Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
GrisPoaPinne
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,857 Elo+
Party 1
Sobek
Sobek
Solus Domini
Sobek
Level 121
God Stats
6W - 5L
1,545 SR
Queue Stats
145W - 70L
1,746 Elo+
Party 1
Team Averages
Level 93
1,515 SR
1,701 Elo+

VS

Team Averages
Level 81
1,566 SR
1,613 Elo+
Hera
Hera
Huntsmen95
Hera
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,626 Elo+
Party 2
Lancelot
Lancelot
MaréchalDuMarché
Lancelot
Level 128
God Stats
35W - 28L
1,697 SR
Queue Stats
570W - 463L
1,713 Elo+
Solo
Sylvanus
Sylvanus
NerdSasin
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 1 / 10
7,952
795
9,799
3,056
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
11 / 0 / 2
9,274
927
15,349
9,538
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 13
8,100
810
3,987
12,271
12,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,156
616
3,043
9,873
6,871
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 3 / 0
7,167
717
7,342
10,801
5,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
NerdSasin
Sylvanus
11
0 / 5 / 3
6,238
624
4,383
12,830
11,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
13
Kills
3
3
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
10
7
W
11
0
2
12
L
0
5
3
0.3
L
3
3
0
1
L
Sylvanus
NerdSasin
Sylvanus
0
5
3
0.3
W
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,135
Damage
14,768
24,865
Taken
33,504
18,086
Mitigated
23,216
9,887
Healing
4,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,799
434
0
250
3,056
1,098
422
634
2,422
32,368
0
W
15,349
13,483
0
5,813
9,538
4,074
2,533
3,658
5,880
0
49,295
L
3,043
828
460
435
9,873
6,871
0
4,019
5,854
12,001
0
L
7,342
1,812
0
1,647
10,801
5,209
0
4,579
6,222
0
35,938
L
Sylvanus
NerdSasin
Sylvanus
4,383
1,307
908
919
12,830
11,136
0
5,251
7,579
9,970
0
W
3,987
509
421
3,403
12,271
12,914
46
3,182
9,089
10,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,326
Gold Earned
19,561
136
Minions Killed
88
0
Camps Cleared
0
541,565
Distance Traveled
504,475
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,952
795
50
5
0
177,396
3
W
Rama
9,274
927
82
8
0
170,928
0
L
Hera
6,156
616
14
1
0
161,398
2
L
Lancelot
7,167
717
58
6
0
194,791
0
L
Sylvanus
6,238
624
16
2
0
148,286
0
W
Sobek
8,100
810
4
0
0
193,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role