Player Matchup

Terra
Terra
QuickFawn837837
Terra
Level 89
God Stats
4W - 3L
1,463 SR
Queue Stats
107W - 135L
1,308 Elo+
Party 1
Nemesis
Nemesis
Soggyracoon
Nemesis
Level 125
God Stats
39W - 33L
1,468 SR
Queue Stats
588W - 648L
1,354 Elo+
Solo
Neith
Neith
alphaGOD666
Neith
Level 69
God Stats
4W - 3L
1,316 SR
Queue Stats
98W - 117L
1,310 Elo+
Party 1
Ao Kuang
Ao Kuang
lil jorgerap
Ao Kuang
Level 100
God Stats
425W - 430L
1,480 SR
Queue Stats
426W - 431L
1,368 Elo+
Solo
Ymir
Ymir
ronchokill
Ymir
Level 99
God Stats
369W - 402L
1,420 SR
Queue Stats
387W - 438L
1,286 Elo+
Solo
Team Averages
Level 96
1,430 SR
1,325 Elo+

VS

Team Averages
Level 60
1,415 SR
1,283 Elo+
Izanami
Izanami
OGF_Jefe
Izanami
Level 63
God Stats
12W - 20L
1,360 SR
Queue Stats
118W - 138L
1,277 Elo+
Solo
Mulan
Mulan
TerrellibleT
Mulan
Level 59
God Stats
26W - 25L
1,513 SR
Queue Stats
75W - 83L
1,407 Elo+
Solo
Atlas
Atlas
bryanMXC
Atlas
Level 87
God Stats
28W - 36L
1,345 SR
Queue Stats
104W - 110L
1,250 Elo+
Solo
Erlang Shen
Erlang Shen
chuudaan
Erlang Shen
Level 45
God Stats
5W - 8L
1,356 SR
Queue Stats
50W - 72L
1,244 Elo+
Solo
Ares
Ares
lifekjb
Ares
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 88L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
9,155
482
5,839
10,451
6,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Soggyracoon
Nemesis
16
3 / 0 / 4
10,084
531
4,796
14,239
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
2 / 1 / 3
8,688
457
7,284
14,409
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
lil jorgerap
Ao Kuang
18
12 / 3 / 2
11,339
597
20,071
18,345
7,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 1 / 5
9,344
492
12,100
12,494
5,878
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OGF_Jefe
Izanami
10
0 / 3 / 0
7,205
379
6,015
8,538
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 5 / 0
9,242
486
11,293
20,642
10,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
bryanMXC
Atlas
12
0 / 7 / 0
7,056
371
7,580
17,664
8,312
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
chuudaan
Erlang Shen
12
0 / 3 / 0
7,208
379
4,827
16,470
7,734
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
lifekjb
Ares
9
1 / 4 / 1
7,096
373
3,856
8,105
4,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
20
Kills
5
5
Deaths
22
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
OGF_Jefe
Izanami
0
3
0
0
W
1
0
4
3
W
Nemesis
Soggyracoon
Nemesis
3
0
4
5
L
4
5
0
0.8
W
2
1
3
3.5
L
Atlas
bryanMXC
Atlas
0
7
0
0
L
Erlang Shen
chuudaan
Erlang Shen
0
3
0
0
L
Ares
lifekjb
Ares
1
4
1
0.38
W
Ao Kuang
lil jorgerap
Ao Kuang
12
3
2
4.33
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,090
Damage
33,571
69,938
Taken
71,419
31,316
Mitigated
34,238
32,172
Healing
11,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
OGF_Jefe
Izanami
6,015
3,989
96
2,289
8,538
3,189
190
1,939
6,599
0
45,710
W
5,839
427
2,955
3,056
10,451
6,629
938
920
9,531
36,874
2,101
W
Nemesis
Soggyracoon
Nemesis
4,796
1,744
0
7,909
14,239
5,970
0
662
13,533
0
90,850
L
11,293
2,319
0
1,698
20,642
10,840
0
8,963
11,679
0
85,287
W
7,284
2,955
275
5,261
14,409
5,168
3,390
682
13,727
0
55,006
L
Atlas
bryanMXC
Atlas
7,580
3,346
0
867
17,664
8,312
479
12,227
5,437
39,823
0
L
Erlang Shen
chuudaan
Erlang Shen
4,827
1,346
87
5,672
16,470
7,734
1,298
9,330
7,140
0
36,869
L
Ares
lifekjb
Ares
3,856
510
0
1,172
8,105
4,163
0
5,335
2,770
23,041
0
W
Ao Kuang
lil jorgerap
Ao Kuang
20,071
5,355
0
10,559
18,345
7,671
2,051
4,375
13,569
67,919
0
W
12,100
2,005
26
2,131
12,494
5,878
331
4,352
7,949
57,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,610
Gold Earned
37,807
448
Minions Killed
332
0
Camps Cleared
0
1,770,041
Distance Traveled
1,392,210
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,205
379
75
4
0
185,205
2
W
Terra
9,155
482
63
3
0
376,027
0
W
Nemesis
10,084
531
125
7
0
402,819
2
L
Mulan
9,242
486
126
7
0
349,691
2
W
Neith
8,688
457
85
4
0
290,041
2
L
Atlas
7,056
371
43
2
0
299,043
4
L
Erlang Shen
7,208
379
61
3
0
384,630
0
L
Ares
7,096
373
27
1
0
173,641
0
W
Ao Kuang
11,339
597
103
5
0
338,697
0
W
Ymir
9,344
492
72
4
0
362,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role