Player Matchup

Tyr
Tyr
Divas98
Tyr
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 60L
1,384 Elo+
Party 2
Nox
Nox
Homem_Lamem
Nox
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 171L
1,336 Elo+
Party 1
Ao Kuang
Ao Kuang
TILTADOx_-
Ao Kuang
Level 119
God Stats
1W - 1L
1,280 SR
Queue Stats
323W - 454L
1,358 Elo+
Party 1
Vamana
Vamana
brenon-geraldo
Vamana
Level 60
God Stats
3W - 4L
1,261 SR
Queue Stats
155W - 254L
1,339 Elo+
Party 1
Hachiman
Hachiman
centu_15
Hachiman
Level 84
God Stats
18W - 17L
1,541 SR
Queue Stats
192W - 259L
1,412 Elo+
Party 2
Team Averages
Level 72
1,416 SR
1,366 Elo+

VS

Team Averages
Level 98
1,455 SR
1,412 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DanejaKun
Thoth
Level 137
God Stats
11W - 9L
1,539 SR
Queue Stats
400W - 385L
1,421 Elo+
Solo
Mulan
Mulan
Kauemp777
Mulan
Level 42
God Stats
4W - 8L
1,267 SR
Queue Stats
60W - 87L
1,369 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kiputa
Ah Muzen Cab
Level 128
God Stats
5W - 9L
1,395 SR
Queue Stats
192W - 225L
1,336 Elo+
Solo
Nemesis
Nemesis
zZH4Z3Zz
Nemesis
Level 69
God Stats
8W - 5L
1,574 SR
Queue Stats
74W - 75L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
2 / 0 / 7
11,371
517
5,653
20,907
19,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
4 / 5 / 3
12,098
550
14,525
15,518
7,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
TILTADOx_-
Ao Kuang
19
10 / 1 / 7
12,797
582
17,204
27,938
13,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 1 / 4
13,049
593
17,021
20,529
19,679
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
centu_15
Hachiman
20
7 / 0 / 3
12,756
580
15,738
15,159
6,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 3 / 0
9,153
416
6,144
21,025
27,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
DanejaKun
Thoth
12
2 / 5 / 2
8,985
408
9,440
14,189
6,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Kauemp777
Mulan
12
0 / 11 / 0
8,139
370
12,374
23,361
17,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
kiputa
Ah Muzen Cab
12
0 / 5 / 0
7,824
356
3,718
11,005
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
zZH4Z3Zz
Nemesis
16
4 / 5 / 3
10,792
491
17,998
24,821
13,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
29
Kills
7
7
Deaths
29
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
3
0
0.33
L
Thoth
DanejaKun
Thoth
2
5
2
0.6
W
Tyr
2
0
7
5.5
W
4
5
3
1.1
L
Mulan
Kauemp777
Mulan
0
11
0
0
W
Ao Kuang
TILTADOx_-
Ao Kuang
10
1
7
13.5
W
6
1
4
8
W
Hachiman
centu_15
Hachiman
7
0
3
8.5
L
Ah Muzen Cab
kiputa
Ah Muzen Cab
0
5
0
0
L
Nemesis
zZH4Z3Zz
Nemesis
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,141
Damage
49,674
100,051
Taken
94,401
67,305
Mitigated
67,816
39,207
Healing
19,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,144
604
2,192
6,456
21,025
27,119
0
6,724
14,301
48,417
0
L
Thoth
DanejaKun
Thoth
9,440
525
0
1,993
14,189
6,310
0
8,764
5,425
45,340
0
W
Tyr
5,653
1,766
0
6,856
20,907
19,471
2,047
2,971
17,936
0
40,989
W
14,525
1,966
0
2,940
15,518
7,721
1,904
7,911
7,607
77,398
0
L
Mulan
Kauemp777
Mulan
12,374
1,457
0
4,981
23,361
17,342
0
5,379
17,982
0
55,465
W
Ao Kuang
TILTADOx_-
Ao Kuang
17,204
5,859
682
12,269
27,938
13,563
0
3,900
24,038
98,074
0
W
17,021
9,040
0
5,978
20,529
19,679
2,909
212
20,317
0
95,041
W
Hachiman
centu_15
Hachiman
15,738
8,812
0
10,482
15,159
6,871
8,433
1,654
13,505
0
129,996
L
Ah Muzen Cab
kiputa
Ah Muzen Cab
3,718
1,370
0
1,798
11,005
3,814
0
1,576
9,429
0
42,924
L
Nemesis
zZH4Z3Zz
Nemesis
17,998
12,092
0
1,858
24,821
13,231
0
9,286
15,535
0
83,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,071
Gold Earned
44,893
701
Minions Killed
410
0
Camps Cleared
0
2,146,367
Distance Traveled
1,796,547
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,153
416
72
3
0
412,926
0
L
Thoth
8,985
408
86
4
0
311,903
8
W
Tyr
11,371
517
62
3
0
471,679
3
W
Nox
12,098
550
147
7
0
368,155
2
L
Mulan
8,139
370
88
4
0
302,764
0
W
Ao Kuang
12,797
582
121
6
0
477,308
0
W
Vamana
13,049
593
168
8
0
423,677
0
W
Hachiman
12,756
580
203
9
0
405,548
3
L
Ah Muzen Cab
7,824
356
68
3
0
369,719
1
L
Nemesis
10,792
491
96
4
0
399,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role