11,169
745
8,707
16,273
24,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
MainScyllo
Awilix
18
8 / 1 / 3
11,634
776
14,123
11,120
6,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
TTVelazttka
Kukulkan
16
2 / 0 / 10
10,510
701
8,007
5,465
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Pyrocharge
Persephone
15
1 / 4 / 3
10,506
700
9,733
11,066
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SkykiIler
Gilgamesh
14
0 / 5 / 4
9,253
617
7,889
16,866
13,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Visreon
Achilles
16
4 / 2 / 0
10,171
678
8,720
10,144
8,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
12
Kills
5
5
Deaths
11
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Jesate
Bacchus
2
4
10
1.75
W
Awilix
MainScyllo
Awilix
8
1
3
9.5
L
Persephone
Pyrocharge
Persephone
1
4
3
0.63
L
Gilgamesh
SkykiIler
Gilgamesh
0
5
4
0.4
W
Kukulkan
TTVelazttka
Kukulkan
2
0
10
7
L
Achilles
Visreon
Achilles
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,837
Damage
26,342
32,858
Taken
38,076
33,638
Mitigated
25,887
6,327
Healing
4,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Jesate
Bacchus
8,707
881
0
4,126
16,273
24,746
162
4,461
11,812
16,790
0
W
Awilix
MainScyllo
Awilix
14,123
6,036
0
1,798
11,120
6,164
500
3,111
8,009
0
81,423
L
Persephone
Pyrocharge
Persephone
9,733
555
201
1,465
11,066
4,772
0
4,915
6,147
48,723
0
L
Gilgamesh
SkykiIler
Gilgamesh
7,889
2,217
604
1,333
16,866
13,041
0
5,942
10,924
0
24,611
W
Kukulkan
TTVelazttka
Kukulkan
8,007
767
0
403
5,465
2,728
814
2,248
3,217
45,804
0
L
Achilles
Visreon
Achilles
8,720
2,781
0
1,288
10,144
8,074
0
5,856
4,288
0
21,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,313
Gold Earned
29,930
198
Minions Killed
157
0
Camps Cleared
0
863,892
Distance Traveled
835,173
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,169
745
11
1
0
298,440
1
W
Awilix
11,634
776
110
7
0
321,294
4
L
Persephone
10,506
700
84
6
0
261,646
2
L
Gilgamesh
9,253
617
43
3
0
277,761
8
W
Kukulkan
10,510
701
77
5
0
244,158
0
L
Achilles
10,171
678
30
2
0
295,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role