Player Matchup

Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
XenozillaLV426
Thanatos
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,324 Elo+
Party 2
Artio
Artio
XxDem0nQu33n16xX
Artio
Level 26
God Stats
0W - 1L
1,176 SR
Queue Stats
1W - 7L
1,167 Elo+
Party 3
Baron Samedi
Baron Samedi
XxDjGh05tFaC3xX
Baron Samedi
Level 63
God Stats
14W - 8L
1,384 SR
Queue Stats
41W - 63L
1,278 Elo+
Party 3
Chaac
Chaac
hideønßush
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,354 Elo+
Party 2
Team Averages
Level 47
1,412 SR
1,325 Elo+

VS

Team Averages
Level 64
1,397 SR
1,270 Elo+
Skadi
Skadi
ABC_Huxx
Skadi
Level 68
God Stats
4W - 2L
1,439 SR
Queue Stats
60W - 106L
1,219 Elo+
Party 1
Izanami
Izanami
Milky_baAr
Izanami
Level 18
God Stats
10W - 9L
1,658 SR
Queue Stats
13W - 22L
1,286 Elo+
Party 1
Camazotz
Camazotz
NzPaiin
Camazotz
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 104L
1,219 Elo+
Party 1
Ra
Ra
Semmi_400
Ra
Level 128
God Stats
2W - 3L
1,194 SR
Queue Stats
71W - 59L
1,406 Elo+
Solo
Chronos
Chronos
snipr_pro_bro
Chronos
Level 38
God Stats
1W - 1L
1,195 SR
Queue Stats
34W - 62L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 4 / 2
8,254
434
8,453
13,495
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
13
0 / 4 / 4
8,006
421
5,302
16,945
8,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 9 / 0
7,509
395
2,415
22,718
13,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
XxDjGh05tFaC3xX
Baron Samedi
12
1 / 10 / 1
7,981
420
6,279
16,559
7,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 3 / 1
9,722
512
9,959
14,344
9,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ABC_Huxx
Skadi
16
5 / 2 / 3
10,848
571
7,098
8,601
3,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Milky_baAr
Izanami
18
10 / 0 / 6
11,657
614
18,126
15,091
6,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
NzPaiin
Camazotz
13
2 / 4 / 4
8,782
462
6,186
19,401
6,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 8
9,048
476
7,304
5,546
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
17
10 / 2 / 6
11,298
595
15,550
10,541
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
9
Kills
30
30
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
4
2
1
W
Skadi
ABC_Huxx
Skadi
5
2
3
3.25
W
Izanami
Milky_baAr
Izanami
10
0
6
13
W
Camazotz
NzPaiin
Camazotz
2
4
4
1
W
3
1
8
7
L
Thanatos
0
4
4
0.5
L
1
9
0
0.11
L
Baron Samedi
XxDjGh05tFaC3xX
Baron Samedi
1
10
1
0.15
L
4
3
1
1.5
W
Chronos
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,408
Damage
54,264
84,061
Taken
59,180
44,382
Mitigated
23,599
24,596
Healing
20,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,453
5,178
112
3,501
13,495
4,780
1,013
2,337
11,012
0
63,587
W
Skadi
ABC_Huxx
Skadi
7,098
3,421
0
108
8,601
3,621
2,676
0
8,601
0
63,419
W
Izanami
Milky_baAr
Izanami
18,126
13,241
0
8,691
15,091
6,362
4,015
2,601
12,490
0
104,293
W
Camazotz
NzPaiin
Camazotz
6,186
2,440
0
7,014
19,401
6,194
0
1,004
18,397
0
62,431
W
7,304
876
792
1,537
5,546
2,621
317
1,047
4,499
33,783
180
L
Thanatos
5,302
2,586
0
9,621
16,945
8,746
0
2,924
13,873
0
59,548
L
2,415
925
60
4,095
22,718
13,455
308
3,679
18,721
21,228
0
L
Baron Samedi
XxDjGh05tFaC3xX
Baron Samedi
6,279
578
237
2,702
16,559
7,665
0
10,502
5,970
48,991
0
L
9,959
3,101
0
4,268
14,344
9,736
1,218
2,558
11,658
0
73,428
W
Chronos
15,550
3,863
0
2,723
10,541
4,801
3,993
4,300
6,241
81,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,472
Gold Earned
51,633
392
Minions Killed
552
0
Camps Cleared
0
1,613,780
Distance Traveled
1,712,002
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,254
434
92
5
0
315,925
3
W
Skadi
10,848
571
129
7
0
326,352
4
W
Izanami
11,657
614
166
9
0
338,271
0
W
Camazotz
8,782
462
85
4
0
392,014
1
W
Ra
9,048
476
54
3
0
298,594
5
L
Thanatos
8,006
421
78
4
0
376,276
0
L
Artio
7,509
395
22
1
0
302,804
1
L
Baron Samedi
7,981
420
73
4
0
267,690
6
L
Chaac
9,722
512
127
7
0
351,085
1
W
Chronos
11,298
595
118
6
0
356,771
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role