Player Matchup

Thor
Thor
Bandit_R99
Thor
Level 103
God Stats
1W - 6L
1,356 SR
Queue Stats
419W - 421L
1,519 Elo+
Solo
Anhur
Anhur
RADSA
Anhur
Level 141
God Stats
0W - 6L
1,056 SR
Queue Stats
374W - 369L
1,469 Elo+
Solo
Ne Zha
Ne Zha
Rovere_Terreo77
Ne Zha
Level 62
God Stats
10W - 14L
1,352 SR
Queue Stats
372W - 359L
1,488 Elo+
Party 1
Xing Tian
Xing Tian
TripleGK
Xing Tian
Level 158
God Stats
2W - 5L
1,348 SR
Queue Stats
192W - 194L
1,400 Elo+
Solo
Arachne
Arachne
vagge94
Arachne
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
539W - 567L
1,429 Elo+
Party 1
Team Averages
Level 122
1,323 SR
1,461 Elo+

VS

Team Averages
Level 135
1,563 SR
1,509 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Psychedelix187
Discordia
Level 129
God Stats
3W - 1L
1,620 SR
Queue Stats
66W - 74L
1,525 Elo+
Solo
Hou Yi
Hou Yi
StanKubrick
Hou Yi
Level 160
God Stats
5W - 3L
1,707 SR
Queue Stats
518W - 526L
1,533 Elo+
Solo
Bellona
Bellona
UltimateMilo99
Bellona
Level 123
God Stats
1W - 0L
1,379 SR
Queue Stats
10W - 9L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
muffin monkey96
Morgan Le Fay
Level 127
God Stats
20W - 13L
1,608 SR
Queue Stats
814W - 804L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
7,289
729
5,057
8,063
4,425
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
RADSA
Anhur
14
3 / 4 / 4
7,704
770
4,204
9,952
4,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 4 / 4
6,585
659
7,914
9,128
5,877
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
TripleGK
Xing Tian
14
1 / 2 / 4
7,364
736
3,234
11,701
14,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
vagge94
Arachne
12
0 / 3 / 3
6,786
679
3,256
11,386
11,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
0 / 3 / 10
8,078
808
4,263
14,577
17,050
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Discordia
Psychedelix187
Discordia
15
7 / 1 / 6
8,931
893
14,831
5,591
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
15
5 / 1 / 8
8,411
841
9,741
4,409
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 2 / 9
7,593
759
5,644
8,675
11,753
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
muffin monkey96
Morgan Le Fay
15
4 / 1 / 8
8,772
877
12,691
5,955
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
8
Kills
17
17
Deaths
8
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
3
10
1.67
L
3
4
2
1
W
Discordia
Psychedelix187
Discordia
7
1
6
10
L
Anhur
RADSA
Anhur
3
4
4
1.25
L
1
4
4
0.75
W
Hou Yi
5
1
8
9
L
Xing Tian
TripleGK
Xing Tian
1
2
4
1.5
W
1
2
9
2.75
W
Morgan Le Fay
muffin monkey96
Morgan Le Fay
4
1
8
8
L
Arachne
vagge94
Arachne
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,665
Damage
47,170
50,230
Taken
39,207
40,816
Mitigated
36,751
14,648
Healing
12,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,263
142
720
2,277
14,577
17,050
22
1,465
12,623
10,248
0
L
5,057
0
799
907
8,063
4,425
0
4,910
3,153
0
7,318
W
Discordia
Psychedelix187
Discordia
14,831
447
1,744
1,479
5,591
2,518
210
574
4,879
32,489
0
L
Anhur
RADSA
Anhur
4,204
1,128
787
2,270
9,952
4,672
0
7,985
1,967
0
13,270
L
7,914
605
646
1,896
9,128
5,877
0
5,558
3,570
0
18,123
W
Hou Yi
9,741
3,717
139
638
4,409
2,005
647
394
3,856
0
16,783
L
Xing Tian
TripleGK
Xing Tian
3,234
166
0
1,425
11,701
14,481
0
7,429
4,272
13,161
0
W
5,644
392
770
704
8,675
11,753
0
705
7,675
30
8,663
W
Morgan Le Fay
muffin monkey96
Morgan Le Fay
12,691
387
2,097
1,980
5,955
3,425
728
96
5,533
30,080
0
L
Arachne
vagge94
Arachne
3,256
2,145
2,186
3,732
11,386
11,361
0
5,933
5,453
0
5,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,728
Gold Earned
41,785
67
Minions Killed
160
0
Camps Cleared
0
918,986
Distance Traveled
909,252
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,078
808
19
2
0
191,090
5
L
Thor
7,289
729
9
1
0
150,461
0
W
Discordia
8,931
893
36
4
0
178,526
2
L
Anhur
7,704
770
30
3
0
161,472
3
L
Ne Zha
6,585
659
12
1
0
192,837
0
W
Hou Yi
8,411
841
32
3
0
165,916
0
L
Xing Tian
7,364
736
11
1
0
212,266
1
W
Bellona
7,593
759
17
2
0
186,557
2
W
Morgan Le Fay
8,772
877
56
6
0
187,163
0
L
Arachne
6,786
679
5
1
0
201,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role