Player Matchup

Thor
Thor
DunkinBl0wnuts1
Thor
Level 83
God Stats
1W - 7L
1,302 SR
Queue Stats
151W - 159L
1,406 Elo+
Party 1
Poseidon
Poseidon
Palifications
Poseidon
Level 109
God Stats
4W - 0L
1,579 SR
Queue Stats
88W - 75L
1,531 Elo+
Party 1
Tiamat
Tiamat
eternaltoaster
Tiamat
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,512 Elo+
Party 1
Charybdis
Charybdis
ll-endme24-ll
Charybdis
Level 119
God Stats
3W - 1L
1,474 SR
Queue Stats
131W - 108L
1,476 Elo+
Party 1
Ganesha
Ganesha
will_king96
Ganesha
Level 136
God Stats
3W - 0L
1,783 SR
Queue Stats
214W - 204L
1,474 Elo+
Solo
Team Averages
Level 106
1,527 SR
1,480 Elo+

VS

Team Averages
Level 121
1,443 SR
1,469 Elo+
Maui
Maui
JiveSo
Maui
Level 117
God Stats
1W - 5L
1,305 SR
Queue Stats
493W - 500L
1,451 Elo+
Solo
Merlin
Merlin
PsychoK1ll3r
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
SenkoSan8521
Tsukuyomi
Level 128
God Stats
4W - 2L
1,645 SR
Queue Stats
42W - 37L
1,457 Elo+
Solo
Lancelot
Lancelot
Witedarknes
Lancelot
Level 106
God Stats
4W - 4L
1,357 SR
Queue Stats
217W - 210L
1,468 Elo+
Solo
Medusa
Medusa
xchaoticsxx
Medusa
Level 151
God Stats
4W - 9L
1,410 SR
Queue Stats
168W - 170L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 1
7,928
566
7,819
12,944
5,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Palifications
Poseidon
12
0 / 5 / 2
6,974
498
6,210
6,848
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
0 / 4 / 0
7,447
532
4,476
13,259
8,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
ll-endme24-ll
Charybdis
13
5 / 3 / 4
7,663
547
7,503
13,170
6,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
will_king96
Ganesha
12
1 / 0 / 9
7,518
537
6,776
7,752
6,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
JiveSo
Maui
10
1 / 2 / 3
6,284
449
4,626
12,306
8,093
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
12
1 / 2 / 4
7,178
513
4,531
7,357
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
SenkoSan8521
Tsukuyomi
11
5 / 6 / 3
7,774
555
8,162
14,563
5,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
Witedarknes
Lancelot
16
7 / 0 / 0
9,390
671
13,584
13,450
8,933
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
8
0 / 3 / 0
5,605
400
4,874
6,439
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
13
Kills
14
15
Deaths
13
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
3
1
2.5
L
Maui
JiveSo
Maui
1
2
3
1.25
W
Poseidon
Palifications
Poseidon
0
5
2
0.2
L
Merlin
1
2
4
1.5
L
Tsukuyomi
SenkoSan8521
Tsukuyomi
5
6
3
1.08
L
Lancelot
Witedarknes
Lancelot
7
0
0
7
W
0
4
0
0
W
Charybdis
ll-endme24-ll
Charybdis
5
3
4
2.33
W
Ganesha
will_king96
Ganesha
1
0
9
5.5
L
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,784
Damage
35,777
53,973
Taken
54,115
28,413
Mitigated
27,827
15,745
Healing
15,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,819
1,401
0
3,470
12,944
5,135
0
1,147
11,797
0
51,719
L
Maui
JiveSo
Maui
4,626
1,654
538
2,487
12,306
8,093
0
3,590
8,716
22,298
0
W
Poseidon
Palifications
Poseidon
6,210
992
0
900
6,848
2,297
0
2,014
4,834
52,708
0
L
Merlin
4,531
130
0
700
7,357
2,768
97
1,694
5,663
46,340
0
L
Tsukuyomi
SenkoSan8521
Tsukuyomi
8,162
2,790
0
3,327
14,563
5,535
0
5,019
9,544
0
50,488
L
Lancelot
Witedarknes
Lancelot
13,584
2,751
0
7,682
13,450
8,933
0
5,131
8,319
0
70,904
W
4,476
740
212
4,302
13,259
8,114
918
411
12,848
51,659
0
W
Charybdis
ll-endme24-ll
Charybdis
7,503
4,532
0
4,925
13,170
6,225
315
3,936
9,234
0
56,335
W
Ganesha
will_king96
Ganesha
6,776
1,200
0
1,936
7,752
6,642
0
1,649
6,103
27,082
3,189
L
Medusa
4,874
2,292
0
284
6,439
2,498
334
1,531
4,908
0
28,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,530
Gold Earned
36,231
417
Minions Killed
384
0
Camps Cleared
0
1,299,031
Distance Traveled
1,305,144
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,928
566
91
7
0
287,824
1
L
Maui
6,284
449
26
2
0
243,755
2
W
Poseidon
6,974
498
93
7
0
258,701
2
L
Merlin
7,178
513
87
6
0
272,803
3
L
Tsukuyomi
7,774
555
77
6
0
295,943
3
L
Lancelot
9,390
671
148
11
0
300,431
5
W
Tiamat
7,447
532
106
8
0
243,632
4
W
Charybdis
7,663
547
117
8
0
238,468
1
W
Ganesha
7,518
537
10
1
0
270,406
5
L
Medusa
5,605
400
46
3
0
192,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role