Player Matchup

Yemoja
Yemoja
CardBard6720112
Yemoja
Level 137
God Stats
7W - 3L
1,705 SR
Queue Stats
160W - 146L
1,533 Elo+
Party 1
Medusa
Medusa
Darktemplarjr
Medusa
Level 75
God Stats
14W - 8L
1,642 SR
Queue Stats
185W - 179L
1,539 Elo+
Party 1
Bellona
Bellona
LiteWarrior18
Bellona
Level 105
God Stats
20W - 22L
1,502 SR
Queue Stats
58W - 73L
1,416 Elo+
Party 1
Lancelot
Lancelot
Tec030906
Lancelot
Level 107
God Stats
8W - 5L
1,660 SR
Queue Stats
44W - 32L
1,583 Elo+
Party 1
Kukulkan
Kukulkan
Th3Br41nz
Kukulkan
Level 126
God Stats
6W - 1L
2,004 SR
Queue Stats
424W - 385L
1,566 Elo+
Party 1
Team Averages
Level 110
1,702 SR
1,528 Elo+

VS

Team Averages
Level 124
1,659 SR
1,544 Elo+
Maui
Maui
DeuceDinero23
Maui
Level 157
God Stats
15W - 22L
1,494 SR
Queue Stats
1,206W - 1,206L
1,542 Elo+
Solo
Hou Yi
Hou Yi
JJtRED
Hou Yi
Level 127
God Stats
0W - 2L
1,495 SR
Queue Stats
45W - 36L
1,555 Elo+
Party 2
Mulan
Mulan
Jytari
Mulan
Level 107
God Stats
95W - 74L
1,573 SR
Queue Stats
821W - 829L
1,492 Elo+
Solo
Sol
Sol
ShadySuitz
Sol
Level 102
God Stats
5W - 4L
1,940 SR
Queue Stats
28W - 26L
1,563 Elo+
Party 2
Pele
Pele
Sylvar93
Pele
Level 128
God Stats
7W - 2L
1,793 SR
Queue Stats
48W - 42L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 12
8,292
518
3,757
14,604
12,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
3 / 1 / 3
9,202
575
8,465
10,520
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
14
0 / 2 / 7
8,740
546
8,825
16,677
17,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Tec030906
Lancelot
13
2 / 3 / 8
8,287
518
6,627
13,532
5,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Th3Br41nz
Kukulkan
16
12 / 0 / 2
10,261
641
15,931
6,227
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,520
408
3,244
11,955
11,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hou Yi
JJtRED
Hou Yi
12
3 / 3 / 0
7,735
483
7,226
13,082
5,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Jytari
Mulan
14
2 / 3 / 2
8,082
505
10,126
17,131
14,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 1
7,004
438
5,759
8,229
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
12
1 / 4 / 1
7,172
448
6,139
12,907
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
17
Kills
7
7
Deaths
18
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
12
6
W
3
1
3
4.5
L
1
5
2
0.4
L
Hou Yi
JJtRED
Hou Yi
3
3
0
1
L
Mulan
Jytari
Mulan
2
3
2
1
W
Bellona
0
2
7
1.75
L
0
3
1
0.17
L
Pele
1
4
1
0.38
W
Lancelot
Tec030906
Lancelot
2
3
8
2
W
Kukulkan
Th3Br41nz
Kukulkan
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,605
Damage
32,494
61,560
Taken
63,304
42,837
Mitigated
39,550
24,631
Healing
16,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,757
845
3,853
3,283
14,604
12,396
74
5,671
8,933
17,899
0
W
8,465
4,165
0
5,689
10,520
4,278
1,245
2,158
8,362
0
74,923
L
3,244
878
0
1,012
11,955
11,711
0
5,989
5,966
24,777
484
L
Hou Yi
JJtRED
Hou Yi
7,226
3,388
0
4,872
13,082
5,456
0
5,125
7,957
0
55,526
L
Mulan
Jytari
Mulan
10,126
892
0
5,368
17,131
14,404
0
4,268
12,863
0
58,144
W
Bellona
8,825
3,534
0
6,934
16,677
17,288
0
2,449
14,228
0
62,508
L
5,759
2,001
0
1,508
8,229
2,965
1,367
3,153
5,076
48,627
0
L
Pele
6,139
1,533
0
4,162
12,907
5,014
0
2,087
10,820
0
55,768
W
Lancelot
Tec030906
Lancelot
6,627
740
0
3,188
13,532
5,779
0
2,344
11,188
0
52,128
W
Kukulkan
Th3Br41nz
Kukulkan
15,931
1,621
0
1,684
6,227
3,096
322
1,359
4,868
80,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,782
Gold Earned
36,513
464
Minions Killed
405
0
Camps Cleared
0
1,607,563
Distance Traveled
1,548,555
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,292
518
29
2
0
305,895
3
W
Medusa
9,202
575
120
8
0
300,753
4
L
Maui
6,520
408
40
3
0
298,992
6
L
Hou Yi
7,735
483
94
6
0
318,624
2
L
Mulan
8,082
505
106
7
0
276,927
7
W
Bellona
8,740
546
104
7
0
305,408
1
L
Sol
7,004
438
80
5
0
308,282
1
L
Pele
7,172
448
85
5
0
345,730
2
W
Lancelot
8,287
518
85
5
0
359,090
0
W
Kukulkan
10,261
641
126
8
0
336,417
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role