Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AZBigLawtMAN
Athena
Level 125
God Stats
1W - 1L
1,295 SR
Queue Stats
99W - 89L
1,469 Elo+
Solo
Persephone
Persephone
Blapslap
Persephone
Level 139
God Stats
2W - 2L
1,462 SR
Queue Stats
106W - 103L
1,461 Elo+
Solo
Kukulkan
Kukulkan
Houstone76
Kukulkan
Level 158
God Stats
2W - 4L
1,318 SR
Queue Stats
664W - 771L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
Returbi1055
Sun Wukong
Level 97
God Stats
3W - 2L
1,472 SR
Queue Stats
111W - 93L
1,508 Elo+
Solo
Team Averages
Level 136
1,409 SR
1,475 Elo+

VS

Team Averages
Level 128
1,694 SR
1,561 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Alkaid311
Fenrir
Level 114
God Stats
1W - 1L
1,827 SR
Queue Stats
99W - 67L
1,609 Elo+
Party 1
Janus
Janus
Beneguh
Janus
Level 147
God Stats
4W - 2L
1,678 SR
Queue Stats
164W - 151L
1,588 Elo+
Party 1
Freya
Freya
Dragoon62
Freya
Level 152
God Stats
4W - 4L
1,693 SR
Queue Stats
221W - 237L
1,521 Elo+
Solo
Scylla
Scylla
Kregor
Scylla
Level 103
God Stats
1W - 1L
1,771 SR
Queue Stats
81W - 68L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
5 / 3 / 12
11,556
825
16,145
13,223
7,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
17
2 / 4 / 21
10,723
766
7,982
20,525
26,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
Blapslap
Persephone
18
6 / 3 / 10
11,397
814
15,490
12,062
6,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Houstone76
Kukulkan
17
7 / 5 / 12
11,247
803
11,259
11,967
6,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Returbi1055
Sun Wukong
19
10 / 5 / 14
11,706
836
16,379
22,141
21,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
4 / 5 / 10
11,397
814
11,474
14,050
7,083
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Alkaid311
Fenrir
15
4 / 7 / 8
9,568
683
6,934
16,965
17,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
Beneguh
Janus
16
3 / 6 / 8
10,179
727
15,521
15,545
7,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Dragoon62
Freya
16
5 / 7 / 4
10,440
746
10,271
16,397
8,094
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Kregor
Scylla
15
2 / 5 / 7
9,823
702
5,154
9,623
8,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
55
30
Kills
18
20
Deaths
30
69
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
3
12
3.67
L
Heimdallr
 
Heimdallr
4
5
10
1.8
W
Athena
2
4
21
3.13
L
Fenrir
Alkaid311
Fenrir
4
7
8
1.14
L
Janus
Beneguh
Janus
3
6
8
1.17
W
Persephone
Blapslap
Persephone
6
3
10
3.67
L
Freya
Dragoon62
Freya
5
7
4
1
W
Kukulkan
Houstone76
Kukulkan
7
5
12
2.6
L
Scylla
Kregor
Scylla
2
5
7
1.1
W
Sun Wukong
Returbi1055
Sun Wukong
10
5
14
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,255
Damage
49,354
79,918
Taken
72,580
67,936
Mitigated
48,083
27,999
Healing
14,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,145
211
1,455
4,001
13,223
7,361
1,829
4,362
8,698
43,952
0
L
Heimdallr
 
Heimdallr
11,474
3,725
302
2,780
14,050
7,083
1,212
11,185
2,865
0
28,232
W
Athena
7,982
1,420
964
4,503
20,525
26,161
430
8,674
11,024
14,288
0
L
Fenrir
Alkaid311
Fenrir
6,934
1,485
1,427
1,672
16,965
17,472
0
10,756
6,209
0
8,594
L
Janus
Beneguh
Janus
15,521
989
634
2,441
15,545
7,429
361
8,784
6,761
32,294
0
W
Persephone
Blapslap
Persephone
15,490
337
412
2,882
12,062
6,451
2,351
2,910
9,017
36,986
0
L
Freya
Dragoon62
Freya
10,271
3,181
347
4,602
16,397
8,094
0
12,842
3,555
22,260
0
W
Kukulkan
Houstone76
Kukulkan
11,259
483
1,922
1,815
11,967
6,702
2,578
3,685
7,941
25,109
0
L
Scylla
Kregor
Scylla
5,154
346
407
321
9,623
8,005
637
7,309
2,314
12,390
0
W
Sun Wukong
Returbi1055
Sun Wukong
16,379
2,305
1,911
8,134
22,141
21,261
903
9,717
11,687
0
25,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,629
Gold Earned
51,407
156
Minions Killed
143
0
Camps Cleared
0
1,422,096
Distance Traveled
1,170,369
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,556
825
43
3
0
237,726
0
L
Heimdallr
11,397
814
45
3
0
261,150
4
W
Athena
10,723
766
19
1
0
326,836
2
L
Fenrir
9,568
683
8
1
0
244,017
0
L
Janus
10,179
727
47
3
0
216,574
0
W
Persephone
11,397
814
45
3
0
290,489
0
L
Freya
10,440
746
22
2
0
199,667
0
W
Kukulkan
11,247
803
40
3
0
258,379
0
L
Scylla
9,823
702
21
2
0
248,961
0
W
Sun Wukong
11,706
836
9
1
0
308,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role