Player Matchup

Bakasura
Bakasura
Papi striker
Bakasura
Level 61
God Stats
8W - 13L
1,352 SR
Queue Stats
32W - 56L
1,287 Elo+
Solo
Anubis
Anubis
SumGlock
Anubis
Level 85
God Stats
0W - 1L
1,744 SR
Queue Stats
11W - 5L
1,382 Elo+
Party 1
Ymir
Ymir
doomz_dayy1
Ymir
Level 16
God Stats
1W - 2L
1,330 SR
Queue Stats
6W - 4L
1,345 Elo+
Party 1
Team Averages
Level 54
1,475 SR
1,338 Elo+

VS

Team Averages
Level 68
1,354 SR
1,235 Elo+
Ao Kuang
Ao Kuang
Lt_Germ
Ao Kuang
Level 121
God Stats
9W - 8L
1,526 SR
Queue Stats
33W - 34L
1,449 Elo+
Solo
Izanami
Izanami
Multifirewin
Izanami
Level 2
God Stats
6W - 8L
1,054 SR
Queue Stats
21W - 27L
933 Elo+
Party 2
Ymir
Ymir
namico20
Ymir
Level 80
God Stats
55W - 53L
1,482 SR
Queue Stats
176W - 227L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Papi striker
Bakasura
15
5 / 4 / 1
9,919
709
14,071
16,393
11,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
SumGlock
Anubis
17
1 / 3 / 5
9,778
698
16,213
11,941
7,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 4
8,849
632
4,426
14,552
15,025
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Lt_Germ
Ao Kuang
17
8 / 0 / 3
11,579
827
11,148
13,783
15,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Multifirewin
Izanami
17
3 / 6 / 6
11,048
789
14,764
16,153
5,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
16
1 / 1 / 11
11,124
795
7,760
14,024
17,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
7
Kills
12
12
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Lt_Germ
Ao Kuang
8
0
3
9.5
W
Izanami
Multifirewin
Izanami
3
6
6
1
L
Bakasura
Papi striker
Bakasura
5
4
1
1.38
L
Anubis
SumGlock
Anubis
1
3
5
1.17
L
1
5
4
0.6
W
Ymir
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,710
Damage
33,672
42,886
Taken
43,960
33,388
Mitigated
39,645
7,396
Healing
11,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Lt_Germ
Ao Kuang
11,148
4,607
0
5,273
13,783
15,755
1,050
5,010
8,060
44,963
9,832
W
Izanami
Multifirewin
Izanami
14,764
9,006
0
3,109
16,153
5,980
1,979
7,149
8,156
0
58,293
L
Bakasura
Papi striker
Bakasura
14,071
7,818
0
1,659
16,393
11,018
1,072
7,000
9,393
0
25,200
L
Anubis
SumGlock
Anubis
16,213
1,428
0
5,722
11,941
7,345
232
5,433
6,508
66,425
0
L
4,426
785
0
15
14,552
15,025
56
5,989
8,563
11,941
0
W
Ymir
7,760
0
783
2,612
14,024
17,910
65
8,632
5,055
19,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,546
Gold Earned
33,751
155
Minions Killed
181
0
Camps Cleared
0
744,033
Distance Traveled
752,552
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,579
827
65
5
0
268,378
3
W
Izanami
11,048
789
96
7
0
228,197
1
L
Bakasura
9,919
709
36
3
0
274,825
4
L
Anubis
9,778
698
97
7
0
234,050
0
L
Ymir
8,849
632
22
2
0
235,158
0
W
Ymir
11,124
795
20
1
0
255,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role