Player Matchup

Da Ji
Da Ji
Adrilliwyth
Da Ji
Level 58
God Stats
1W - 7L
1,500 SR
Queue Stats
41W - 56L
1,463 Elo+
Solo
Cerberus
Cerberus
CriticalメLaw
Cerberus
Level 25
God Stats
1W - 4L
1,564 SR
Queue Stats
37W - 73L
1,159 Elo+
Party 1
Chernobog
Chernobog
Liam_Hunalp
Chernobog
Level 40
God Stats
5W - 11L
1,309 SR
Queue Stats
60W - 110L
1,159 Elo+
Party 1
Nike
Nike
Nico90castro
Nike
Level 138
God Stats
7W - 13L
1,499 SR
Queue Stats
807W - 835L
1,433 Elo+
Solo
Freya
Freya
zarabanda6
Freya
Level 80
God Stats
3W - 5L
1,389 SR
Queue Stats
108W - 105L
1,442 Elo+
Solo
Team Averages
Level 68
1,452 SR
1,331 Elo+

VS

Team Averages
Level 92
1,588 SR
1,398 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AldoFlowW
Izanami
Level 126
God Stats
2W - 4L
1,630 SR
Queue Stats
104W - 113L
1,339 Elo+
Solo
Mulan
Mulan
Dankaxx97
Mulan
Level 59
God Stats
8W - 6L
1,618 SR
Queue Stats
124W - 113L
1,416 Elo+
Solo
Hera
Hera
ThiagoNaul
Hera
Level 78
God Stats
3W - 3L
1,768 SR
Queue Stats
228W - 285L
1,341 Elo+
Solo
Arachne
Arachne
prosp3kt
Arachne
Level 112
God Stats
10W - 9L
1,427 SR
Queue Stats
263W - 258L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,463
446
2,575
8,660
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
7
0 / 2 / 0
4,543
454
1,941
10,207
4,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Chernobog
Liam_Hunalp
Chernobog
7
0 / 5 / 0
4,303
430
3,491
8,776
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
3 / 1 / 0
6,283
628
3,879
7,370
3,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Freya
8
0 / 3 / 0
4,930
493
1,873
8,462
3,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 0 / 8
6,334
633
5,783
8,803
6,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
AldoFlowW
Izanami
10
6 / 0 / 3
6,278
628
9,114
6,493
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mulan
Dankaxx97
Mulan
10
0 / 3 / 2
6,087
609
4,582
8,019
4,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 2
6,420
642
7,044
3,088
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
prosp3kt
Arachne
11
4 / 0 / 2
6,583
658
3,868
6,430
2,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
14
14
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
8
5
L
0
3
1
0.17
W
Izanami
AldoFlowW
Izanami
6
0
3
7.5
L
Cerberus
0
2
0
0
W
Mulan
Dankaxx97
Mulan
0
3
2
0.33
L
Chernobog
Liam_Hunalp
Chernobog
0
5
0
0
L
3
1
0
3
W
3
0
2
4
W
Arachne
prosp3kt
Arachne
4
0
2
5
L
Freya
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,759
Damage
30,391
43,475
Taken
32,833
16,930
Mitigated
16,934
8,905
Healing
14,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,783
532
600
3,082
8,803
6,441
137
856
7,927
21,407
2,754
L
2,575
689
0
1,776
8,660
3,000
0
1,501
7,159
0
18,874
W
Izanami
AldoFlowW
Izanami
9,114
6,074
0
2,434
6,493
2,182
885
1,277
5,156
0
41,774
L
Cerberus
1,941
45
0
1,967
10,207
4,812
107
3,510
6,697
16,221
0
W
Mulan
Dankaxx97
Mulan
4,582
1,524
0
4,066
8,019
4,443
0
0
8,019
0
34,963
L
Chernobog
Liam_Hunalp
Chernobog
3,491
1,953
186
1,305
8,776
2,506
570
2,937
5,839
0
23,373
L
3,879
1,196
0
1,526
7,370
3,234
0
0
7,370
0
42,379
W
7,044
1,551
0
508
3,088
1,033
0
1,052
1,944
41,888
0
W
Arachne
prosp3kt
Arachne
3,868
2,341
155
3,580
6,430
2,835
0
419
5,973
0
41,663
L
Freya
1,873
532
0
2,145
8,462
3,378
0
4,497
3,965
25,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,522
Gold Earned
31,702
231
Minions Killed
333
0
Camps Cleared
0
971,919
Distance Traveled
1,041,909
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,334
633
30
3
0
217,019
3
L
Da Ji
4,463
446
24
2
0
218,827
0
W
Izanami
6,278
628
77
8
0
199,439
5
L
Cerberus
4,543
454
46
5
0
193,445
0
W
Mulan
6,087
609
80
8
0
201,836
0
L
Chernobog
4,303
430
28
3
0
175,568
0
L
Nike
6,283
628
77
8
0
207,922
8
W
Hera
6,420
642
71
7
0
184,501
1
W
Arachne
6,583
658
75
8
0
239,114
2
L
Freya
4,930
493
56
6
0
176,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role