Player Matchup

Horus
Horus
Dizzle85
Horus
Level 112
God Stats
7W - 8L
1,644 SR
Queue Stats
247W - 270L
1,539 Elo+
Party 1
Ra
Ra
PoseidonPA
Ra
Level 83
God Stats
4W - 3L
1,632 SR
Queue Stats
28W - 40L
1,416 Elo+
Party 1
Neith
Neith
Wannabeunit
Neith
Level 8
God Stats
16W - 6L
1,722 SR
Queue Stats
16W - 8L
1,611 Elo+
Party 1
Team Averages
Level 68
1,666 SR
1,522 Elo+

VS

Team Averages
Level 95
1,509 SR
1,265 Elo+
Ishtar
Ishtar
DecafHarp257183
Ishtar
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,268 Elo+
Party 2
Kukulkan
Kukulkan
colombianboy06
Kukulkan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,246 Elo+
Party 2
Cerberus
Cerberus
el perro145
Cerberus
Level 119
God Stats
1W - 2L
1,526 SR
Queue Stats
26W - 41L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dizzle85
Horus
18
5 / 1 / 9
11,590
682
16,569
20,993
25,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 0 / 9
11,617
683
15,031
11,864
6,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 1 / 7
12,334
726
19,077
13,341
8,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
9,814
577
14,766
17,240
6,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kukulkan
16
1 / 4 / 1
10,478
616
13,583
16,403
7,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
el perro145
Cerberus
12
1 / 6 / 1
9,111
536
6,324
23,722
23,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
2
2
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Horus
Dizzle85
Horus
5
1
9
9.5
W
4
0
9
8.5
W
7
1
7
10.5
L
Kukulkan
1
4
1
0.38
L
Cerberus
el perro145
Cerberus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,677
Damage
34,673
46,198
Taken
57,365
40,292
Mitigated
37,367
26,145
Healing
10,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,766
5,769
0
2,310
17,240
6,653
0
4,236
12,539
0
49,025
W
Horus
Dizzle85
Horus
16,569
7,200
1,562
6,457
20,993
25,475
890
7,639
13,354
0
50,753
W
15,031
1,634
5,907
6,744
11,864
6,417
1,043
7,184
4,680
51,356
0
W
19,077
8,517
0
5,475
13,341
8,400
1,361
5,598
7,743
0
58,533
L
Kukulkan
13,583
1,416
463
2,782
16,403
7,414
0
5,428
10,680
53,960
0
L
Cerberus
el perro145
Cerberus
6,324
44
751
4,526
23,722
23,300
0
5,687
17,284
30,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,541
Gold Earned
29,403
209
Minions Killed
205
0
Camps Cleared
0
967,502
Distance Traveled
767,078
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,814
577
68
4
0
243,714
3
W
Horus
11,590
682
48
3
0
332,612
0
W
Ra
11,617
683
77
5
0
330,286
0
W
Neith
12,334
726
84
5
0
304,604
0
L
Kukulkan
10,478
616
79
5
0
273,829
1
L
Cerberus
9,111
536
58
3
0
249,535
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role