Player Matchup

Bacchus
Bacchus
DankShrek559
Bacchus
Level 34
God Stats
1W - 1L
1,541 SR
Queue Stats
15W - 22L
1,332 Elo+
Party 1
Thor
Thor
Deanocochino69
Thor
Level 11
God Stats
2W - 0L
1,688 SR
Queue Stats
4W - 4L
1,379 Elo+
Party 1
Hercules
Hercules
HotGarbage559
Hercules
Level 68
God Stats
10W - 6L
1,481 SR
Queue Stats
37W - 33L
1,482 Elo+
Party 1
Ra
Ra
Jusstinnn
Ra
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 36L
1,380 Elo+
Party 1
Thanatos
Thanatos
zerolied117
Thanatos
Level 108
God Stats
29W - 26L
1,453 SR
Queue Stats
420W - 414L
1,457 Elo+
Solo
Team Averages
Level 55
1,533 SR
1,406 Elo+

VS

Team Averages
Level 81
1,583 SR
1,439 Elo+
Danzaburou
Danzaburou
Aelicien
Danzaburou
Level 79
God Stats
13W - 15L
1,498 SR
Queue Stats
237W - 276L
1,448 Elo+
Party 2
Cerberus
Cerberus
CursedDemonWolf
Cerberus
Level 84
God Stats
7W - 8L
1,778 SR
Queue Stats
164W - 190L
1,465 Elo+
Party 3
Vulcan
Vulcan
SolasDeathstar
Vulcan
Level 148
God Stats
36W - 36L
1,582 SR
Queue Stats
271W - 356L
1,443 Elo+
Party 3
Bastet
Bastet
SparkyDaPikachu
Bastet
Level 49
God Stats
10W - 8L
1,556 SR
Queue Stats
44W - 72L
1,376 Elo+
Party 3
Heimdallr
Heimdallr
stark111er
Heimdallr
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 110L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DankShrek559
Bacchus
14
1 / 3 / 11
8,339
1,191
9,370
9,967
6,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 3 / 5
8,317
1,188
9,293
7,767
3,376
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
HotGarbage559
Hercules
14
4 / 0 / 8
8,816
1,259
5,350
8,176
6,388
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 3 / 6
8,605
1,229
8,397
5,998
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
zerolied117
Thanatos
14
5 / 1 / 5
9,241
1,320
4,819
8,776
3,972
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

301

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aelicien
Danzaburou
13
7 / 7 / 2
9,486
1,355
9,217
14,742
9,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
14
1 / 2 / 6
8,086
1,155
4,542
9,376
9,992
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 1 / 3
7,894
1,128
11,067
4,386
1,845
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 5
7,975
1,139
3,667
8,358
3,512
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
stark111er
Heimdallr
12
1 / 4 / 3
7,178
1,025
3,679
5,644
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
16
Kills
10
10
Deaths
16
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aelicien
Danzaburou
7
7
2
1.14
L
Cerberus
1
2
6
2
W
Bacchus
DankShrek559
Bacchus
1
3
11
2.17
W
3
3
5
1.83
W
Hercules
HotGarbage559
Hercules
4
0
8
8
W
3
3
6
2
L
1
1
3
2.5
L
0
2
5
1.25
L
Heimdallr
stark111er
Heimdallr
1
4
3
0.63
W
Thanatos
zerolied117
Thanatos
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,229
Damage
32,172
40,684
Taken
42,506
22,763
Mitigated
26,871
10,914
Healing
3,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aelicien
Danzaburou
9,217
3,133
0
891
14,742
9,300
0
6,437
8,105
0
24,474
L
Cerberus
4,542
418
0
1,033
9,376
9,992
0
2,879
6,355
16,873
0
W
Bacchus
DankShrek559
Bacchus
9,370
1,723
172
777
9,967
6,470
0
3,695
6,144
19,193
0
W
9,293
1,962
0
84
7,767
3,376
0
3,958
3,809
0
16,598
W
Hercules
HotGarbage559
Hercules
5,350
1,742
0
2,192
8,176
6,388
0
2,997
5,179
0
14,218
W
8,397
666
1,430
421
5,998
2,557
0
2,256
3,742
30,033
0
L
11,067
5,217
218
150
4,386
1,845
0
2,453
1,821
28,008
0
L
3,667
1,049
0
604
8,358
3,512
0
2,889
5,329
0
21,188
L
Heimdallr
stark111er
Heimdallr
3,679
1,586
0
150
5,644
2,222
0
2,457
3,129
0
4,885
W
Thanatos
zerolied117
Thanatos
4,819
1,223
0
5,838
8,776
3,972
0
2,703
6,073
0
25,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,318
Gold Earned
40,619
150
Minions Killed
159
9
Camps Cleared
3
796,871
Distance Traveled
640,868
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,486
1,355
29
4
1
125,304
1
L
Cerberus
8,086
1,155
47
7
0
127,447
0
W
Bacchus
8,339
1,191
31
4
1
141,481
0
W
Thor
8,317
1,188
8
1
0
141,379
0
W
Hercules
8,816
1,259
21
3
3
181,124
2
W
Ra
8,605
1,229
47
7
1
149,832
0
L
Vulcan
7,894
1,128
38
5
1
158,530
0
L
Bastet
7,975
1,139
42
6
0
155,586
1
L
Heimdallr
7,178
1,025
3
0
1
74,001
0
W
Thanatos
9,241
1,320
43
6
4
183,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role