Player Matchup

Cupid
Cupid
Auriel-V
Cupid
Level 152
God Stats
0W - 2L
1,200 SR
Queue Stats
121W - 106L
1,629 Elo+
Party 2
Jormungandr
Jormungandr
BabbyMango
Jormungandr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 173L
1,530 Elo+
Solo
Sol
Sol
Lavapiss4
Sol
Level 128
God Stats
1W - 5L
1,508 SR
Queue Stats
184W - 175L
1,537 Elo+
Party 1
Kukulkan
Kukulkan
WestrnDestroyer
Kukulkan
Level 101
God Stats
38W - 18L
1,639 SR
Queue Stats
364W - 333L
1,527 Elo+
Party 1
Thanatos
Thanatos
Yoxtie
Thanatos
Level 160
God Stats
10W - 11L
1,462 SR
Queue Stats
427W - 393L
1,650 Elo+
Party 2
Team Averages
Level 122
1,462 SR
1,575 Elo+

VS

Team Averages
Level 81
1,571 SR
1,577 Elo+
Fenrir
Fenrir
BearJawJack
Fenrir
Level 107
God Stats
6W - 5L
1,523 SR
Queue Stats
675W - 451L
1,586 Elo+
Party 3
Ganesha
Ganesha
SanguineRook
Ganesha
Level 102
God Stats
51W - 23L
1,717 SR
Queue Stats
615W - 416L
1,572 Elo+
Party 3
Zeus
Zeus
benwe99
Zeus
Level 69
God Stats
23W - 16L
1,684 SR
Queue Stats
244W - 249L
1,481 Elo+
Solo
Apollo
Apollo
imtheman855
Apollo
Level 60
God Stats
1W - 1L
1,308 SR
Queue Stats
13W - 25L
1,645 Elo+
Solo
King Arthur
King Arthur
thekiller572
King Arthur
Level 66
God Stats
12W - 9L
1,624 SR
Queue Stats
463W - 288L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Auriel-V
Cupid
16
3 / 3 / 4
9,976
713
8,442
13,646
6,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
BabbyMango
Jormungandr
15
1 / 7 / 6
9,292
664
12,399
22,932
16,260
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 3 / 1
9,330
666
11,782
18,475
9,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
19
2 / 5 / 4
10,733
767
11,980
13,443
6,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Yoxtie
Thanatos
17
3 / 5 / 3
9,888
706
8,481
15,099
6,799
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
9 / 3 / 5
11,485
820
19,202
17,382
9,142
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
SanguineRook
Ganesha
18
0 / 0 / 16
10,782
770
8,346
11,290
13,993
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
benwe99
Zeus
17
3 / 2 / 8
10,510
751
11,378
11,778
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
20
9 / 4 / 7
11,875
848
21,123
15,118
7,182
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
thekiller572
King Arthur
18
2 / 0 / 12
10,379
741
14,330
16,008
14,953
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
9
Kills
23
23
Deaths
9
18
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cupid
Auriel-V
Cupid
3
3
4
1.67
L
Jormungandr
BabbyMango
Jormungandr
1
7
6
0.57
W
Fenrir
9
3
5
3.83
L
0
3
1
0.17
W
Ganesha
SanguineRook
Ganesha
0
0
16
8
L
Kukulkan
2
5
4
0.8
L
Thanatos
Yoxtie
Thanatos
3
5
3
0.9
W
Zeus
benwe99
Zeus
3
2
8
3.5
W
Apollo
9
4
7
3.13
W
King Arthur
thekiller572
King Arthur
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,084
Damage
74,379
83,595
Taken
71,576
46,057
Mitigated
50,025
19,263
Healing
10,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Auriel-V
Cupid
8,442
3,841
334
2,760
13,646
6,740
0
4,231
9,415
0
18,707
L
Jormungandr
BabbyMango
Jormungandr
12,399
4,361
0
0
22,932
16,260
0
3,350
19,582
29,641
0
W
Fenrir
19,202
4,165
0
2,622
17,382
9,142
1,747
6,824
10,478
0
42,456
L
11,782
6,243
0
8,443
18,475
9,332
137
6,197
12,278
38,515
2,857
W
Ganesha
SanguineRook
Ganesha
8,346
488
0
1,951
11,290
13,993
498
4,665
6,585
27,499
0
L
Kukulkan
11,980
410
0
684
13,443
6,926
0
1,894
11,549
61,028
0
L
Thanatos
Yoxtie
Thanatos
8,481
1,278
0
7,042
15,099
6,799
0
4,052
11,047
0
27,875
W
Zeus
benwe99
Zeus
11,378
1,318
0
733
11,778
4,755
797
5,473
6,225
44,775
0
W
Apollo
21,123
13,718
0
3,288
15,118
7,182
1,277
9,071
5,975
0
50,525
W
King Arthur
thekiller572
King Arthur
14,330
259
0
1,509
16,008
14,953
0
8,946
6,971
0
45,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,219
Gold Earned
55,031
286
Minions Killed
294
0
Camps Cleared
0
1,390,166
Distance Traveled
1,559,168
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,976
713
28
2
0
274,213
0
L
Jormungandr
9,292
664
24
2
0
248,010
2
W
Fenrir
11,485
820
42
3
0
312,624
1
L
Sol
9,330
666
57
4
0
267,508
0
W
Ganesha
10,782
770
21
2
0
306,059
1
L
Kukulkan
10,733
767
128
9
0
288,557
0
L
Thanatos
9,888
706
49
4
0
311,878
2
W
Zeus
10,510
751
71
5
0
293,580
2
W
Apollo
11,875
848
84
6
0
310,075
2
W
King Arthur
10,379
741
76
5
0
336,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role