Player Matchup

Hun Batz
Hun Batz
Bronze III
 
Hun Batz
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze IV
AmicablePeasant
Athena
Bronze IV
Level 46
God Stats
17W - 30L
1,326 SR
Queue Stats
26W - 64L
90 MMR
Solo
Chronos
Chronos
Bronze III
LÜCID
Chronos
Bronze III
Level 135
God Stats
7W - 9L
1,412 SR
Queue Stats
103W - 139L
66 MMR
Solo
Poseidon
Poseidon
Silver IV
shadowrunner00
Poseidon
Silver IV
Level 108
God Stats
37W - 39L
1,453 SR
Queue Stats
474W - 484L
725 MMR
Solo
Charybdis
Charybdis
Bronze II
Äksnesネム
Charybdis
Bronze II
Level 83
God Stats
14W - 8L
1,667 SR
Queue Stats
219W - 254L
328 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 106
1,472 SR
542 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,499 SR
271 MMR
Sol
Sol
Silver V
Bobbacles
Sol
Silver V
Level 121
God Stats
4W - 5L
1,488 SR
Queue Stats
155W - 188L
506 MMR
Solo
Izanami
Izanami
Bronze II
Inatimate
Izanami
Bronze II
Level 98
God Stats
14W - 15L
1,527 SR
Queue Stats
118W - 144L
-40 MMR
Solo
Susano
Susano
Silver III
LeoGamer034YT
Susano
Silver III
Level 137
God Stats
2W - 0L
1,734 SR
Queue Stats
52W - 68L
742 MMR
Solo
King Arthur
King Arthur
Bronze II
linuxfrag
King Arthur
Bronze II
Level 139
God Stats
9W - 17L
1,435 SR
Queue Stats
111W - 147L
219 MMR
Solo
Bellona
Bellona
Bronze III
mellosRF
Bellona
Bronze III
Level 124
God Stats
2W - 1L
1,314 SR
Queue Stats
43W - 79L
-72 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 1 / 1
6,164
514
3,329
7,985
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 3
5,077
423
2,220
10,581
8,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
LÜCID
Chronos
12
4 / 4 / 0
7,155
596
7,541
12,328
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Poseidon
11
0 / 3 / 1
6,244
520
3,603
6,963
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Äksnesネム
Charybdis
10
0 / 2 / 1
5,681
473
4,060
9,685
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Ah PuchAgni

VS

Bans
AchillesThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,010
584
6,194
4,667
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Inatimate
Izanami
12
3 / 1 / 2
7,417
618
7,048
8,578
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 1 / 2
6,686
557
4,477
8,293
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
linuxfrag
King Arthur
11
4 / 1 / 2
6,757
563
6,047
8,082
5,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
mellosRF
Bellona
11
1 / 3 / 4
6,363
530
8,546
10,513
8,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
14
14
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
1
1
1.5
L
0
4
3
0.38
W
2
0
3
3.5
W
Izanami
Inatimate
Izanami
3
1
2
4
W
4
1
2
5
L
Chronos
LÜCID
Chronos
4
4
0
1
W
King Arthur
linuxfrag
King Arthur
4
1
2
5
W
Bellona
mellosRF
Bellona
1
3
4
1
L
Poseidon
0
3
1
0.17
L
Charybdis
Äksnesネム
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,753
Damage
32,312
47,542
Taken
40,133
22,993
Mitigated
22,603
15,268
Healing
13,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,329
1,506
0
3,913
7,985
3,896
0
1,626
6,359
0
41,149
L
2,220
823
402
2,948
10,581
8,802
0
1,491
9,090
13,961
0
W
6,194
1,536
0
3,663
4,667
1,630
1,254
706
3,895
48,989
0
W
Izanami
Inatimate
Izanami
7,048
4,310
0
3,592
8,578
3,164
82
982
7,562
0
65,646
W
4,477
1,039
0
3,125
8,293
3,333
0
3,521
4,724
0
33,976
L
Chronos
LÜCID
Chronos
7,541
2,449
0
4,081
12,328
4,952
0
1,227
11,101
41,810
0
W
King Arthur
linuxfrag
King Arthur
6,047
639
0
0
8,082
5,826
4
2,133
5,839
0
28,070
W
Bellona
mellosRF
Bellona
8,546
3,918
0
3,132
10,513
8,650
0
5,668
4,749
0
36,778
L
Poseidon
3,603
678
0
633
6,963
2,757
0
1,608
5,355
44,290
0
L
Charybdis
Äksnesネム
Charybdis
4,060
2,289
0
3,291
9,685
2,586
0
242
9,443
0
37,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,321
Gold Earned
34,233
347
Minions Killed
351
0
Camps Cleared
0
1,135,025
Distance Traveled
1,218,888
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,164
514
81
7
0
247,735
0
L
Athena
5,077
423
20
2
0
224,950
2
W
Sol
7,010
584
81
7
0
241,256
5
W
Izanami
7,417
618
114
10
0
231,757
4
W
Susano
6,686
557
67
6
0
274,273
4
L
Chronos
7,155
596
83
7
0
209,399
1
W
King Arthur
6,757
563
44
4
0
229,514
4
W
Bellona
6,363
530
45
4
0
242,088
1
L
Poseidon
6,244
520
92
8
0
246,591
4
L
Charybdis
5,681
473
71
6
0
206,350
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role