Player Matchup

Atlas
Atlas
 
Atlas
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Camychaan
Ah Muzen Cab
Level 123
God Stats
3W - 0L
1,983 SR
Queue Stats
152W - 123L
1,585 Elo+
Party 1
Scylla
Scylla
FirstMolar6
Scylla
Level 60
God Stats
2W - 1L
1,862 SR
Queue Stats
200W - 229L
1,467 Elo+
Solo
Tyr
Tyr
Oshinowo
Tyr
Level 128
God Stats
6W - 3L
1,571 SR
Queue Stats
89W - 56L
1,590 Elo+
Party 1
Mercury
Mercury
RebeldHawk
Mercury
Level 159
God Stats
6W - 3L
1,855 SR
Queue Stats
80W - 66L
1,565 Elo+
Party 1
Team Averages
Level 123
1,754 SR
1,541 Elo+

VS

Team Averages
Level 84
1,535 SR
1,524 Elo+
Vulcan
Vulcan
 
Vulcan
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Darithian
Zeus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,476 Elo+
Party 2
Lancelot
Lancelot
GrimeyChaos
Lancelot
Level 127
God Stats
2W - 6L
1,302 SR
Queue Stats
106W - 99L
1,536 Elo+
Solo
Hercules
Hercules
LordFear0214
Hercules
Level 79
God Stats
2W - 4L
1,678 SR
Queue Stats
3W - 9L
1,476 Elo+
Party 2
Neith
Neith
iMoose
Neith
Level 65
God Stats
15W - 8L
1,693 SR
Queue Stats
89W - 52L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
4 / 4 / 12
11,782
1,178
15,750
25,178
33,101
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
Camychaan
Ah Muzen Cab
17
8 / 1 / 10
12,351
1,235
22,741
10,911
5,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
17
2 / 0 / 9
10,482
1,048
8,411
2,650
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
7 / 0 / 11
11,564
1,156
10,880
14,651
15,230
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
RebeldHawk
Mercury
17
1 / 0 / 14
10,940
1,094
10,237
10,251
5,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

266

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 1 / 1
10,159
1,016
8,875
6,320
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
16
1 / 9 / 4
10,219
1,022
11,328
14,764
5,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
GrimeyChaos
Lancelot
15
0 / 5 / 4
9,664
966
17,315
16,820
9,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
LordFear0214
Hercules
15
2 / 3 / 2
10,272
1,027
10,914
19,323
24,892
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
iMoose
Neith
15
0 / 4 / 4
9,612
961
8,679
14,051
5,778
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
22
Kills
5
5
Deaths
22
56
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
4
12
2.5
L
Vulcan
 
Vulcan
2
1
1
2.5
W
Ah Muzen Cab
Camychaan
Ah Muzen Cab
8
1
10
13
L
Zeus
1
9
4
0.33
W
Scylla
2
0
9
6.5
L
Lancelot
GrimeyChaos
Lancelot
0
5
4
0.4
L
Hercules
LordFear0214
Hercules
2
3
2
1
W
7
0
11
12.5
W
Mercury
RebeldHawk
Mercury
1
0
14
8
L
Neith
iMoose
Neith
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,019
Damage
57,111
63,641
Taken
71,278
60,709
Mitigated
47,977
8,338
Healing
9,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
15,750
5,283
1,664
1,842
25,178
33,101
0
7,970
16,593
28,668
0
L
Vulcan
 
Vulcan
8,875
3,228
0
160
6,320
2,612
0
2,851
3,469
39,053
0
W
Ah Muzen Cab
Camychaan
Ah Muzen Cab
22,741
7,429
0
2,433
10,911
5,811
0
3,074
7,737
0
56,986
L
Zeus
11,328
917
0
250
14,764
5,353
0
5,477
9,287
34,490
0
W
Scylla
8,411
944
0
76
2,650
1,263
0
1,007
1,643
24,839
0
L
Lancelot
GrimeyChaos
Lancelot
17,315
2,774
0
824
16,820
9,342
0
5,504
11,316
0
22,607
L
Hercules
LordFear0214
Hercules
10,914
2,582
0
5,469
19,323
24,892
0
6,340
12,983
0
19,007
W
10,880
1,205
0
2,233
14,651
15,230
0
5,170
9,219
0
15,531
W
Mercury
RebeldHawk
Mercury
10,237
2,873
0
90
10,251
5,304
0
2,982
7,180
0
33,275
L
Neith
iMoose
Neith
8,679
4,959
0
2,447
14,051
5,778
0
3,989
10,062
0
28,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,119
Gold Earned
49,926
230
Minions Killed
211
9
Camps Cleared
6
1,222,987
Distance Traveled
1,015,509
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,782
1,178
22
2
0
235,368
1
L
Vulcan
10,159
1,016
76
8
1
216,076
0
W
Ah Muzen Cab
12,351
1,235
93
9
4
235,641
1
L
Zeus
10,219
1,022
56
6
1
166,356
0
W
Scylla
10,482
1,048
46
5
0
212,629
4
L
Lancelot
9,664
966
14
1
0
232,270
0
L
Hercules
10,272
1,027
33
3
1
205,449
0
W
Tyr
11,564
1,156
7
1
1
272,616
0
W
Mercury
10,940
1,094
62
6
4
266,733
1
L
Neith
9,612
961
32
3
3
195,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role