Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DeuceDinero23
Neith
Level 157
God Stats
11W - 18L
1,446 SR
Queue Stats
1,206W - 1,206L
1,531 Elo+
Solo
Horus
Horus
MrrBackpack
Horus
Level 158
God Stats
3W - 3L
1,417 SR
Queue Stats
246W - 238L
1,599 Elo+
Party 2
Ravana
Ravana
Pyro_9598
Ravana
Level 84
God Stats
10W - 4L
1,414 SR
Queue Stats
385W - 381L
1,534 Elo+
Solo
Nu Wa
Nu Wa
gurisp
Nu Wa
Level 160
God Stats
96W - 61L
1,618 SR
Queue Stats
950W - 950L
1,510 Elo+
Solo
Team Averages
Level 137
1,479 SR
1,535 Elo+

VS

Team Averages
Level 124
1,670 SR
1,550 Elo+
Ares
Ares
CardBard6720112
Ares
Level 137
God Stats
3W - 4L
1,449 SR
Queue Stats
160W - 146L
1,543 Elo+
Party 1
Medusa
Medusa
LiteWarrior18
Medusa
Level 105
God Stats
1W - 2L
1,611 SR
Queue Stats
58W - 73L
1,424 Elo+
Party 1
Vamana
Vamana
Tec030906
Vamana
Level 107
God Stats
2W - 1L
1,838 SR
Queue Stats
44W - 32L
1,597 Elo+
Party 1
Poseidon
Poseidon
Th3Br41nz
Poseidon
Level 126
God Stats
7W - 6L
1,780 SR
Queue Stats
424W - 385L
1,578 Elo+
Party 1
Sun Wukong
Sun Wukong
USAFR3AK
Sun Wukong
Level 145
God Stats
5W - 1L
1,672 SR
Queue Stats
22W - 12L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
0 / 1 / 6
4,583
458
3,843
6,659
4,061
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 1
5,638
564
4,477
5,585
1,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
5 / 0 / 2
5,837
584
6,088
5,989
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Pyro_9598
Ravana
10
1 / 0 / 0
5,313
531
4,659
3,651
1,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
gurisp
Nu Wa
10
1 / 0 / 3
5,648
565
3,337
3,049
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
5,309
531
1,830
8,083
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 0
4,848
485
4,250
7,357
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
Tec030906
Vamana
7
0 / 3 / 0
4,367
437
1,138
6,727
2,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poseidon
Th3Br41nz
Poseidon
9
1 / 3 / 1
5,318
532
4,365
6,241
1,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
USAFR3AK
Sun Wukong
10
0 / 0 / 0
5,440
544
2,023
7,153
5,253
Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
2
2
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
1
6
3
L
1
1
0
1
W
1
1
1
1.5
L
0
2
0
0
W
5
0
2
6
W
Ravana
Pyro_9598
Ravana
1
0
0
1
L
Vamana
Tec030906
Vamana
0
3
0
0
L
Poseidon
Th3Br41nz
Poseidon
1
3
1
0.5
L
Sun Wukong
USAFR3AK
Sun Wukong
0
0
0
0
W
Nu Wa
gurisp
Nu Wa
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,404
Damage
13,606
24,933
Taken
35,561
11,647
Mitigated
16,443
7,861
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,843
1,140
350
754
6,659
4,061
40
1,426
5,233
18,995
0
L
1,830
136
0
1,793
8,083
4,602
0
2,443
5,640
15,923
1,889
W
4,477
1,674
0
1,462
5,585
1,774
204
3,248
2,337
0
40,300
L
4,250
1,843
0
2,919
7,357
2,691
0
3,332
4,025
0
37,265
W
6,088
3,388
444
2,254
5,989
2,967
0
624
5,365
0
38,149
W
Ravana
Pyro_9598
Ravana
4,659
1,001
0
1,626
3,651
1,825
0
0
3,651
0
29,599
L
Vamana
Tec030906
Vamana
1,138
558
0
480
6,727
2,091
0
464
6,224
0
23,154
L
Poseidon
Th3Br41nz
Poseidon
4,365
1,237
0
866
6,241
1,806
0
658
5,583
35,237
3,926
L
Sun Wukong
USAFR3AK
Sun Wukong
2,023
657
0
1,888
7,153
5,253
0
283
6,213
0
34,185
W
Nu Wa
gurisp
Nu Wa
3,337
580
0
971
3,049
1,020
0
404
2,645
42,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,019
Gold Earned
25,282
292
Minions Killed
279
0
Camps Cleared
0
963,723
Distance Traveled
913,159
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,583
458
30
3
0
202,269
1
L
Ares
5,309
531
44
4
0
178,178
1
W
Neith
5,638
564
75
8
0
169,175
1
L
Medusa
4,848
485
63
6
0
163,329
1
W
Horus
5,837
584
73
7
0
209,648
3
W
Ravana
5,313
531
46
5
0
188,488
0
L
Vamana
4,367
437
42
4
0
211,113
4
L
Poseidon
5,318
532
62
6
0
179,852
1
L
Sun Wukong
5,440
544
68
7
0
180,687
3
W
Nu Wa
5,648
565
68
7
0
194,143
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role