Player Matchup

Hades
Hades
BensonTheLibra
Hades
Level 52
God Stats
1W - 2L
1,389 SR
Queue Stats
83W - 82L
1,491 Elo+
Party 3
Cupid
Cupid
Daddybanger1
Cupid
Level 148
God Stats
1W - 1L
1,664 SR
Queue Stats
24W - 26L
1,533 Elo+
Party 2
Bastet
Bastet
OofSalt
Bastet
Level 147
God Stats
1W - 2L
1,366 SR
Queue Stats
31W - 24L
1,574 Elo+
Party 2
Khepri
Khepri
musePoiso
Khepri
Level 128
God Stats
1W - 3L
1,454 SR
Queue Stats
41W - 41L
1,536 Elo+
Party 2
Sol
Sol
supersaiyan100
Sol
Level 158
God Stats
2W - 1L
1,595 SR
Queue Stats
71W - 79L
1,480 Elo+
Party 3
Team Averages
Level 127
1,494 SR
1,523 Elo+

VS

Team Averages
Level 124
1,421 SR
1,513 Elo+
Shiva
Shiva
Cyber-Senku
Shiva
Level 137
God Stats
2W - 5L
1,543 SR
Queue Stats
67W - 64L
1,564 Elo+
Party 1
Medusa
Medusa
GeicoGreens
Medusa
Level 140
God Stats
3W - 2L
1,436 SR
Queue Stats
206W - 175L
1,495 Elo+
Party 1
Cabrakan
Cabrakan
MaverickisaBot
Cabrakan
Level 139
God Stats
1W - 1L
1,301 SR
Queue Stats
54W - 50L
1,490 Elo+
Party 1
Thor
Thor
orlandoboys
Thor
Level 125
God Stats
6W - 5L
1,432 SR
Queue Stats
408W - 380L
1,498 Elo+
Solo
Scylla
Scylla
sheepboa
Scylla
Level 81
God Stats
15W - 9L
1,395 SR
Queue Stats
90W - 84L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,410
426
582
1,515
690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 0 / 0
4,166
521
2,447
2,519
819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
OofSalt
Bastet
8
0 / 2 / 0
4,248
531
2,326
6,993
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
musePoiso
Khepri
6
0 / 1 / 1
4,239
530
677
4,823
2,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 0 / 0
4,888
611
1,229
1,559
536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,233
654
3,160
4,937
2,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
8
1 / 0 / 0
4,510
564
2,591
2,730
888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
8
0 / 0 / 1
4,665
583
1,770
5,996
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 1
4,613
577
840
5,996
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
sheepboa
Scylla
9
0 / 0 / 0
4,840
605
499
1,543
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
2
0
0
2
L
1
0
0
1
W
Medusa
1
0
0
1
W
Cabrakan
0
0
1
0.5
L
Bastet
OofSalt
Bastet
0
2
0
0
L
Khepri
musePoiso
Khepri
0
1
1
0.5
W
0
1
1
0.5
W
Scylla
sheepboa
Scylla
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,261
Damage
8,860
17,409
Taken
21,202
6,757
Mitigated
10,116
7,386
Healing
9,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
582
205
0
985
1,515
690
0
0
1,515
6,265
0
W
3,160
954
0
2,144
4,937
2,630
0
375
4,562
0
28,590
L
2,447
1,528
150
1,541
2,519
819
0
26
2,493
0
23,959
W
Medusa
2,591
1,100
0
2,146
2,730
888
0
171
2,559
0
35,750
W
Cabrakan
1,770
360
0
2,249
5,996
3,967
0
687
5,309
9,236
5,992
L
Bastet
OofSalt
Bastet
2,326
565
0
2,079
6,993
2,050
0
0
6,993
0
22,105
L
Khepri
musePoiso
Khepri
677
52
0
1,510
4,823
2,662
0
1,239
3,584
9,790
0
W
840
126
0
2,779
5,996
2,055
0
207
5,789
0
27,084
W
Scylla
sheepboa
Scylla
499
112
0
500
1,543
576
0
1,048
495
33,754
0
L
1,229
848
0
1,121
1,559
536
50
499
1,060
36,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,951
Gold Earned
23,861
189
Minions Killed
283
0
Camps Cleared
0
656,923
Distance Traveled
739,981
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
3,410
426
12
2
0
47,253
1
W
Shiva
5,233
654
59
7
0
145,022
2
L
Cupid
4,166
521
52
7
0
131,335
0
W
Medusa
4,510
564
59
7
0
139,129
4
W
Cabrakan
4,665
583
31
4
0
152,582
1
L
Bastet
4,248
531
39
5
0
170,111
1
L
Khepri
4,239
530
17
2
0
157,968
6
W
Thor
4,613
577
67
8
0
151,050
1
W
Scylla
4,840
605
67
8
0
152,198
4
L
Sol
4,888
611
69
9
0
150,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role