Player Matchup

Raijin
Raijin
 
Raijin
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
OnlyXronos
Heimdallr
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,396 Elo+
Party 1
Gilgamesh
Gilgamesh
a13709679810b
Gilgamesh
Level 128
God Stats
22W - 32L
1,474 SR
Queue Stats
1,050W - 1,093L
1,447 Elo+
Solo
Eset
Eset
pedrao88
Eset
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,757 Elo+
Solo
Tyr
Tyr
xItsSiggii
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,321 Elo+
Party 1
Team Averages
Level 78
1,495 SR
1,484 Elo+

VS

Team Averages
Level 133
1,661 SR
1,563 Elo+
Anubis
Anubis
Aragon20
Anubis
Level 108
God Stats
11W - 7L
1,582 SR
Queue Stats
359W - 392L
1,468 Elo+
Solo
Aphrodite
Aphrodite
Kikochaos
Aphrodite
Level 160
God Stats
62W - 29L
1,659 SR
Queue Stats
681W - 590L
1,595 Elo+
Party 2
Bellona
Bellona
Kthnos
Bellona
Level 154
God Stats
4W - 1L
1,710 SR
Queue Stats
114W - 67L
1,631 Elo+
Party 2
Danzaburou
Danzaburou
Rizombie
Danzaburou
Level 160
God Stats
69W - 32L
1,812 SR
Queue Stats
416W - 274L
1,623 Elo+
Party 2
Sol
Sol
Yamioy
Sol
Level 82
God Stats
13W - 7L
1,541 SR
Queue Stats
228W - 219L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
0 / 2 / 1
8,679
868
11,125
11,585
6,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
OnlyXronos
Heimdallr
14
1 / 1 / 0
9,300
930
7,100
7,016
3,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
a13709679810b
Gilgamesh
14
0 / 3 / 0
8,483
848
3,970
10,685
7,523
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Short Bow

Short Bow

+15%
Attack Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Eset
14
0 / 8 / 1
9,100
910
6,110
12,645
5,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 9 / 1
8,650
865
6,363
21,069
18,712
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

133

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aragon20
Anubis
16
2 / 0 / 13
10,138
1,014
13,135
7,214
4,176
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Kikochaos
Aphrodite
16
4 / 0 / 14
10,174
1,017
7,884
6,826
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Kthnos
Bellona
17
5 / 1 / 15
11,175
1,118
7,096
11,074
11,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Rizombie
Danzaburou
17
10 / 0 / 11
12,391
1,239
21,287
9,896
4,777
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Yamioy
Sol
16
2 / 0 / 14
10,166
1,017
10,799
7,131
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
90
1
Kills
23
23
Deaths
1
3
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
2
1
0.25
W
Anubis
Aragon20
Anubis
2
0
13
8.5
W
Aphrodite
Kikochaos
Aphrodite
4
0
14
11
W
Bellona
Kthnos
Bellona
5
1
15
12.5
L
Heimdallr
OnlyXronos
Heimdallr
1
1
0
1
W
Danzaburou
Rizombie
Danzaburou
10
0
11
15.5
W
Sol
Yamioy
Sol
2
0
14
9
L
Gilgamesh
a13709679810b
Gilgamesh
0
3
0
0
L
Eset
0
8
1
0.06
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,668
Damage
60,201
63,000
Taken
42,141
41,508
Mitigated
27,374
3,372
Healing
23,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,125
632
0
831
11,585
6,444
0
5,013
6,476
18,366
0
W
Anubis
Aragon20
Anubis
13,135
423
0
2,153
7,214
4,176
0
2,830
4,384
31,071
0
W
Aphrodite
Kikochaos
Aphrodite
7,884
525
6,858
4,914
6,826
4,229
0
3,252
3,574
20,337
0
W
Bellona
Kthnos
Bellona
7,096
1,422
1,856
1,966
11,074
11,112
0
4,850
6,224
0
19,500
L
Heimdallr
OnlyXronos
Heimdallr
7,100
1,456
0
378
7,016
3,468
0
2,715
4,245
0
38,870
W
Danzaburou
Rizombie
Danzaburou
21,287
14,830
0
2,483
9,896
4,777
0
2,786
7,110
0
44,335
W
Sol
Yamioy
Sol
10,799
4,456
0
3,212
7,131
3,080
0
3,546
3,585
26,038
1,226
L
Gilgamesh
a13709679810b
Gilgamesh
3,970
794
41
83
10,685
7,523
0
5,544
5,052
0
6,943
L
Eset
6,110
175
476
472
12,645
5,361
0
5,230
7,341
28,512
0
L
6,363
1,233
0
1,091
21,069
18,712
0
12,188
8,602
29
10,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,212
Gold Earned
54,044
148
Minions Killed
206
4
Camps Cleared
11
758,290
Distance Traveled
994,078
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,679
868
12
1
2
162,223
0
W
Anubis
10,138
1,014
39
4
4
177,065
0
W
Aphrodite
10,174
1,017
49
5
3
205,228
2
W
Bellona
11,175
1,118
20
2
0
224,023
1
L
Heimdallr
9,300
930
72
7
1
157,211
0
W
Danzaburou
12,391
1,239
53
5
4
195,143
1
W
Sol
10,166
1,017
45
5
0
192,619
0
L
Gilgamesh
8,483
848
10
1
1
111,194
1
L
Eset
9,100
910
39
4
0
164,395
0
L
Tyr
8,650
865
15
2
0
163,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role