Player Matchup

Izanami
Izanami
BeliberBoy
Izanami
Level 140
God Stats
11W - 2L
1,693 SR
Queue Stats
121W - 143L
1,462 Elo+
Solo
Skadi
Skadi
BigBirdKiller6
Skadi
Level 65
God Stats
6W - 14L
1,386 SR
Queue Stats
300W - 297L
1,469 Elo+
Party 3
Vamana
Vamana
Bugsby21
Vamana
Level 82
God Stats
11W - 16L
1,434 SR
Queue Stats
355W - 361L
1,460 Elo+
Party 3
Merlin
Merlin
KeenerThanYou
Merlin
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 156L
1,482 Elo+
Solo
Sylvanus
Sylvanus
Nelsonnoscoper
Sylvanus
Level 60
God Stats
12W - 12L
1,515 SR
Queue Stats
124W - 151L
1,456 Elo+
Solo
Team Averages
Level 99
1,506 SR
1,466 Elo+

VS

Team Averages
Level 94
1,524 SR
1,450 Elo+
Sol
Sol
 
Sol
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
LunchyBoxHero
Kali
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 306L
1,450 Elo+
Party 2
Jormungandr
Jormungandr
Scale420
Jormungandr
Level 50
God Stats
7W - 8L
1,572 SR
Queue Stats
37W - 46L
1,406 Elo+
Party 1
Apollo
Apollo
TavoMadrigal
Apollo
Level 143
God Stats
2W - 0L
1,611 SR
Queue Stats
52W - 58L
1,445 Elo+
Party 1
King Arthur
King Arthur
evolted
King Arthur
Level 85
God Stats
24W - 31L
1,437 SR
Queue Stats
428W - 437L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeliberBoy
Izanami
14
1 / 2 / 3
8,514
532
6,984
13,954
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 6 / 1
8,386
524
9,084
12,390
4,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Bugsby21
Vamana
12
1 / 3 / 4
7,626
477
14,919
17,947
9,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 5 / 0
7,447
465
5,276
9,987
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
11
1 / 3 / 1
7,094
443
12,102
15,383
14,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 0 / 6
8,555
535
14,521
11,917
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 7
7,512
470
5,127
14,471
6,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Scale420
Jormungandr
12
3 / 2 / 7
7,807
488
9,356
14,480
11,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
14
10 / 2 / 5
9,006
563
14,215
15,657
6,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
evolted
King Arthur
13
1 / 2 / 7
7,290
456
11,671
15,019
12,843
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
19
19
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
6
7
L
Izanami
BeliberBoy
Izanami
1
2
3
1.25
L
3
6
1
0.58
L
Vamana
Bugsby21
Vamana
1
3
4
1
L
1
5
0
0.2
W
1
1
7
4.5
L
Sylvanus
1
3
1
0.5
W
Jormungandr
Scale420
Jormungandr
3
2
7
3.25
W
Apollo
10
2
5
6.25
W
King Arthur
evolted
King Arthur
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,365
Damage
54,890
69,661
Taken
71,544
38,299
Mitigated
42,570
22,051
Healing
18,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,521
6,184
0
7,883
11,917
5,215
1,170
4,138
7,779
72,441
0
L
Izanami
BeliberBoy
Izanami
6,984
3,792
0
7,749
13,954
5,305
3,078
1,533
12,379
0
70,811
L
9,084
3,724
0
270
12,390
4,452
815
4,027
8,047
0
58,199
L
Vamana
Bugsby21
Vamana
14,919
7,627
0
4,341
17,947
9,845
0
4,983
12,844
0
56,040
L
5,276
378
0
278
9,987
4,481
198
5,139
4,776
48,447
0
W
5,127
2,886
0
2,997
14,471
6,751
0
1,455
13,016
0
49,058
L
Sylvanus
12,102
2,932
2,892
6,521
15,383
14,216
416
6,736
8,429
36,533
16,023
W
Jormungandr
Scale420
Jormungandr
9,356
1,959
0
0
14,480
11,268
0
5,364
9,116
45,385
2,927
W
Apollo
14,215
10,287
0
4,971
15,657
6,493
0
3,735
11,922
0
57,439
W
King Arthur
evolted
King Arthur
11,671
1,630
0
2,912
15,019
12,843
0
1,735
13,284
0
52,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,067
Gold Earned
40,170
462
Minions Killed
434
0
Camps Cleared
0
1,440,727
Distance Traveled
1,521,114
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,555
535
120
8
0
289,906
7
L
Izanami
8,514
532
143
9
0
255,566
3
L
Skadi
8,386
524
84
5
0
286,111
0
L
Vamana
7,626
477
82
5
0
345,767
3
L
Merlin
7,447
465
82
5
0
277,623
1
W
Kali
7,512
470
97
6
0
329,470
6
L
Sylvanus
7,094
443
71
4
0
275,660
2
W
Jormungandr
7,807
488
62
4
0
276,919
0
W
Apollo
9,006
563
92
6
0
302,424
5
W
King Arthur
7,290
456
63
4
0
322,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role