Player Matchup

Danzaburou
Danzaburou
AbyssWalker396
Danzaburou
Level 47
God Stats
2W - 3L
1,363 SR
Queue Stats
41W - 52L
1,441 Elo+
Solo
Ishtar
Ishtar
Alykzkii
Ishtar
Level 86
God Stats
1W - 5L
1,305 SR
Queue Stats
23W - 49L
1,308 Elo+
Party 1
Ganesha
Ganesha
LumpySamedawg
Ganesha
Level 16
God Stats
2W - 6L
1,381 SR
Queue Stats
2W - 11L
1,209 Elo+
Party 1
Gilgamesh
Gilgamesh
StR3cHeD-_-b00ty
Gilgamesh
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 20L
1,376 Elo+
Party 1
Olorun
Olorun
StValgar
Olorun
Level 66
God Stats
0W - 1L
1,300 SR
Queue Stats
17W - 39L
1,275 Elo+
Party 1
Team Averages
Level 60
1,370 SR
1,322 Elo+

VS

Team Averages
Level 62
1,509 SR
1,467 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DonPepeLeyva
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Fiagro
Yu Huang
Level 94
God Stats
2W - 3L
1,326 SR
Queue Stats
6W - 16L
1,500 Elo+
Solo
Atlas
Atlas
OldSkoolChico
Atlas
Level 106
God Stats
25W - 10L
1,705 SR
Queue Stats
234W - 242L
1,443 Elo+
Solo
Vamana
Vamana
VGP100
Vamana
Level 78
God Stats
30W - 36L
1,513 SR
Queue Stats
48W - 65L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbyssWalker396
Danzaburou
15
3 / 1 / 2
8,597
782
8,723
9,764
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
Alykzkii
Ishtar
13
0 / 2 / 2
7,030
639
8,726
10,899
5,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
13
0 / 4 / 3
6,968
633
4,963
12,389
9,320
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
15
3 / 2 / 3
8,986
817
8,906
11,870
10,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
StValgar
Olorun
13
0 / 3 / 1
7,136
649
4,826
11,633
5,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
5 / 3 / 1
8,805
800
11,939
12,061
5,809
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
7 / 1 / 2
9,099
827
20,729
10,297
5,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Fiagro
Yu Huang
13
0 / 0 / 1
7,188
653
7,292
6,355
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 0 / 3
7,937
722
6,072
11,451
8,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vamana
VGP100
Vamana
14
0 / 2 / 2
7,783
708
1,776
9,365
8,056
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
6
Kills
12
12
Deaths
6
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
3
1
1.83
L
Danzaburou
AbyssWalker396
Danzaburou
3
1
2
4
L
Ishtar
Alykzkii
Ishtar
0
2
2
0.5
W
7
1
2
8
W
Yu Huang
Fiagro
Yu Huang
0
0
1
0.5
L
Ganesha
0
4
3
0.38
W
0
0
3
1.5
L
Gilgamesh
3
2
3
2.25
L
Olorun
StValgar
Olorun
0
3
1
0.17
W
Vamana
VGP100
Vamana
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,144
Damage
47,808
56,555
Taken
49,529
36,158
Mitigated
31,108
15,493
Healing
13,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,939
5,880
0
2,702
12,061
5,809
0
1,538
10,523
0
31,063
L
Danzaburou
AbyssWalker396
Danzaburou
8,723
2,282
0
4,105
9,764
4,766
676
1,851
7,913
0
31,978
L
Ishtar
Alykzkii
Ishtar
8,726
5,156
0
3,094
10,899
5,567
0
2,282
8,617
0
23,153
W
20,729
13,158
0
3,293
10,297
5,768
908
2,902
7,395
0
44,066
W
Yu Huang
Fiagro
Yu Huang
7,292
909
872
528
6,355
2,552
100
2,465
3,890
16,693
0
L
Ganesha
4,963
143
0
323
12,389
9,320
0
3,152
9,237
10,440
0
W
6,072
2,695
549
4,345
11,451
8,923
0
2,541
8,910
15,263
0
L
Gilgamesh
8,906
1,722
1,282
1,872
11,870
10,643
0
3,525
8,345
0
18,777
L
Olorun
StValgar
Olorun
4,826
2,133
1,147
3,670
11,633
5,862
225
2,554
9,079
15,702
0
W
Vamana
VGP100
Vamana
1,776
270
0
883
9,365
8,056
901
343
9,022
0
25,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,717
Gold Earned
40,812
155
Minions Killed
217
0
Camps Cleared
0
1,055,695
Distance Traveled
1,067,849
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,805
800
40
4
0
203,071
4
L
Danzaburou
8,597
782
46
4
0
219,285
2
L
Ishtar
7,030
639
35
3
0
202,885
1
W
Neith
9,099
827
73
7
0
197,772
0
W
Yu Huang
7,188
653
33
3
0
217,345
0
L
Ganesha
6,968
633
4
0
0
204,086
1
W
Atlas
7,937
722
9
1
0
218,055
2
L
Gilgamesh
8,986
817
23
2
0
231,622
0
L
Olorun
7,136
649
47
4
0
197,817
0
W
Vamana
7,783
708
62
6
0
231,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role