Player Matchup

Zeus
Zeus
 
Zeus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
CursiveLight4
Chronos
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,354 Elo+
Solo
Vulcan
Vulcan
anna_bortion1904
Vulcan
Level 52
God Stats
1W - 1L
1,241 SR
Queue Stats
28W - 27L
1,354 Elo+
Party 3
Ares
Ares
hacknslash2513
Ares
Level 73
God Stats
2W - 2L
1,482 SR
Queue Stats
42W - 45L
1,349 Elo+
Party 3
Shiva
Shiva
shanstar9
Shiva
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,307 Elo+
Party 3
Team Averages
Level 55
1,445 SR
1,373 Elo+

VS

Team Averages
Level 63
1,455 SR
1,357 Elo+
Cernunnos
Cernunnos
PalmerSucks
Cernunnos
Level 103
God Stats
4W - 2L
1,623 SR
Queue Stats
149W - 168L
1,311 Elo+
Party 2
Shiva
Shiva
ShaftyWard
Shiva
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 84L
1,319 Elo+
Party 2
Ullr
Ullr
Wateryblue
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,408 Elo+
Solo
Athena
Athena
Woody99090
Athena
Level 50
God Stats
0W - 3L
1,152 SR
Queue Stats
91W - 112L
1,371 Elo+
Party 1
Jing Wei
Jing Wei
bmall04
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 148L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
9 / 4 / 17
12,870
715
41,566
17,573
11,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
18
3 / 2 / 18
11,447
636
12,093
11,896
11,004
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 1 / 14
13,098
728
25,938
11,426
8,614
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
4 / 2 / 23
12,234
680
11,526
45,146
68,429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shiva
shanstar9
Shiva
19
4 / 5 / 23
12,076
671
9,507
39,404
49,392
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PalmerSucks
Cernunnos
20
5 / 4 / 6
11,581
643
27,196
17,885
10,946
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
19
2 / 6 / 8
10,950
608
17,388
22,839
37,303
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
1 / 12 / 4
9,750
542
11,782
23,668
13,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Woody99090
Athena
18
2 / 6 / 8
11,440
636
8,709
29,803
40,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
bmall04
Jing Wei
20
3 / 2 / 8
11,294
627
26,673
16,149
9,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
47
30
Kills
13
14
Deaths
30
95
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
4
17
4.38
W
Chronos
3
2
18
6
L
Cernunnos
PalmerSucks
Cernunnos
5
4
6
2
L
Shiva
2
6
8
1
L
1
12
4
0.25
L
Athena
Woody99090
Athena
2
6
8
1
W
10
1
14
17
L
Jing Wei
bmall04
Jing Wei
3
2
8
3.5
W
4
2
23
7.75
W
Shiva
shanstar9
Shiva
4
5
23
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,630
Damage
91,748
125,445
Taken
110,344
148,771
Mitigated
112,248
57,094
Healing
31,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
41,566
3,779
1,988
3,565
17,573
11,332
1,048
1,178
16,395
67,795
0
W
Chronos
12,093
4,693
1,955
2,439
11,896
11,004
1,566
1,210
10,686
25,578
0
L
Cernunnos
PalmerSucks
Cernunnos
27,196
10,201
2,490
3,525
17,885
10,946
549
15,519
2,366
0
53,198
L
Shiva
17,388
1,656
1,070
2,778
22,839
37,303
0
17,173
5,666
340
38,444
L
11,782
4,211
1,157
1,991
23,668
13,544
1,155
19,621
4,047
24
18,244
L
Athena
Woody99090
Athena
8,709
2,019
1,576
5,345
29,803
40,627
0
24,435
5,368
17,748
0
W
25,938
12,696
4,187
2,026
11,426
8,614
975
1,083
10,343
48,888
0
L
Jing Wei
bmall04
Jing Wei
26,673
20,242
5,288
6,175
16,149
9,828
296
14,511
1,638
25
50,527
W
11,526
1,236
2,137
19,826
45,146
68,429
626
2,869
42,277
25,758
0
W
Shiva
shanstar9
Shiva
9,507
1,395
4,436
14,535
39,404
49,392
650
2,758
36,646
136
20,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,725
Gold Earned
55,015
186
Minions Killed
162
0
Camps Cleared
0
1,649,587
Distance Traveled
1,562,582
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,870
715
56
3
0
314,505
0
W
Chronos
11,447
636
30
2
0
319,780
1
L
Cernunnos
11,581
643
59
3
0
305,245
0
L
Shiva
10,950
608
40
2
0
317,916
0
L
Ullr
9,750
542
13
1
0
286,215
4
L
Athena
11,440
636
13
1
0
328,387
0
W
Vulcan
13,098
728
49
3
0
348,945
0
L
Jing Wei
11,294
627
37
2
0
324,819
0
W
Ares
12,234
680
23
1
0
347,832
0
W
Shiva
12,076
671
28
2
0
318,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role