Player Matchup

Ah Puch
Ah Puch
Fluisidy
Ah Puch
Level 80
God Stats
1W - 1L
1,740 SR
Queue Stats
9W - 3L
1,800 Elo+
Party 2
Ishtar
Ishtar
Wargod972
Ishtar
Level 44
God Stats
5W - 6L
1,415 SR
Queue Stats
72W - 120L
1,347 Elo+
Solo
Bellona
Bellona
ttyah
Bellona
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,650 Elo+
Party 2
Team Averages
Level 66
1,551 SR
1,599 Elo+

VS

Team Averages
Level 88
1,387 SR
1,350 Elo+
Charybdis
Charybdis
MasterMdawg
Charybdis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 34L
1,345 Elo+
Party 1
Sylvanus
Sylvanus
TriniBlackDeath
Sylvanus
Level 49
God Stats
1W - 0L
1,162 SR
Queue Stats
9W - 12L
1,383 Elo+
Party 1
Baron Samedi
Baron Samedi
zerodark12
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 37L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Fluisidy
Ah Puch
14
2 / 5 / 3
9,139
653
13,794
12,201
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
Wargod972
Ishtar
14
1 / 5 / 4
9,072
648
11,585
16,093
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
ttyah
Bellona
14
2 / 4 / 3
10,112
722
13,597
17,583
19,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MasterMdawg
Charybdis
17
9 / 1 / 4
11,254
804
18,390
17,654
9,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
15
1 / 2 / 7
10,190
728
7,079
17,181
22,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
zerodark12
Baron Samedi
16
3 / 2 / 7
10,231
731
8,615
11,667
7,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
5
Kills
13
14
Deaths
5
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Fluisidy
Ah Puch
2
5
3
0.7
W
Charybdis
MasterMdawg
Charybdis
9
1
4
11
W
Sylvanus
1
2
7
2.25
L
Ishtar
Wargod972
Ishtar
1
5
4
0.6
L
Bellona
ttyah
Bellona
2
4
3
0.88
W
Baron Samedi
zerodark12
Baron Samedi
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,976
Damage
34,084
45,877
Taken
46,502
31,467
Mitigated
39,142
9,379
Healing
19,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Fluisidy
Ah Puch
13,794
1,983
0
1,496
12,201
5,392
176
3,977
8,224
30,547
0
W
Charybdis
MasterMdawg
Charybdis
18,390
10,585
0
5,341
17,654
9,248
2,084
5,396
12,258
0
55,840
W
Sylvanus
7,079
2,461
3,732
4,490
17,181
22,138
552
4,685
12,496
19,969
0
L
Ishtar
Wargod972
Ishtar
11,585
5,080
0
2,880
16,093
6,923
736
5,310
10,783
0
45,928
L
Bellona
ttyah
Bellona
13,597
4,276
1,876
3,127
17,583
19,152
587
6,481
11,102
0
37,095
W
Baron Samedi
zerodark12
Baron Samedi
8,615
624
2,514
3,389
11,667
7,756
0
3,746
7,921
38,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,323
Gold Earned
31,675
151
Minions Killed
180
0
Camps Cleared
0
694,184
Distance Traveled
676,582
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,139
653
36
3
0
218,452
0
W
Charybdis
11,254
804
80
6
0
242,381
3
W
Sylvanus
10,190
728
45
3
0
198,899
1
L
Ishtar
9,072
648
64
5
0
215,991
0
L
Bellona
10,112
722
51
4
0
259,741
4
W
Baron Samedi
10,231
731
55
4
0
235,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role